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Difference between revisions of ""Atlas" Crayter Transport"

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(v4.88)
(That's not a Heavy Fighter; fixed.)
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| name = "Atlas" Colonial Transport
 
| name = "Atlas" Colonial Transport
 
| image = Atlas-s.png
 
| image = Atlas-s.png
| shipclass = H_FIGHTER
+
| shipclass = TRANSPORT
 
| shipowner = [[Colonial Remnant]]
 
| shipowner = [[Colonial Remnant]]
 
| turrets = 7
 
| turrets = 7

Revision as of 00:44, 14 February 2015

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Article possibly outdated (
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This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 14.02.2015 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
"Atlas" Colonial Transport
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Ship Class Transport
Built by Colonial Remnant
Technical information
Guns/Turrets 0 / 7
Opt. weapon class 4
Max. weapon class 4
Other equipment
Hull strength 130,000
Max. shield class 7
Cargo space 4,000 units
Nanobots/Batteries 420/420
Max. impulse speed 90 m/s
Max. thrust speed 150 m/s
Max. cruise speed 350 m/s
Power output 60,000 u
Power recharge 5,000 u/s
Additional information
Ship price $60,000,000
Package price $60,600,500

The aptly named Atlas class transport is the foundation upon which the the next generation of Colonial efforts stand. With conventional transports being increasingly reliant upon an ever more closely linked sector the demands upon interstellar performance have all but vanished. Confronted with increasing political pressures within the systems linked by house trade networks and jumpholes, the Colonial Republic crafted a vessel capable of serving its needs between houses and in the black between stars.

Boasting impressive armament atop a hull designed to suffer intense stellar radiations, the Atlas is the lifeline between the fledgling groups of struggling nation of the past, and the empire of the future.

Handling

  • This ship is too large to use docking bays, it must use mooring points.

Hardpoints

Purchase Includes

Availability