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Difference between revisions of "Shishapangma"

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{{Version|4.90.1}}
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{{Version|4.91}}
 
{{Ship Infobox
 
{{Ship Infobox
 
| name = IMGT-8C "Shishapangma" Heavy Transport
 
| name = IMGT-8C "Shishapangma" Heavy Transport
 
| image = Shishapangma.png
 
| image = Shishapangma.png
 +
| nickname = dsy_img_htrans
 
| shipclass = TRANSPORT
 
| shipclass = TRANSPORT
 
| shipowner = [[Independent Miners Guild]]
 
| shipowner = [[Independent Miners Guild]]
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| hull = 153000
 
| hull = 153000
 
| cargo = 4300
 
| cargo = 4300
| maxregens = 450
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| maxregens = 500
 
| optwepclass = 3
 
| optwepclass = 3
 
| maxwepclass = 3
 
| maxwepclass = 3
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| recharge = 7500
 
| recharge = 7500
 
| hullcost = 95000000
 
| hullcost = 95000000
| fullcost = 95600500
+
| fullcost = 95600112
 
}}{{PTOC}}
 
}}{{PTOC}}
 
Unlike most House corporations, the [[Independent Miners Guild]] favors mining operations far from the existing network of trade lanes and [[Jump Gates]]. As IMG exploration vessels pushed out further, the Guild realised it needed a large cargo vessel capable of both bridging long distances in open space, be capable of travelling through dense asteroid fields, yet still have a large enough cargo bay to be able to carry both various types of cargo.  
 
Unlike most House corporations, the [[Independent Miners Guild]] favors mining operations far from the existing network of trade lanes and [[Jump Gates]]. As IMG exploration vessels pushed out further, the Guild realised it needed a large cargo vessel capable of both bridging long distances in open space, be capable of travelling through dense asteroid fields, yet still have a large enough cargo bay to be able to carry both various types of cargo.  
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==Handling==
 
==Handling==
 
* This ship is too large to use docking bays, it must use mooring points.
 
* This ship is too large to use docking bays, it must use mooring points.
 +
 
==Hardpoints==
 
==Hardpoints==
 
*10 [[Class 4 Turrets|Transport Turrets]]
 
*10 [[Class 4 Turrets|Transport Turrets]]
 +
 
==Purchase Includes==
 
==Purchase Includes==
 
{{Spoiler|
 
{{Spoiler|
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*1 [[Shields|Light Transport Graviton Shield]] ($600,000)
 
*1 [[Shields|Light Transport Graviton Shield]] ($600,000)
 
}}
 
}}
 +
 
==Availability==
 
==Availability==
 
{| class="wikitable collapsible collapsed"
 
{| class="wikitable collapsible collapsed"

Revision as of 15:00, 31 January 2019

IMGT-8C "Shishapangma" Heavy Transport
Shishapangma.png
Ship Class Transport
Built by Independent Miners Guild
Technical information
Guns/Turrets 0 / 10
Opt. weapon class 3
Max. weapon class 3
Other equipment None
Hull strength 153,000
Max. shield class 6
Cargo space 4,300 units
Nanobots/Batteries 500/500
Max. impulse speed 90 m/s
Max. thrust speed 150 m/s
Max. cruise speed 350 m/s
Power output 90,000 u
Power recharge 7,500 u/s
Additional information
Ship price $95,000,000
Package price $95,600,112

Unlike most House corporations, the Independent Miners Guild favors mining operations far from the existing network of trade lanes and Jump Gates. As IMG exploration vessels pushed out further, the Guild realised it needed a large cargo vessel capable of both bridging long distances in open space, be capable of travelling through dense asteroid fields, yet still have a large enough cargo bay to be able to carry both various types of cargo.

The Shishapangma heavy Transport was designed from the ground up for this task. It features a large crew section in the nose of the ship, allowing it to carry anywhere from 50 up to 250 crew, with an emergency evacuation capacity of 1000. Supply storage pods in the bridge section allow the vessel to operate autonomously for up to 4 months with a standard crew. Strong navigational scanners mounted on the top and bottom of the bridge section allow the vessel to navigate asteroid fields without risking severe damage. In addition, the entire ship is also heavily reinforced against collisions. It's point defenses consist of 12 turrets mounted on the cargopod support struts, offering good all-round coverage. 7 standard civil transport engines provide adequate thrust for the ship, as well as redundancy in case of an engine failure.

Cargo is stored in three huge hexagonal pods, which can be seperated from the ship for a quick turn-around. The pod bay doors slide inward for easy access to the interior, which allows components almost as large as the ship's length to be stored within. While generally used for bulk transport, the interior of the cargo pods can be configured for piece goods or container freight. The cargopod interior is generally not pressurized and does not have life support capabilities.

Handling

  • This ship is too large to use docking bays, it must use mooring points.

Hardpoints

Purchase Includes


Availability