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Difference between revisions of "CTE FR-2302-K Civilian Freighter"
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==Handling== | ==Handling== | ||
* {{Review|[[User:TLI-Inferno|TLI-Inferno]]| | * {{Review|[[User:TLI-Inferno|TLI-Inferno]]| | ||
− | A very underused ship, this Civilian Freighter seems much like | + | A very underused ship, this Civilian Freighter seems much like a modification of the Camara. It's the exact same size and shape, with the exception of the protruding nose, which makes this very slightly larger of a target. It has 2 guns and 6 turrets, giving it a good amount of firepower, even more than the Camara which simply has 6 turrets. This is one of the fastest-turning freighters in the game, compared to the Camara which is the slowest. |
− | For all this combat-efficient glory, it pays the price. It | + | For all this combat-efficient glory, it pays the price. It has less cargo space (540 to 630), has less hull (18,500 to 22,000), stores less nanobots (90 to 115), and a weaker power core (27,000 to 36,000), combined with its extra firepower, making it drain pretty quickly for a freighter. One of its turrets is only rear-firing, only four turrets fire left and right, and three of its turrets are class 1, while the Camara has a full 6-class-2-turret spread in any direction. And to those who take absolutely everything into consideration, it's also easier to spot, being bright white, while the Camara is a dark ship. |
+ | |||
+ | The class 1 turret slots are best filled with shield-busters such as debilitators, with the class 2 turrets and gun slots being filled with some hull killers of your choice, leaving you with 2 shield busters and 5 hull killers forwards, 3 shield busters with 3 hull killers backwards, and two shield busters with 2 hull killers to the sides.|4.86}} | ||
==Hardpoints== | ==Hardpoints== |
Revision as of 13:15, 5 February 2013
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 05.02.2013 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
CTE FR-2302-K Civilian Freighter | |
Ship Class | Freighter |
Built by | Civilian |
Tech Column | Sirius Civilian Ships |
Technical information | |
Guns/Turrets | 2 / 6 |
Opt. weapon class | 9 |
Max. weapon class | 9 |
Other equipment | |
Hull strength | 18,500 |
Max. shield class | 6 |
Cargo space | 540 units |
Nanobots/Batteries | 90/90 |
Max. impulse speed | 80 m/s |
Max. turn speed | 51.57 deg/s |
Max. thrust speed | 199 m/s |
Max. cruise speed | 395 m/s |
Power output | 27,000 u |
Power recharge | 900 u/s |
Additional information | |
Ship price | $1,760,000 |
Package price | $1,784,170 |
Developed to answer Liberty's long maintained question: How to shuttle about middle management in such a way that could still be used for bragging rights. The answer is to be found in the beautiful craftsmanship of the FR-2302-K. Sculpted lines and a sturdy hull hide behind thick shields, ensuring your orbiting board meeting or personnel transfer be conducted in the utmost of security& In more ways than one.
Advanced scanner thwarting software, internal debugging devices and dampening hull coatings work, under the pretence of corporate security, to ensure that this vessel provide an information black hole. Shady back room deals come in, media scrutiny stays out. This coupled with a nightmarishly complex honeycombing of secret compartments makes this vessel an ideal corporate smuggling device, for everything from smuggling financial secrets to ensuring that the "law" doesn't interfere in those of Liberty's elite to pursue personal fancies.
Handling
Outdated Review (4.86) |
---|
Review (4.86)
A very underused ship, this Civilian Freighter seems much like a modification of the Camara. It's the exact same size and shape, with the exception of the protruding nose, which makes this very slightly larger of a target. It has 2 guns and 6 turrets, giving it a good amount of firepower, even more than the Camara which simply has 6 turrets. This is one of the fastest-turning freighters in the game, compared to the Camara which is the slowest. For all this combat-efficient glory, it pays the price. It has less cargo space (540 to 630), has less hull (18,500 to 22,000), stores less nanobots (90 to 115), and a weaker power core (27,000 to 36,000), combined with its extra firepower, making it drain pretty quickly for a freighter. One of its turrets is only rear-firing, only four turrets fire left and right, and three of its turrets are class 1, while the Camara has a full 6-class-2-turret spread in any direction. And to those who take absolutely everything into consideration, it's also easier to spot, being bright white, while the Camara is a dark ship. The class 1 turret slots are best filled with shield-busters such as debilitators, with the class 2 turrets and gun slots being filled with some hull killers of your choice, leaving you with 2 shield busters and 5 hull killers forwards, 3 shield busters with 3 hull killers backwards, and two shield busters with 2 hull killers to the sides.Error creating thumbnail: Unable to save thumbnail to destination Review by TLI-Inferno |
Hardpoints
Purchase Includes
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Availability
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