YellowWarningTriangle.png This wiki is closed in favour of the new wiki. Information shown is likely to be very out of date.

Difference between revisions of "Outcast Guard ID"

From Discovery Wiki
Jump to navigationJump to search
(replaced: {{Version|4.85.3}} → {{Version|4.85.2}})
Line 22: Line 22:
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
!Base!!System!!Location
+
!Base!!System!!Faction
 
|-
 
|-
|[[Bastia Outpost]]||[[Omicron-85]]||[[Edge Worlds]]
+
|[[Guard Station]]||[[Bastille]]||[[The Admins]]
|-
 
|[[Dreadnought Captana]]||[[Omicron-85]]||[[Edge Worlds]]
 
|-
 
|[[Corsica Outer Sanctum]]||[[Omicron-85]]||[[Edge Worlds]]
 
|}
 
 
|}
 
|}
 
[[Category: ID]]
 
[[Category: ID]]

Revision as of 06:54, 17 February 2013

Warning.png
Article possibly outdated (
v4.85.2
)

This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 17.02.2013 (DD/MM/YYYY). You may help by updating it, often by using the code generator.

Pilot carrying this ID is an Outcast Guard, who :

  • Can escort smugglers
  • Can ally with Nomads and Keepers
  • Can engage pirates, terrorists and lawfuls within their Zone of Influence
  • Can only pirate in a gunboat or smaller (cruisers and battleships may demand allied pilots only)
  • Cannot ally with any lawfuls except with Bretonian lawfuls against Corsairs, Gaians and Kusari lawfuls
  • Cannot engage Nomads, Wild or Keepers except in self-defence

Allowed ships: Fighters, Freighters, Transports, Slave Liner, Gunboats, Cruisers, Battleships

Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.

Availability