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Difference between revisions of "AP-239 "Bottlenose" Bounty Hunter Gunship"

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==Handling==
 
==Handling==
 
* This ship is too large to use docking bays, it must use mooring points.
 
* This ship is too large to use docking bays, it must use mooring points.
{{Review|[[User:Kikatsu|Kikatsu]]|The typical combination of the Bounty Hunter's graceful and brutal ship designs, the Bottlenose stands out as one of the top notch fighter hunting ships in Sirius. Smaller and far more manuverable than other ships of her class, the Bottlenose is typically deployed against Bombers targeted for destruction.  Contrary to apparent load-outs, most Bottlenose captains avoid the use of BHG Gunboat Turrets and Solaris weapons, favoring the use of heavier Razor and Pulse Cannons for targeting fighters.  Any captains using this set up must be sure to keep a careful eye on their energy consumption.}}
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{{Review|[[User:Kikatsu|Kikatsu]]|The typical combination of the Bounty Hunter's graceful and brutal ship designs, the Bottlenose stands out as one of the top notch fighter hunting ships in Sirius. Smaller and far more agile than other ships of her class, the Bottlenose is typically deployed against Bombers targeted for destruction.  Contrary to apparent load-outs, most Bottlenose captains avoid the use of BHG Gunboat Turrets and Solaris weapons, favoring the use of heavier Razor and Pulse Cannons for targeting fighters.  Any captains using this set up must be sure to keep a careful eye on their energy consumption.}}
{{Review|[[User:Pepe|Pepe]]|Top agility in Capital Ship range with nice shields and small armor and powerplant. But agility is so important to win! Luckily, two of six turrets can fire backwards only, otherwise it would be Ultimate multi purpose assasination ship!
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{{Review|[[User:Pepe|Pepe]]|This ship brings pop agility in Capital Ship range with nice shields and small armor and powerplant. But agility is so important to stay alive! It is fish-shaped, so it is hard to hit. Only 4 of 6 turrets can fire frontwards, otherwise it would be Ultimate multipurpose assasination ship!
  
Gunship kills fighters. This gunship supports one Gunboat Missile Turret, hardly two (theoretically it does, but works hard in practise). A Gunboat Missile Turret + 3 Gunboat Battle Razor makes Bottlenose real Fighter/Bomber killer. If you miss a lot and prefer faster guns and more noise, put that Gunboat Missile (for shield strapping, weapon damaging and little bit of everything ) and three Cerberus (three or four shots will kill any fighter, no matter of hull reinforcements). If Cerberus set-up is too slow for you, try Gunboat Secondary Turret, than you can't miss too often.
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Gunship kills fighters. A Gunboat Missile Turret + 3 Gunboat Battle Razor on front makes Bottlenose real Fighter/Bomber killer. If you miss a lot and prefer faster guns and more noise, set Gunboat Missile and three Cerberus (one rocket and 5-6 shots will kill any fighter, no matter of hull reinforcements). If Cerberus set-up is too slow for you, try Gunboat Secondary Turret, or even Solaris - so you can't miss too often.
  
For killing a bigger prey, you should learn how to use back weapons. When you do it, 3 Razor + 3 Pulse will do the job. Just fly around, shoot your Pulses one-by-one, than do the same with Razors - so powerplant will not drain out and leave you wondering what are you doing in front of that cruiser like that (it can really ruin your day). If you still can't fire backwards, do not mess with other capitals. There are always enough fighters around to kill.}}
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For killing a bigger prey, you should learn how to turn and use back weapons. In that case 4 Razor + 2 Pulse will do the job. Just fly around, use your guns pair-by-pair, so powerplant will not drain out and leave you wondering what are you doing in front of that cruiser like that (it can really ruin your day). If you still can't fire backwards, do not mess with other capitals. Kill fighters and bombers instead, in Bottlenose it's a pleasure.}}
  
 
==Hardpoints==
 
==Hardpoints==

Revision as of 11:34, 20 June 2011

AP-200039 "Bottlenose" Bounty Hunter Gunship
Mancer gs02.png
Ship Class Gunboat
Built by Bounty Hunters Guild
Technical information
Guns/Turrets 0 / 6
Opt. weapon class 8
Max. weapon class 8
Other equipment
Hull strength 55,000
Max. shield class 8
Cargo space 230 units
Nanobots/Batteries 250/250
Max. impulse speed 80 m/s
Max. thrust speed 150 m/s
Max. cruise speed 350 m/s
Power output 400,000 u
Power recharge 40,000 u/s
Additional information
Ship price $28,000,000
Package price $31,014,750

Compact and efficient, this ship was the first gunboat-class warship developed by the Bounty Hunters Guild. In recent decades, most ships of this type have been replaced by the heavier and more efficient Orca Gunboat. However, the Gunship is still used in some Guild missions, including escorting convoys through areas where strong anti-fighter defense is crucial for surviving.

Handling

  • This ship is too large to use docking bays, it must use mooring points.

Hardpoints

Purchase Includes

Availability

Origin

Modeled by jinx