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Difference between revisions of "Deep Space Engineering ID"

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Pilot carrying this [[ID]] is employed by Deep Space Engineering, who :
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Pilot carrying this [[ID]] is employed by [[Deep Space Engineering]], who :
  
 
* Can trade and escort traders,
 
* Can trade and escort traders,
* Can lawfully transport Gate/Lane parts,
+
* Can lawfully transport [[Jump Gate and Trade Lane Parts|Gate/Lane parts]],
* Can hunt pirates and terrorists within Liberty, or within systems where DSE has a base, or in self-defense, or to protect another trader,
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* Can hunt pirates and terrorists within [[Liberty]], or within systems where [[DSE]] has a base, or in self-defense, or to protect another trader,
 
* Cannot ally with any unlawfuls,
 
* Cannot ally with any unlawfuls,
 
* Cannot participate in any unlawful actions,
 
* Cannot participate in any unlawful actions,

Revision as of 17:17, 25 September 2009

Pilot carrying this ID is employed by Deep Space Engineering, who :

  • Can trade and escort traders,
  • Can lawfully transport Gate/Lane parts,
  • Can hunt pirates and terrorists within Liberty, or within systems where DSE has a base, or in self-defense, or to protect another trader,
  • Cannot ally with any unlawfuls,
  • Cannot participate in any unlawful actions,
  • Cannot fulfill bounty contracts,

Allowed ships: Fighters, Bombers, Freighters, Transports.

Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime. Transporting gate/lane parts is not sanctionable if your ID does not say you can lawfully do so. It just means that there may be in-character consequences if you are not lawfully allowed.

Availability