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Difference between revisions of "Ageira Technologies ID"
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* Can trade and escort traders, | * Can trade and escort traders, | ||
* Can lawfully transport [[Jump Gate and Trade Lane Parts|Gate/Lane Parts]] as well as other commodities, | * Can lawfully transport [[Jump Gate and Trade Lane Parts|Gate/Lane Parts]] as well as other commodities, | ||
− | * Can attack pirates and terrorists in self-defense, | + | * Can attack pirates and terrorists in self-defense, to protect another trader, to assist lawful forces or in defence of corporate bases. May also actively hunt [[Pirate ID|Pirate]] and [[Lane Hacker ID]] players. |
* Can demand Gate/Lane Parts from anyone carrying them within their zone of influence except [[Deep Space Engineering|DSE]], [[Universal Shipping]], House Police or House Militaries, | * Can demand Gate/Lane Parts from anyone carrying them within their zone of influence except [[Deep Space Engineering|DSE]], [[Universal Shipping]], House Police or House Militaries, | ||
* Cannot ally with any unlawfuls, | * Cannot ally with any unlawfuls, | ||
* Cannot participate in any unlawful actions, | * Cannot participate in any unlawful actions, | ||
− | Allowed ships: [[Fighters | + | Allowed ships: [[Fighters]], [[Freighters]], [[Transports]] |
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime. Transporting gate/lane parts is not sanctionable if your ID does not say you can lawfully do so. It just means that there may be in-character consequences if you are not lawfully allowed. | Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime. Transporting gate/lane parts is not sanctionable if your ID does not say you can lawfully do so. It just means that there may be in-character consequences if you are not lawfully allowed. | ||
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[[Category: ID]] | [[Category: ID]] | ||
− | [[Category: | + | [[Category: V4.85.2.1]] |
Revision as of 02:19, 30 October 2009
Pilot carrying this ID is employed by Ageira Technologies, who :
- Can trade and escort traders,
- Can lawfully transport Gate/Lane Parts as well as other commodities,
- Can attack pirates and terrorists in self-defense, to protect another trader, to assist lawful forces or in defence of corporate bases. May also actively hunt Pirate and Lane Hacker ID players.
- Can demand Gate/Lane Parts from anyone carrying them within their zone of influence except DSE, Universal Shipping, House Police or House Militaries,
- Cannot ally with any unlawfuls,
- Cannot participate in any unlawful actions,
Allowed ships: Fighters, Freighters, Transports
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime. Transporting gate/lane parts is not sanctionable if your ID does not say you can lawfully do so. It just means that there may be in-character consequences if you are not lawfully allowed.
Availability
Spoiler: Buying Locations | ||||||||||||
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Price: $50,000 | ||||||||||||
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