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Difference between revisions of "BK-65 "Serenity"-class Transport"

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Revision as of 13:35, 25 April 2021

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This page has been retired but kept for historical or other reasons, The information on this page may be incorrect, out of date or just not relevant to this version of Discovery. It should not be taken as canon nor any authority on the current version of Discovery. It is kept simply to show some history of the Discovery Mod:
With the introduction of DSCore (25th Febuary 2019) (Discovery Freelancer Version 4.91 Patch 5), Ship statistic pages and Ship pages will not be updated anymore. Or not regularly atleast. They will be kept for historical reasons. DSCore will give you the most up-to-date info you can get about almost everything you need to know about Ship and Equipment statistics.

See also:

What Links HerePage HistoryHistorical Articles


BK-65 "Serenity"-class Transport
Firefly.png
Ship Class Transport
Built by Flag-bretonia.png Bretonia
Technical information
Guns/Turrets 0 / 7
Opt. weapon class 3
Max. weapon class 3
Other equipment
Hull strength 95,000
Max. shield class 6
Cargo space 3,600 units
Nanobots/Batteries 430/430
Max. impulse speed 100 m/s
Max. thrust speed 160 m/s
Max. cruise speed 350 m/s
Power output 50,000 u
Power recharge 5,000 u/s
Additional information
Ship price $38,500,000
Package price $39,100,500

DSCore: Serenity

Conceived in Bretonia at the onset of the Gallic Invasion, the Serenity-class Transport began life as a test bed for a new construction technique based upon prefabricated modules. The concept was to create a mass-producible ship that would be inexpensive to manufacture and easily maintainable, given the shortage of premium quality materials that were otherwise being diverted to combat vessels. The result was a rugged hull with a versatile interior layout - a notable departure from standardised vessels built to maximise cargo capacity.

Despite not gaining as much traction as expected amongst larger corporations, the Serenity was widely accepted on the civilian market as an affordable alternative. Rumours persist about blueprint copies having been sold off to less-reputable parties, correlating with the rising use of the vessel by captains of questionable intent.

Handling

  • This ship is too large to use docking bays, it must use mooring points.


Review (4.88)

The BK-65 "Serenity" is my favorite transport ship. I've owned one ever since it has been extensively modified. Since version 4.86 it doesn't even resemble the original ship design, which now seems to be the basis for the IMG-M2C "Annapurna" Mining Ship. I owned the original version before the modifications and it really wasn't that good. This version is far superior, and makes an excellent ship for a Freelancer who wants the best ship for their credits. I like to use the HN series engines with the red/blue flame & trail, commonly found on pirate, independent, and Colonial Republic bases, which I think match the reddish paint on this new model much better than the original PTE series engines, or the similar CE series engines.

This is still a transport class ship, and uses only transport shields and turrets, however, now 6 of the 7 turrets fire forwards, and all 7 can fire backwards, as well as 3 firing directly below, and 4 directly up. There are 4 turrets on the front mounted engines with two mounted on the upper sides and two on the lower sides. There are two more turrets mounted on the upper rear, just behind what appears to be horizontal bay doors. These turrets all fire forward. There is a single turret mounted on the underside, near the aft of the ship. This turret rotates 180 degrees but points towards the rear. Depending on the exact angle, you can have between 4-6 turrets fire towards each side.

I like to use 2 Charon turrets for the lower forward guns, 2 Dulzian turrets for the rear mounted guns near the bay doors, and the rest are Civilian Transport Turrets. I typically use the heaviest transport shield for 100,000 shield strength (at the cost of a longer regeneration rate), and I use my favorite armor upgrade, the MK VIII; with 95,000 hull strength, the MK VIII gives it a total hull strength of 237,500 and at a cost of only 20 cargo slots! This ship also has 430 bots/batteries at its disposal and one CM slot with which I use Fortress CM Flares. This configuration has proved to be effective in keeping lower level pirates at bay, and I have survived at least one encounter with two heavy fighters (not VHFs). When fighting NPCs, this is more than adequate, but make no mistake that this isn't a PvP ship. Considering its CD slot, a pirate who prefers cargo to credits could possibly use this ship as well. All in all, this ship is worlds appart from its original design, and more than a welcomed addition to Sirius.
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Review by Mantrid Brizon

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