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Difference between revisions of "AP-430 "Thresher" Core Destroyer"
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− | {{Version|4. | + | {{Version|4.86Betas}} |
{{Ship Infobox | {{Ship Infobox | ||
| name = AP-43000 "Thresher" Bounty Hunter Destroyer | | name = AP-43000 "Thresher" Bounty Hunter Destroyer | ||
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| shipclass = CRUISER | | shipclass = CRUISER | ||
| shipowner = [[Bounty Hunters Guild]] | | shipowner = [[Bounty Hunters Guild]] | ||
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| turrets = 8 | | turrets = 8 | ||
| CD = 1 | | CD = 1 | ||
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| cargo = 700 | | cargo = 700 | ||
| maxregens = 650 | | maxregens = 650 | ||
− | | optwepclass = | + | | optwepclass = 7 |
− | | maxwepclass = | + | | maxwepclass = 7 |
| maxshieldclass = 9 | | maxshieldclass = 9 | ||
| maxspeed = 80 | | maxspeed = 80 | ||
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| fullcost = 160082250 | | fullcost = 160082250 | ||
}} | }} | ||
− | When the Bounty Hunters Guild started to operate in | + | When the Bounty Hunters Guild started to operate in Nomad space, they encountered unexpected hardships - even the most advanced Hammerheads were unable to survive in hostile environment. Because of the enormous potential profits, the Bounty Hunters invested into developing a new Destroyer-class ship that was later constructed in Liberty military shipyards. With their new destroyers, the Bounty Hunters felt much more confident among their Nomad, Corsair and Order enemies, being able to hunt Nomads and even fulfill bounty contracts against the Corsairs in the most remote parts of known space. |
==Handling== | ==Handling== | ||
− | + | * This ship is too large to use docking bays, it must use mooring points. | |
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==Hardpoints== | ==Hardpoints== | ||
+ | *2 [[Class 7 Turrets|Cruiser Heavy Turrets]] | ||
*6 [[Class 6 Turrets|Cruiser Turrets]] | *6 [[Class 6 Turrets|Cruiser Turrets]] | ||
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==Purchase Includes== | ==Purchase Includes== | ||
{{Spoiler| | {{Spoiler| | ||
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!Base!!Owner!!System!!Location | !Base!!Owner!!System!!Location | ||
|- | |- | ||
− | |[[Alabama Shipyard]]||[[ | + | |[[Alabama Shipyard]]||[[BHG Core]]||[[Omega-56]]||[[Border Worlds]] |
|} | |} | ||
|} | |} | ||
[[Category: Bounty Hunters Guild]] | [[Category: Bounty Hunters Guild]] | ||
− | [[Category: Discovery | + | [[Category: Discovery Content]] |
Revision as of 02:55, 12 April 2012
Article possibly outdated (
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 12.04.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.86Betas
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 12.04.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
AP-43000 "Thresher" Bounty Hunter Destroyer | |
Error creating thumbnail: Unable to save thumbnail to destination | |
Ship Class | Cruiser |
Built by | Bounty Hunters Guild |
Technical information | |
Guns/Turrets | 0 / 8 |
Opt. weapon class | 7 |
Max. weapon class | 7 |
Other equipment | |
Hull strength | 260,000 |
Max. shield class | 9 |
Cargo space | 700 units |
Nanobots/Batteries | 650/650 |
Max. impulse speed | 80 m/s |
Max. thrust speed | 140 m/s |
Max. cruise speed | 350 m/s |
Power output | 1,400,000 u |
Power recharge | 95,000 u/s |
Additional information | |
Ship price | $155,000,000 |
Package price | $160,082,250 |
When the Bounty Hunters Guild started to operate in Nomad space, they encountered unexpected hardships - even the most advanced Hammerheads were unable to survive in hostile environment. Because of the enormous potential profits, the Bounty Hunters invested into developing a new Destroyer-class ship that was later constructed in Liberty military shipyards. With their new destroyers, the Bounty Hunters felt much more confident among their Nomad, Corsair and Order enemies, being able to hunt Nomads and even fulfill bounty contracts against the Corsairs in the most remote parts of known space.
Handling
- This ship is too large to use docking bays, it must use mooring points.
Hardpoints
Purchase Includes
Spoiler: |
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Availability
Spoiler: Buying Locations | ||||||||
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