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Junker Guard ID

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Revision as of 21:57, 25 September 2009 by Cshake (talk | contribs) (links)
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Pilot carrying this ID is a Junker Guard, who :

  • Can escort smugglers
  • Can only pirate in a gunboat or smaller (cruisers and battleships may demand allied pilots only)
  • Can engage pirates, terrorists and lawfuls within their Zone of Influence
  • Can trade and escort traders
  • Can participate in unlawful actions against all non-Gallia corporations
  • Cannot fulfill bounty contracts
  • Cannot land on any bases belonging to Kusari factions except for Golden Chrysanthemum and Blood Dragon bases

The Junker ID does not make you immune to piracy; pirates may choose at their discretion whether to exempt you from being pirated. Junkers using pirate trains may land on House allied bases without police interference unless carrying contraband

Allowed ships: Fighters, Bombers, Gunboats, Cruisers, Battleships, Slave Liner, Prison Liner, Salvager

Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.

Availability