Difference between revisions of "Liberty "Defiant"-class Gunboat"

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{{Ship Infobox 2
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{{Ship Infobox
| name = Liberty Gunboat
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| name = Liberty "Defiant"-class Gunboat
| image = LibGB-s.png
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| image = Li_gunship.png
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| nickname = dsy_li_gunboat
 
| shipclass = GUNBOAT
 
| shipclass = GUNBOAT
 
| shipowner = {{House Link | Liberty}}
 
| shipowner = {{House Link | Liberty}}
| shiptechcategory = Liberty Lawful
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| guns = 0
| guns = 1
 
 
| turrets = 7
 
| turrets = 7
| CD = 1
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| torpedoes = 1
 +
| mines = 0
 
| CM = 1
 
| CM = 1
| hull = 110000
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| hull = 137000
 
| cargo = 400
 
| cargo = 400
| maxregens = 350
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| maxregens = 290
| optwepclass = 8
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| optwepclass = 5
| maxwepclass = 8
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| maxwepclass = 5
 
| maxshieldclass = 8
 
| maxshieldclass = 8
| maxspeed = 80
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| maxspeed = 90
| maxthrust = 150
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| maxthrust = 160
| maxpower = 500000
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| maxpower = 400000
| recharge = 50000
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| maxcruise = 0
 +
| recharge = 40000
 
| hullcost = 33500000
 
| hullcost = 33500000
| fullcost = 38764750
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| fullcost = 230750575
 
}}
 
}}
Liberty Gunboats were built in mass numbers for several centuries, however, in the recent decades Navy cut down its production in favour of more powerful [[:Category:Cruisers|Cruisers]] and more maneuverable fighters of [[Avenger]] class.
 
==Handling==
 
* This ship is too large to use docking bays, it must use mooring points.
 
{{Review|[[:User:Omni-Cannon|Omni-Cannon]]|An ingenious design allows it to easily dodge attacks coming from the front and the back. It's much more vulnerable from the sides. A heavy power array and reinforced armor plating allows it to starve its opponents into nothing.}}
 
  
{{Review|[[User:Kazinsal|Kazinsal]]|The Liberty Gunboat is a powerful yet agile piece of machinery. The power core is moderate, but with the gunboat-style recharge of ten seconds to full from zero, the 500,000 unit energy isn't a downside. The hull damage the ship can take is above average,  being in the top ten hull ratings of all gunboats in the mod. The ship also handles quite well for a heavy gunboat.
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Liberty Gunboats were mass-produced for several centuries, however, in recent decades the Navy cut down production rates in favour of more powerful Cruisers and Defender-class fighters.
  
Five out of seven turrets fire forwards, with one one each side of the nose, one on each side of the short wingspan, and a single one on the bottom of the nose. Two more turrets fire to the rear and sideways in an arc somewhat over 180 degrees, which are best suited for either primaries or, with a skilled pilot, a missile and a primary. The forward turrets can be used well with either missiles, primaries, razors, or pulses, with an optimal tri-razor setup on the three nose-mounted hardpoints and two pulses on the wing hardpoints. Two missiles and three primaries are effective against fighters and small bombers, but large bombers like the Barghest and Fafnir take more effort to down, even if the gunboat pilot is skilled.
 
  
The forward gun takes some skill to aim, and is best done in first-person view by aiming slightly above the middle of the screen before firing. If your ship is equipped for anti-fighter work, but there's that one Outcast Tridente you need to help your buddies with, the forward gun packs a punch large enough to do a good bit of damage. The forward gun definitely makes up for the fact that only five turrets fire forwards.
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==Handling==
 
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* This ship is too large to use docking bays, it must use mooring points.
The ship is also aesthetically pleasing. The design looks nice and the texture is easy on the eyes. It's a great model that fits in with the style of the Cruiser and Dreadnought.}}
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** Max Turn Rate: 35.81°
 
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** Time to Max Turn: 1.44s
{{Review|[[:User:Geeky|Geeky]]|The liberty gunboat is one of the finest gunboats I've ever flown. It's strong hull, forward gun, and ok powercore make it a beast if flown correctly. A pair of them, well flown of course, is very difficult to beat, if not impossible.}}
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** Time to turn 180°: 5.23s
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** Maximum Strafe Speed: 19.42m/s
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** Distance Strafed in 0.5s: 5.08m
 +
==Hardpoints==
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*2x [[Gunboat Turret - Heavy]]
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*5x [[Gunboat Turret - Standard]]
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* [[Gunboat Shield]]
 +
* [[Hyperspace Beacon]]
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* [[Thruster]]
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* [[Cruise Disruptor]]
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* [[Countermeasure]]
  
{{Review|[[:User:Regious Tuk'Cone]]|The Type-23 Liberty Gunship is more of a mobile weapons plateform than it is of a gunship. The T-23 is one of the better gunships in the Liberty area, but unless you have a load of credits to spent, then your in pretty hot water. The forward cannon can be replaced with another class 7 weapon, like a fighter gun or class 7 missile launcher if you dont like the main gun. However, it is advised to keep this gun and try your skills with cannon. The gunship is a bit slower to get it turned around. If you flew a transport like a train, then you'll probly be used to the handling already. These type of ships are costly to maintain, if you are using missile launchers that requires ammo to use up or for NB/SB and other repairs. Technically, the gunboat can be used to for more than spacing some pirate into the vaccum of space. If you are wanting to ahve a Gunship, note that you will have to ask about owning a gunship from the faction and also should check which ships are allowed in most systems to avoid confrontation with local law-enforcement/outlaws. With 5 of the 7 turrets able to fire at targets infront, with the right weapons, can be a agent of chaos. From the rear, however, the gunship tends to become vulnerable and you may require assistance. If your a beginner, start with fighting light fighters and work your way up. This gunship, though its not the best in Sirius, it is the best in Liberty. }}
 
 
==Hardpoints==
 
*1 [[Capital Ship Forward Guns|Gunboat Forward Gun]] (Class 7)
 
*7 [[Class 8 Turrets|Gunboat Turrets]]
 
 
==Purchase Includes==
 
==Purchase Includes==
 
{{Spoiler|
 
{{Spoiler|
*1 [[Scanners|Deep Scanner]] ($14,750)
+
* [[Ageira Mark IIc Fusion Reactor]] ($0)
*1 [[Capital Ship Forward Guns|Liberty Gunboat Forward Gun]] ($2,250,000)
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* [[XV-640 Engine Mk I]] ($75)
*1 [[Shields|Gunboat Graviton Shield]] ($3,000,000)
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* [[Scanner]] ($500)
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* [[Liberty Gunboat Forward Gun]] ($2,250,000)
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* [[Shields|Vanguard Gunboat Shield]] ($3,000,000)
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* [[Armor_Upgrades|Capital Armor Upgrade Mk VI]] ($192,000,000)
 +
 
 
}}
 
}}
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==Availability==
 
==Availability==
 
{| class="wikitable collapsible collapsed"
 
{| class="wikitable collapsible collapsed"
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!Base!!Owner!!System!!Location
 
!Base!!Owner!!System!!Location
 
|-
 
|-
|[[Norfolk Shipyard]]||[[Liberty Navy]]||[[New York]]||[[Liberty]]
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|[[Juneau Shipyard]]||[[Liberty Navy]]||[[Alaska]]||[[Liberty]]
 
|-
 
|-
|[[Radford Station]]||[[Liberty Navy|Liberty Navy Guard]]||[[Virginia]]||[[Liberty]]
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|[[Chesapeake Shipyard]]||[[Liberty Security Force]]||[[Virginia]]||[[Liberty]]
 
|-
 
|-
|[[Grise Fjord Shipyard]]||[[Liberty Security Force]]||[[Ellesmere]]||[[Liberty]]
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|[[One Police Plaza]]||[[Liberty Police, Inc.]]||[[Colorado]]||[[Liberty]]
 +
|-
 +
|[[Marshall Reconstruction Site]]||[[Liberty Insurgency]]||[[Vespucci]]||[[Independent Worlds]]
 +
 
 
|}
 
|}
 
|}
 
|}
 
 
[[Category: Liberty]]
 
[[Category: Liberty]]
[[Category: Discovery content]]
 
[[Category: V4850]]
 
 
Register Liberty Capital Ships Here:
 
(http://discoverygc.com/forums/index.php?showtopic=39013)
 

Latest revision as of 18:06, 5 July 2022

Liberty "Defiant"-class Gunboat
Li gunship.png
Ship Class Gunboat
Built by Flag-liberty.png Liberty
Technical information
Guns/Turrets 0 / 7
Opt. weapon class 5
Max. weapon class 5
Other equipment
Hull strength 137,000
Max. shield class 8
Cargo space 400 units
Nanobots/Batteries 290/290
Max. impulse speed 90 m/s
Max. thrust speed 160 m/s
Max. cruise speed 0 m/s
Power output 400,000 u
Power recharge 40,000 u/s
Additional information
Ship price $33,500,000
Package price $230,750,575

Liberty Gunboats were mass-produced for several centuries, however, in recent decades the Navy cut down production rates in favour of more powerful Cruisers and Defender-class fighters.


Handling

  • This ship is too large to use docking bays, it must use mooring points.
    • Max Turn Rate: 35.81°
    • Time to Max Turn: 1.44s
    • Time to turn 180°: 5.23s
    • Maximum Strafe Speed: 19.42m/s
    • Distance Strafed in 0.5s: 5.08m

Hardpoints

Purchase Includes


Availability