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Difference between revisions of "Z-2010 "Bloodhound" Pirate Light Fighter"
Ghostrunner (talk | contribs) m (Historical.) |
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{{!}}[[Niverton Base]]{{!}}{{!}}[[Liberty Rogues]]{{!}}{{!}}[[Pennsylvania]]{{!}}{{!}}[[Liberty]] | {{!}}[[Niverton Base]]{{!}}{{!}}[[Liberty Rogues]]{{!}}{{!}}[[Pennsylvania]]{{!}}{{!}}[[Liberty]] |
Revision as of 20:15, 9 September 2016
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This page has been retired but kept for historical or other reasons, The information on this page may be incorrect, out of date or just not relevant to this version of Discovery. It should not be taken as canon nor any authority on the current version of Discovery. It is kept simply to show some history of the Discovery Mod:
See also:
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Z-2010 "Bloodhound" Pirate Light Fighter | |
Ship | |
Owner Faction | Liberty Rogues |
Ship Class | Light Fighter |
Hit-Points | 1,900 |
Nanobots | 14 |
Shield Batteries | 14 |
Power Capacity | 1,500u |
Power Regen | 157 u/s |
Cargo Space | 35 |
Ship Hull Price | 24,400 |
Package Price | 26,620 |
Note: This ship is essentially identical to the same ship from the original Freelancer, and is not competetive against ships from the Discovery mod. |
With its increased power capacity, the Bloodhound represents a significant threat to police forces and shipping targets in Sirius. Heavily modified from its original chassis design, this fighter is fast and can deliver a lethal payload and array of offensive weaponry. These factors make this ship of great value to alternative fighting forces everywhere.
Performance Data
- Vertical Turn-Rate: 68.75 deg/sec (1.20 rad/sec)
- Lateral Turn-Rate: 68.75 deg/sec (1.20 rad/sec)
- Rolling Turn-Rate: 94.95 deg/sec (1.66 rad/sec)
- Sensitivity: 6.43
- Impulse Speed: 80 m/s
- Max Thrust Speed: 200 m/s
- Cruise Speed: 400 m/s
- Reverse Speed: 16 m/s
- Strafing Speed: 33 m/s
Hard-Points
- 2 Class 4 Guns
- 1 Class 3 Guns
- 1 Light Fighter Turrets
- 1 Cruise Disruptors
- 1 Mine Droppers
- 1 Countermeasures OR Light Cloaking Device
- 1 Class 4 LF Shield
Cloak Data
- Cloak Type: Light Cloaking Device
- Max Duration: 7 seconds (empty ship)
Ship Package
- The ship package includes the hull plus the following items:
Spoiler: Ship Package | ||||||
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Buy/Sell Locations
- The following bases are known to carry this ship, although sales may be restricted to pilots with a high positive reputation.
Spoiler: Buying Locations | ||||||||
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Owner Reviews
- To add a review, locate the owner-reviews variable at the bottom of the raw page data, and create a new entry using Template:Review.
Snubcrafts: | Light Fighters • Heavy Fighters • Very Heavy Fighters • Super Heavy Fighters • Bombers • Heavy Bombers |
Capital Ships: | Gunboats • Destroyers • Cruisers • Battlecruisers • Battleships • Carriers |
Trade Ships: | Freighters • Small Transports • Large Transports • Liners |
Owner Reviews
Outdated Review (4.86) |
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Review (4.86)
At first glance, the Bloodhound might seem totally useless, and for the most part, it is. It has armor plating about as thick as a butterfly's wings, atrocious maneuverability for a light fighter, a huge side profile, and low-class weapons and shield. However, there are a few things that make it capable of taking down (inept) freighters and lighter transports. Those are its mine dropper and Class 1 turret. The turret slot should definitely be occupied by a Debilitator turret, which deals nearly 60% of the damage a Class 9 Deb does, while using only one sixth of the energy, an amount even the Bloodhound's tiny core can handle. The core can also handle any type of mine dropper, including nukes (just). So with a proper loudout, this humble canine can actually kill things (that don't shoot back, generally). Overall it's purely for fun, don't expect too much out of it. But if you know which targets you can take on, it won't disappoint.Error creating thumbnail: Unable to save thumbnail to destination Review by Karst |