Rotakian Remnants

From Discovery Wiki
Jump to navigationJump to search

Template:Faction Infobox2



Description

Rotakians are human hosts carrying a Rotakian symbiote, which is the original Rotakian specie. The symbiote is similar to a rather large flatworm living by drawing the body energy directly from the host.

At primitive life forms the Rotakian worm connects to the brain and takes control over the body, but at advanced life forms such as humans the symbiote is too primitive to take control over the body, and as such the only way they could drain their energies from a human host would be to modify the host's DNA in order to make the two species slightly more similar to each other and the host must agree with it.

A Rotakian worm can live from four to eight hours without a host before it runs out of energy and dies. Usually the Rotakian relationship to the host is parasitic, but at humans it can only be symbiotic shall the human host accept the worm. Once the Rotakian worm connects to the human brain and modify the DNA, the two organisms are bound to each-other for good.

The symbiote gains access to the human's memories and so does the human gains access to the symbiote's memories. Their minds remain connected and can share toughs. Human hosts may allow symbiotes to communicate with entities from exterior.

The symbiotes communicate by inflicting emotions and very detailed images into the receiver's brain, sometimes this can be very painful for the receiver, and if the emotions are very strong and combined with images at the same time, the receiver may lose the ability to tell dream from reality, Ka'zilth has been known to torture and kill several humans this way, but this technique uses much of the symbiote's energy and as such the human hosts prefer to listen to the symbiotes themselves and then send the message with words.

Human hosts have been known to receive immunity to all known kinds of radiations, telepathy, increased regeneration rate, are no more able to perceive light however human hosts can perceive energy fluctuations trough space and time, decreased life span with 60 years considered to be very long.

Once a connection between Host and symbiote has been established, any attempt to separate them would result in death of both organism by an psi discharge. The human host will need to be rendered unconscious and then the symbiote will need to be shot with a psi disruptor in order to be removed safely, in most cases this also renders the host in a catatonic state but it can be reanimated very soon.


- Biology of the Rotakians


Rotakians have been in Sirius for a while now, they first arrived hunting down one of their old enemies in Arntriorch which scattered everywhere in space, including Sirius. LPS (Liberty Protection Squadron) picked up the alien signals and moved to investigate. By the time they got at the location, the RIF (Rotakain Imperial Forces) highly trained death squadrons dispatched to find-and terminate what they came from in the first place where already in Omicron Delta. Because of the lack of communications, LPS went in error and attacked the Rotakians, allowing the real enemies slip trough the battle. Eventually LPS gained the upper hand and the RIF squadrons had to fly towards the closest planet, Nauru to survive where they crash landed.

Lucky for them to be very adaptable to hostile environments and posses advanced surviving technology, with which they were able to survive until the first explorers came to investigate the Solomon K'Hara ruins. Studying how the humans use their ships, the Rotakians learned how to hijack them and get air borne again.

Unfortunately for them, their leader Zaramma went defective and instead of facilitating negotiations he decided to engage in war with humans, effectively painting the Rotakians as hostiles and possibly provoking an all out war between the two species. But perhaps his gravest mistake was when to attack Newark during the rush hours. During the thick of battle he disappeared, even at this day LPS found no trace of him, leaving speculations that he is still alive somewhere, watching from afar. RIF expeditionary force was crippled now, their leader MIA, a hole specie as enemy, nowhere to go, far from Arntriorch, unable to communicate with the Rotakians on the other side, they were cut out. But it was all about to change.

Ka'zilth, one of the more bold members reunited all Rotakian squadrons into one single faction, and then he began negotiating with several human groups, as Rotakians were dependent of piracy for survival they were not very liked around, however some groups were willing to communicate, assuring the Rotakians a palce to rest on the Freeports, specifically in Omicron Delta, from where they got themselves some human sympathizers, especially humans who were not wanted within the societies.

Together the humans and the Rotakians formed the RRA (Rotakian Remnant Alliace). While Rotakians were busy finding resources, the humans helped in the exploration effort, discovering Omicron Kappa with not one, but two habitable planets. Unfortunately both planets were radioactive, rendering them unusable for humans, Rotakians instead began colonizing them, and to repay the humans for their efforts, Ka'zilth spend a lot of time and effort reprogramming the abandoned Corsair and Zoner drones to work for the RRA.

RRA engaged in skirmishes with the local groups for access to their resources to maintain themselves and their bases. In one of the battles they managed to capture a Slave Liner on which both humans AND Rotakians could live together which they called "Skaira" coming from the Rotakain word "skahir" which would translate most approximately in the English as:"Relaxing breeze of fresh sea air" as the Rotakian home world is a radioactive volcanic planet.

Pretty soon they called Omicron Kappa "home". Unknown to them however the enemies RIF got there in the first place had already build up bases deep within Planet's Gammu crust to drain energy from it's core. And after learning the Rotakians arrived there as well, they waited patiently on a day RRA will not expect to be attacked and let it's guard down, and exactly then they attacked. Ka'zilth has been knocked out during the combat by a Rotakian melee weapon, his brother Sokara left him for dead and retreated with several survivors, the others didn't make it.

On Primus the news of the attack where received and the colonizers, including a large population of humans retreated deep to the Sigma cluster where they have been pinned down by Kusari to the north, Rheinland to the south, Liberty to the west and Nomads to the east. Unable to find their way to Kappa the survivors wandered lost in space, starving and trying to spare what little oxygen they had left. Until a day Ka'zilth has been chasing a trader which insulted Rorry's name deep in the outer space of Kusari has bumped into them. After long communications Ka'zilth has decided to aid them however he could, even if that meant betraying Rorry. At the moment Ka'zilth managed to return the Rotakian survivors on planet Gammu to the old ruins.

Now Ka'zilth is no longer part of the Renegades, he assumed the responsibility and position of a leader again, helping the new found survivors in the recovery effort.


Chapter 1: Swimming in a sea of dark.

Suffering from diseases, starvation and living a miserably life, the survivors make do with whatever spare parts they can find on Gammu. Using metal plates, components, robotic parts, wires, cables, and other components they salvaged, the Rotakians manage to repair and recommission the old Komoto vessel.

At the moment Komoto is the only vessel of the Rotakian Remnant capable of flying in space, and as such serving usually as an orbital communication platform with the ground bases on Gammu, as a satellite, reconnaissance vessel, and heavy support unit. Due to the lack of resources to repair the ship, the Rotakians merely use it as a defensive/support unit in combat however on more rare occasions they take it into combat against the local groups whenever they get an opportunity in order to loot materials, resources and to thin enemy forces numbers.

During an Renegade assault against the Corsair home-system of Omicron Gamma, Ka'zilth saw it fit to take Komoto and aid in combat in an effort to alter Corsair presence in Rotakian Remnant home-systems.


Komoto receives the news about the attack and moves to assist.

Komoto is launching the first missile load against a Corsair Dreadnought.

The critical systems the Dreadnought is destroyed by a chain explosion triggered by the attacks. Engine parts are tractored in by the Komoto. They later be used on Gammu for the recommissioning of one or more crippled ships.

Ka'zilth moves into attack position offering support for the Renegades taking down the second capital vessel.

Not very much later the fight is moved to Omicron Theta.

Corsair forces become outnumbered, Renegades, Outcasts and Rotakians take the upper hand.


After a fierce battle with the Corsairs, the Komoto returned victorious carrying much needed materials in the re-stabilization effort of the Remnants, more Corsair forces appeared afterwards but the Rotakians could not risk loosing the Komoto, especially while carrying the valuable cargo.

Several weeks laters Ka'zilth manages to make contact with a smuggler named Matias Nelissens. Matias got quickly employed by Ka'zilth to supply the main base with supplies ranging from food rations used for survival to robotic components to repair guard droids to nuclear devices to fabricate ammo to nano capacitors and polymers.

Information

Goals

Primary Goals

♦ 1| Re-building what was lost.

♦ 2| Exploring Sirius.

♦ 3| Finding a way to Arntriorch.

♦ 4| Securing Omicron Delta and Omicron Kappa.

Secondary Goals

◊ 1| Do as much damage to LPS as possible.

◊ 2| Ambushing transports for seizing valuable cargo.

◊ 3| Expanding the home systems.


Ways Of Operating

♦ 1| We mostly work in group to ensure success.

♦ 2| When attacked we mostly divide our groups into different directions to confuse enemies.

♦ 3| We set up traps for people incoming to stop them and take their credits in order to buy food, and other necessary supplies.

♦ 4| We send out scouts to inform us of trains or convoys carrying necessary supplies, or valuable supplies which might be exchanged on the black market for necessary supplies and set up an ambush.


//OOC Information

The previous Rotakian faction had a luluwt leader unfortunately who left Disco, so I assumed command but unfortunately we had a lulwut lore, this is a new attempt based fully on in-game events which occurred during the old faction.

Much of the RP is being restricted by the ID, but fortunately the basics of the RP are not. If you wish to join send me a PM or contact me via Skype, all Rotakian members name should have some Asian-Middeleastern-nis something names, aka like Nomad names.

Names of the members will be posted here so we won't welcome the thief in house and shoot the wrong guy.

After discussing with an admin and different members of this community we decided to use the tag {R}Name here. This page will be modified as/if it would be necessary, all feedback will be appreciated.

Primary ID:Pirate ID, primary IFF:None. Secondary ID:Depends on the job, might be miner...it all depends on what we will find ourselves be doing ingame, Secondary IFF:Freelancer.

Also, we will not tax people tons of money, we are not bloody pirates looking to get rich, we are merely looking to survive and to expand, maybe in the future getting rich, but that's nowhere in the close future.


ZOI

Error creating thumbnail: Unable to save thumbnail to destination

Legend

Green - Home systems.

Orange - We spend most of the time there while not at home.

Red - We only go there for important business, or not at all.

Diplomacy

Faction Relationship
Omicroners
Friendly
Cerberus
Friendly
Unaffiliated Freelancers & Mercenaries
Neutral
Outcasts
Neutral
Rorry's Renegades
Neutral
Junkers
Neutral
Zoners
Neutral
All parties and factions not mentioned above or below
Unfriendly
Order
Hostile
Corsairs
Hostile
BHG
Hostile
Nomads
Hostile
Wild
Hostile
Red Hessians
Hostile
House Police
Hostile
House Military
Hostile
LPS
At War
Vigilantes
At War

Links

Forum Information Page