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Difference between revisions of "AP-12400 "Moray" Bounty Hunter Bomber"

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2. BOMBERS - Bombers are slow easy targets, but have SNAC, too. Smaller one, or luckier one will win bomber vs. bomber duel. You can insta-kill Fafnir in a Can-opener, but you will not need it.
 
2. BOMBERS - Bombers are slow easy targets, but have SNAC, too. Smaller one, or luckier one will win bomber vs. bomber duel. You can insta-kill Fafnir in a Can-opener, but you will not need it.
  
3. FREIGHTERS & TRANSPORTS - Can be wiped off, without any scratch on your hull. Just avoid front gun fire from both of them, so back approach is recommended. And you will have that opportunity, as they will try to run soon.The best setup is: 3 EMP (or even more), SNAC and train disruptor. Bring up mines too, it helps you to make it quick.
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3. FREIGHTERS & TRANSPORTS - Can be wiped off, without any scratch on your hull. Just avoid front gun fire from both of them, so back approach is recommended. And you will have that opportunity, as they will try to run soon.The best setup is: 3 EMP (or even more), Hellfire, SNAC and train disruptor. Bring up mines too, it helps you to make it quick.
  
 
4. GUNBOATS - Gunboats are made to kill bombers. Run. Find something easier. Or call a couple of friends and have fun.
 
4. GUNBOATS - Gunboats are made to kill bombers. Run. Find something easier. Or call a couple of friends and have fun.
 
(except if the gunboat is setted up with razors. Then come in close, use EMPs, than SNAC, drop your mines, move fast and the razors will miss you a lot. Beware of rocket when approaching , as it is much more accurate than a gb guns)
 
(except if the gunboat is setted up with razors. Then come in close, use EMPs, than SNAC, drop your mines, move fast and the razors will miss you a lot. Beware of rocket when approaching , as it is much more accurate than a gb guns)
  
5. OTHER CAPITALS - Two bombers could get a cruiser, three could get a battleship. It is all in mathematics: total of powerplant regenerations must be more than capital's shield regeneration. If the prey is setted with solarises, stay on distance and call one more bomber, because the prey will evade your SNAC's a lot. One disruptor per bombers pack is enough, so others should bring a Nova Torpedo.
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5. OTHER CAPITALS - Two bombers could get a cruiser, three could get a battleship. It is all in mathematics: total of powerplant regenerations must be more than capital's shield regeneration. If the prey is setted with solarises, stay on distance and call one more bomber, because the prey will evade your distant SNAC's a lot. One disruptor per bombers pack is enough, so others should bring a Nova Torpedo to masacre any BS.
  
I know there are some pilots that can circle around a pray like a mosquito. They use full EMPs setup and plenty of screamers to lower enemy's shields, then kill it with SNAC. I have tried, but never managed to do it, simply having no nerves for that, but you can keep trying.}}
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I know there are some pilots that can circle around a pray like a mosquito. They use full EMPs setup and plenty of screamers to lower enemy's shields, then kill it with SNAC. I have tried, but never managed to do it, simply having no nerves for that, but you can keep trying. Strafe a lot, Can-opener is agile just enough for it.}}
  
 
==Hardpoints==
 
==Hardpoints==

Revision as of 22:20, 23 January 2012

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AP-12400 Bounty Hunter Bomber
Bhbomb.png
Ship Class Bomber
Built by Bounty Hunters Guild
Technical information
Guns/Turrets 5 / 1
Opt. weapon class 6
Max. weapon class 6
Other equipment
Hull strength 17,200
Max. shield class 10
Cargo space 80 units
Nanobots/Batteries 85/85
Max. impulse speed 80 m/s
Max. thrust speed 199 m/s
Max. cruise speed 350 m/s
Power output 38,200 u
Power recharge 1,722 u/s
Additional information
Ship price $6,050,000
Package price $6,183,130

More and more pirate groups in Sirius gain access to capital ships. To counter them, Bounty Hunters Guild has developed a new bomber of AP ship series. The Bounty Hunter Bomber is a mighty and agile ship capable of mounting more fighter weaponry than any of its counterparts. Reinforced hull, increased power output, and double torpedo slots add to the value of this ship, making it a formidable opponent against larger targets.

Handling

Hardpoints

Purchase Includes

Availability


Origin

Modeled by jinx