Discovery Wiki:General Discussion/Archives 3
- 1 Ship Categories
- 2 Discovery Wiki Editing Guide
- 3 Outdated Template usage
- 4 Ship Hull and Package prices
- 5 Ship page names
- 6 Table: Prefix
- 7 Note about FLstats and cargo capacity
- 8 Ship reviews & subjective content.
- 9 Infocard Data
- 10 Commodities Prices?
- 11 PNG images can now be uploaded
I noticed that some ships have been put in categories for which House they originate from. Other ships have been put in categories for where they are from, the factions that use them, who built them, and so on. Bottom line is that we need to standardize ship categorization.
One option is to put ships in the standard ship-type categories, any appropriate general categories (e.g. Category:Discovery Content), and the origin of the ship. For example, the Guardian should be put in Category:Liberty, the Titan should be put in Category:Corsairs, and the Whale in Category:GMG.
That option is simple but the problem I see with it is that it does not account for ships that are used by factions that are unrelated to the origin of the ship. Take the Whale for example. It was designed by GMG but is being manufactured by many ship building corporations all over Sirius and used by as many factions. Putting the Whale in Category:GMG would practically hide it from people looking for a ship that suits their needs who are using the categories to find ships that suit their character background and affiliation. Would a Rheinland trader even consider buying a GMG ship?
This brings up the issue of ship usage being much more complex than where the ships originate from. Perhaps the issue should be stepped around by not using any such categories? People looking for ships could use the ship lists here and there and use the short descriptions as guidelines (that's what I do).
Discovery Wiki Editing Guide
I strongly feel we need a content guide for editing this wiki that includes general guidelines that we follow, such as not posting ship sale locations. There are also other guidelines we follow, such as not including too much information about things that shouldnt be known in character, such as information about zone 21 and some pirate bases/systems. I feel formalizing and documenting these guidelines will help new editors better contribute to the wiki without unfortunate incidents such as the following: http://discoverygc.com/forums/index.php?showtopic=38745&hl= Tazuras 18:23, 23 May 2009 (MDT)
- Upon further review the style guide includes some of this but it is fairly outdated and not a terribly accessible document. It also contains nothing about content inclusion vs. exclusion, things about content format. Tazuras 18:26, 23 May 2009 (MDT)
Outdated Template usage
You should use the Outdated template only for ships that are displaying stats as of version 4.84. Do not use it for ships that are up to date but that have a uncompleted page. "Skatepro0 13:22, 18 June 2009 (MDT)"
- Thank you for the advice. They are good thoughts. I used that template as it is linking to the Category: needs update, which I thought was a good category to use for any updates needed. Many of the ships have incomplete stats, or old stats which still need updating to 4.85 status. I agree with you about the Outdated template should only be used for outdated info, which is partially why I used it. All I'm doing is identifying pages that need updating, so that the editor team can quickly find the ones that need it. However, I will also use the Incomplete template often on pages that need it. There is good reason why I used the outdated template, I've tried to add a pointer or two so that someone can check the history and find the "bug". Often they are little things - hard to spot.
- A number of the 4.85 ships have "old" or incorrect stats related to thruster or power output, which is where I've used the Outdated template. Most of the 4.85 ships have Incomplete content, which is where I will use the Incomplete template from now on.
- Again, thanks, as you have helped me identify a better way of letting the editor team know which pages need what sort of updates. I'm also going to copy this conversation into Important conversations so that all editors can participate, without being on someone's talk page.Chovynz 15:59, 18 June 2009 (MDT)
I think it should also be used for ships that have an outdated description. I have completed a new template that can be used for pages that are simply incomplete: Template:Incomplete -Tazuras 15:55, 18 June 2009 (MDT)
Ship Hull and Package prices
I am quite new to this wiki and I would appreciate some advice. The price listed on ship pages should be the price of the hull only, or the ship and equipment usually sold with it? You edited the Cavalier price back to the "with equipment" price and I am not sure if that was your mistake, your intention or my mistake.
Also, one matter I addressed on the Fighters page - some vanilla ships are listed with their vanilla stats and some with Disco stats. I expect the Disco stats should be there, but I am not sure.
Another one comes to mind... The list of selling locations should be complete or some cut version thereof? I put a full list in Crusader, but maybe it is considered a spoiler. **Over-ruled by Igiss, System location only.
Thanks in advance, MarvinCZ 13:05, 9 July 2008 (GMT)
- Hi! Thanks for contacting me.
- 1) My personal preference would be to use the full price. When I came here as a new person and saw some of the prices (CSV - $162,000), I saved up to that amount and then went to buy it. Surprise! I didn't have enough money (182,000). I had hoped to help other new players avoid that particular frustration. However, Igiss has said to use the Readme information. If you feel it should be the full price, feel free to ask Igiss to change his mind. Also if you spot any mistakes that I have done concerning this, feel free to correct them. I know some people have been using screenshots, which has the full price on them, and other have been using the readme (which seems incomplete to me). As for my methods, I use Datastorm and FLStats. I have found that using those two, I can input a huge amount of data very quickly. I have been using the Datastorm price. I don't know what the readme says, but in the ones I have checked...all of them were a different price to the price in Datastorm (and in the full game). And as I said before. Igiss wants the readme price used.
- (In short, please change the price if I have input the datastorm price on it.)
- 2) Vanilla stats should not be here. If you spot any mistakes please change them to Disco stats. I have been concentrating on getting the individual pages up. When the individual pages are all up I intend on going through the lists and fixing/updating as necessary.
- 3) The list of selling locations should be complete.
- Thanks. Keep up the great work!
- Chovynz 02:26, 11 July 2008 (GMT)
- Thanks for the reply, it was very helpful.
- But it seems I will have more trouble with the prices, because the vanilla ships don't have their stats in the readme. So yes, it really is incomplete. My way was looking directly into ini files for the price of the "hull", which is the same as the ship without equipment ingame (I checked on several ships). It seems the readme may also be out of date in cases. I looked at the Arrow and its readme price (1,744,000) is lower even than its hull price (1,814,000). In many cases the price in readme equals the hull price, so I will use that for the vanilla ships. I hope you won't mind.
- I understand your concern about the full vs. hull prices. I will have a better look at it, but I really think the readme and hull prices are supposed to be equal. I personally think the hull price should be included, it seems more precise. MarvinCZ 18:24, 12 July 2008 (GMT)
- I asked Igiss for us to use the full price and to get some better direction in this issue, and he replied as such: "Hey, Do as you like. But remember that I may change price of components without reflecting it in readme, while changing base price always gets reflected. Regards, Igiss". Now this explains it to me why the Readme is set at that lower level and it is a good point, but I think if some people (who are not the admins or mods) in the Disco community or the entire community itself, take the responsibility to make sure the data is updated on the wiki, I think it won't be a problem if we use the full price. As long as the wiki is updated at each release I think it will be ok.
- For now I'll continue to add ships, but leave the price out until this issue is resolved. At the very minimum the hull price should be used.
- One idea I had is to show both prices. I'm not sure about this idea as it might add another column to the ship lists, and will another field to the individual pages. Might be worth having both prices in the individual pages only. What do you think? I am all for more helpful info on the wiki.
- Chovynz 04:11, 13 July 2008 (GMT)
- I can look up the hull prices quite quickly, about half a minute each if I do multiple. I can go through the ship lists, checking the the hull prices against the readme and correcting data as I go. I went through the vanilla fighters where the Readme had no info, so I just added the hull prices. The hull price could clash with readme on the new ships though. I will write down those ships so we will know how many of those there is and how they deviate. I would ask for your approval, but I will rather do it right away, it can always be reverted.
- I thought about including the full price aswell. It would be additional work, but useful information. I would do it, but keep it in the individual pages only. The ship lists are wide enough already and one price is enough there. Having both prices will also help editors decide which price to put where. MarvinCZ 14:42, 13 July 2008 (GMT)
- Alright so its agreed? Both prices on the individual page. Hull prices on the main lists? I think you should do it according to the ini files hull price and update Igiss on the ships that needs updating on the readme.
- Chovynz 23:51, 13 July 2008 (GMT)
So, it is done, as you already noticed. I stopped checking the readme after a while, though, with exceptions. I will do it separately. I already noticed a few clashes. Most notable are the Preagle (6M readme vs 3M real) and almost all the capital ships (where the differences seem systematic). I will go through it with the readme again and send my results to Igiss. What means do you use to contact him, E-mail? MarvinCZ 14:24, 15 July 2008 (GMT)
New Update - August 2009
I would like us to use the full package prices on the ship lists. I just see no point to having the hull prices. Based on the discussion above with Igiss, I made the choice to use both hull price and package price, and the hull prices on the ship lists.
With practicality in mind, and a year's Disco wiki experience now under my belt, I can say that, that was a bad choice. Nobody really cares about hull prices other than an interesting way of finding out the equipment value. The K.I.S.S Principle is one we should live and work by. "Keep It Simple Sam!" The simple solution is to use the package price, everywhere, since that is the one, that people buy the ships at. It is the max they need to aim for, any lesser price is just a bonus for them. It the the most easily found price for wiki editors, newbie and veteran alike.
I'm sorry. I made a bad decision, ages ago, now we pay for it, in having to correct the ship lists. Still, things must be accurate on this wiki. Let's raise the bar again, and make this the best damned Disco/gaming wiki that we can. Full price on Ship lists. ~Chovynz~ (Blabs • Ego) 18:24, 20 August 2009 (MDT)
Ship page names
Skype chat - Conversation edited to bring out the main points. Emphasis added by Chovynz 22:15, 17 June 2009 (MDT)
- [17/06/2009 4:44:56 a.m.]
Eyvind says: We need a standard for ship names. Most ships are on pages named after their short names. Arrow, for example. Others are not, like the Golem is under Golem Heavy Mover. Liberty Super Transport instead of Mastodon. In my opinion, we should stick to the short names.
- Dan K (Tazuras) says: im on the fence really. I like the functionality of the short names but they aren't in RP.
Eyvind says: What? Of course they are. You'll need to explain what you mean
- Dan K (Tazuras) says: yeah, i do, im trying to find a good example
Eyvind says: If you look at http://discoveryfl.com/wiki/index.php?title=Category:Ships
- Dan K (Tazuras) says: im in flstat right now. the farmers alliance bomber. no one is gonna call it that in game. they will call it the mamoru
Eyvind says: That's what I mean by short name. The flid short names have always been screwed up
- Dan K (Tazuras) says: gotcha. ah, soo the flavortext name
Eyvind says: Call it what you want, they aren't the full name, they are shorter, hence short name. Familiar names. Actual names? Names without taxonomy. In any case, we should stick to them
- Dan K (Tazuras) says: I think it should be the short name + user category (ex. civilian) + ship category (ex. transport)
Eyvind says: Why make it so long? Nearly all ships have names, we might as well use them
- Dan K (Tazuras) says: so people know what the ship is at a glance, just by looking at the title
Eyvind says: But the title isn't supposed to hold all the information. And where would you be looking at the name of the page where it doesn't say what type it is?
- Dan K (Tazuras) says: well, the transport category actually has two types of ships in it at least, transports and trains. Also, the pirate transport for instance, doesnt have a flavor name
Eyvind says: Those that don't obviously can't be named after them
- Dan K (Tazuras) says: i suppose i care less about the faction then i do the ship type, although, yeah
Eyvind says: Also, the difference between a transport and train is negligble, isn't it?
- Dan K (Tazuras) says: i dont know if that is needed in most cases
Eyvind says: It's just about where they put the engines, isn't it?
- Dan K (Tazuras) says: train, oops. Also armaments, cargo space, the ships general shape and handling
Eyvind says: Yes, but that changes drastically between all ships. Some transports have better armaments than some trains, sometimes the opposite is true, some tansports have more cargo space than some trains, sometimes the opposite is true, etc. It's not something that will greatly affect the choice of ships, at least not enough to make it important to put which they are in the page name
- Ben says: Eyvind says: It's just about where they put the engines, isn't it? i thought so, but pirate train
- Dan K (Tazuras) says: that's true. no more than the gallic train. thats not a real train
- Ben says: so the term is pretty meaningless
Eyvind says: Definitely
- Dan K (Tazuras) says: they just used that name to imply it was the maximum size hold for a ship someone from a faction of that type could logically buy. it has in RP meaning more than fuinctional meaning i would say
Eyvind says: Sounds more like the opposite
- Dan K (Tazuras) says: i just worry about the flavor name usage because of all the ships without flavor names but maybe it will encourage the dev's to start making up flavor names
Eyvind says: If they named it train to indicate that it has more space than the transport, then naming it that serves a simple function. Anyway, let's stick to the short names
I think Eyvind has it on the button. Short names would be better, and now that 4.85 is out, I think most of those ships that didn't have short names, now do. Chovynz 22:15, 17 June 2009 (MDT)
I brought this up in the skype chat and Hyung-Chovynz suggested I rewrite it here. Methinks that in keeping with the officialness of the wiki- things manifest in that we call, for example, the Nomad page "Slomon K'Hara"- their technical name, rather than their colloquial name, while the colloquial name "Nomads" redirects there. Here's my suggestion. The long names of the ship should be the name of the page if at all possible (excluding periods and such- work around those if you can) with the colloquial name of the ship in there as it is in the infocard names (stuff like XLIHQfthagn "Tridente" Outcast Gunship) or as a subtitle, or in parentheses, etc. if that seems inappropriate. Then make the one-word colloquial name a redirect page. When we make lists (like "Very Heavy Fighters" we can then pick which name sounds more appropriate, but when someone views the page it will appear in the "official" terminology as it would in Sirius. Wikipedia does much the same thing. This shouldn't be too difficult to implement and should help with organization. Thoughts? Sovereign 17:16, 18 June 2009 (MDT)
- I think that solves the short name long name problem. Use redirects as the short name, use long names for the page name. Chovynz 17:26, 18 June 2009 (MDT)
Update 1 September 2009
I am experimenting with the long name usage. Some of it looks quite good. I changed the J50P-B3_"Umibozu"_Kusari_Bomber, and the IMG "Argus" Battlecruiser. I have not used the word "class" as it is going to be removed from as many ships as possible in one of the upcoming mod updates. One potential 'pitfall' I did think of...
- The short name usually won't change.
- The long name might change, more often than the short name.
- It may be beneficial to stick with the short name just on that basis alone. I don't want to be moving ship pages around with lots of redirects made, after we settle on the shortname/longname policy.
- If we use the long name it may be beneficial to use the "short" name first in the titles.
e.g. "Umibozu" J50P-B3 Kusari Bomber and the "Argus" IMG Battlecruiser
Update 25 October 2009
I've finished updating all the ships for V4850 of the mod, and have moved all the ships to page names of the format: Short_Name - Long_Name_(excluding_short_name). This was the format that seemed to be most agreeable to everyone, and makes sense to me. However, there are still a few ships that don't fit the mold, where they either don't have a short name, or some other issue. Those are listed on the TODO page until they can be fixed. -cshake (feedback-contribs) 19:24, 25 October 2009 (MDT)
This is an unnecessary prefix. Using it will just prevent articles to show up in search results and various special pages (e.g. Special:Allpages), for example Table:Very Heavy Fighters. Articles that have such custom prefixes and are not in a seperate category will be hard to find. --TsaryuTalk 16:28, 22 June 2009 (MDT)
It was in a category before i believe and is now again. I dont this page really need to be found by the search function though. Of course, I may be wrong. --Tazuras 23:11, 22 June 2009 (MDT)
Note about FLstats and cargo capacity
Everyone should take in note that FLstats add 1 unit to the real cargo capacity of all useable ships. Use the stat in the info-card. Skatepro0 16:33, 5 July 2009 (MDT)
- Actually it provides accurate cargo capacity, but ID's take one cargo space so one was added to the cargo space of all ships. At least I am fairly certain what happened... --Tazuras 17:25, 5 July 2009 (MDT)
- Still, I think that the actual usable cargo capacity should be used. Thats why I say we should use the stat from the infocard. Skatepro0 09:49, 6 July 2009 (MDT)
- Oh yeah, I agree. --Tazuras 14:11, 6 July 2009 (MDT)
Ship reviews & subjective content.
I have a real concern about people putting subjective things on the wiki. I'm not happy with the reviews on the ships, and in the handling sections.
And a number of other ships. Are the reviews useful? Do they serve any purpose? One of my concerns is that it is starting to become very difficult to "police" the wiki with what is accurate and what is not. I'd like a discussion on should we put reviews on the wiki. I don't think they are needed. ~Chovynz~ (Blabs • Ego) 00:19, 30 August 2009 (MDT)
Recently people have been "correcting" certain information, either by grammar, or description. Should we be following the infocard information or writing our own stuff? I'd like a discussion on this to sort out the procedure that we are following as there are a few different methods being used.
Chovynz 07:45, 28 May 2008 (GMT)
I'm one of those, I follow what "sounds" right, like adding "the" in front of words so it becomes smoother to read. As well as Wikipedia's capitalisation format and americanized spelling. Notice the z? Tumble-Weed (ComLink) (Holocron) 07:57, 1 June 2008 (GMT)
- I would like all editors to please directly copy the infocards, rather than rewording it. If it needs re-wording then submit a bug report to the developers, with your suggestions. This will keep consistency and accuracy with the Discovery wiki and where the mod is at. If we start to re-word infocards based on what it should be, rather than what it IS, this situation opens up for misunderstandings, and difficulty in accuracy.
Case in point, Maine was reworded to read better, but mistated what the infocard actually said.I only found this by accident, and I really dont want to have to check each and every page against the info cards.
After having a look at some other Freelancer wiki places, I think the Maine infocard was updated in the Discovery mod at some point. However it still leaves my last statement as true. Please make sure you copy the infocard directly. Use
so that we know what page is using the current infocard.
All Commodities need the Availability section added if they don't have it. Category:Commodities
- Probably not the price. That seems like too much work for the benefits that people get out of putting the price in (and keeping them updated). If you want, you can indicate high and loweness scale, but just stating where they are bought or mined would be enough. ~Chovynz~ (Blabs • Ego) 00:22, 21 September 2009 (MDT)
[[Image:BCgreen.jpg]] [[Image:BCyellow.jpg]] [[Image:BCred.jpg]]
- Alien Organisms updated with the output of the script I wrote for commodities, is this what you're looking for, or what should I change? It's trivial to get price if I'm already getting the buy 'color', this is all data parsed from inis and names from the dlls. I will be able to get ID cards and availability lists for ships and IDs with little modification as well. -Cshake (Talk) 22:20, 21 Sept 2009 (EDT) - Addendum - The current 'availability' list for goods just lists bases that sell the commodity, I could also add bases that buy at non-baseline prices if desired. Average mining yield is without any bonuses from ID/IFF/Ship, and is (minimum_drop + maximum_drop)/(2*difficulty) in terms of the raw ini data. It could be giving too much info in the wiki though.
- Holy poos! Nice work. Are you using a bot or something? If so, I would like you to teach me ... and I have a whole bunch of other things that need a bot/script as well. I've been waiting for an entire year for someone who knows what they are doing, like what you have just shown me. Let me know if you are able to pursue this. I have a whole bunch of ideas, but don't know how to bring them into being.
- The end result is that Cshake made a tool that we can use. http://cshake.homeip.net/flwiki/sell_loc.php
PNG images can now be uploaded
Major Thanks to Igiss.
We can now upload images in the .png format. My strong suggestion is that planets, bases, factions and everything else remain as .jpg files, and we upload the ships as .pngs. Go to it lads! (and ladies.) ~Chovynz~ (Blabs • Ego) (Wiki Admin) 06:02, 11 October 2009 (MDT)