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Difference between revisions of "Rheinland "Donau"-class Cruiser"
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* This ship is too large to use docking bays, it must use mooring points. | * This ship is too large to use docking bays, it must use mooring points. | ||
− | + | {{Review|[[User:Verlorenen|Verlorenen]]| The Rheinland Cruiser is of the heavy variety, hosting the highest armor count, a heavy core, a large amount of turret mounts and a rather large chassis. Handling is slightly sluggish compared to that of its Libertonian counterpart, however it is quite good for a vessel of its size. All turrets point forward and backward (though the two rear turrets have a slight split in arc facing directly down the middle of the ship, requiring a slightly less than 360 degree turn for any target on the other side of the bisected ship. This ship is best used as a long range support ship for long range bombardments, with a healthy mix of pulse, mortars, razors, and missiles. |4.86}} | |
− | {{Review|[[User:Verlorenen|Verlorenen]]| The Rheinland Cruiser is of the heavy variety, hosting the highest armor count, a heavy core, a large amount of turret mounts and a rather large chassis. Handling is slightly sluggish compared to that of its Libertonian counterpart, however it is quite good for a vessel of its size. All turrets point forward and backward (though the two rear turrets have a slight split in arc facing directly down the middle of the ship, requiring a slightly less than 360 degree turn for any target on the other side of the bisected ship. This ship is best used as a long range support ship for long range bombardments, with a healthy mix of pulse, mortars, razors, and missiles.}} | ||
{{Review|Corsair| This ship is a dream- once you get used to it. When you first jump in, it feels sluggish and slow. Because it is. But as you learn its quirks, you begin to realize its niche. And that is its adaptability. As Verlorenen suggested, it's a good long-range artillery shooter because of its armor and slim forward profile. But you can also use that armor to get in close as a downright brutal gunboat smasher. Turret steering gunboats often fly paths that you can follow and use your impressive Rheinland weaponry to tear them apart with. Against bombers, it fares moderately because of its good coverage. If you're taking too much fire, switch to turret steering mode and any approaching bomber will have to deal with your guns, which is a situation nobody wants to be in. The only thing you'll need to worry about is an LABC closing in for the kill. You cannot go toe-to-toe with them anymore, since they got a thruster. YOU can still thrust faster than THEM, so as soon as you see one moving in you need to high tail it out of range. I flew this ship for about a year, and got to the point where flying any other cruiser just felt wrong. This ship's a beauty, no doubt and with the right practice you can do whatever you want. |4.86}} | {{Review|Corsair| This ship is a dream- once you get used to it. When you first jump in, it feels sluggish and slow. Because it is. But as you learn its quirks, you begin to realize its niche. And that is its adaptability. As Verlorenen suggested, it's a good long-range artillery shooter because of its armor and slim forward profile. But you can also use that armor to get in close as a downright brutal gunboat smasher. Turret steering gunboats often fly paths that you can follow and use your impressive Rheinland weaponry to tear them apart with. Against bombers, it fares moderately because of its good coverage. If you're taking too much fire, switch to turret steering mode and any approaching bomber will have to deal with your guns, which is a situation nobody wants to be in. The only thing you'll need to worry about is an LABC closing in for the kill. You cannot go toe-to-toe with them anymore, since they got a thruster. YOU can still thrust faster than THEM, so as soon as you see one moving in you need to high tail it out of range. I flew this ship for about a year, and got to the point where flying any other cruiser just felt wrong. This ship's a beauty, no doubt and with the right practice you can do whatever you want. |4.86}} | ||
Revision as of 15:33, 17 January 2013
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v4.86
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 17.01.2013 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Rheinland Cruiser | |
Ship Class | Cruiser |
Built by | Rheinland |
Tech Column | Rheinland Naval Ships |
Technical information | |
Guns/Turrets | 0 / 11 |
Opt. weapon class | 6 |
Max. weapon class | 7 |
Other equipment | |
Hull strength | 390,000 |
Max. shield class | 9 |
Cargo space | 900 units |
Nanobots/Batteries | 825/825 |
Max. impulse speed | 80 m/s |
Max. turn speed | 19.10 deg/s |
Max. thrust speed | 140 m/s |
Max. cruise speed | 350 m/s |
Power output | 2,250,000 u |
Power recharge | 120,000 u/s |
Hyperspatial Modules | 2 Hyperspatial Modules |
Docking Bays | 1 Docking Bay |
Additional information | |
Ship price | $203,000,000 |
Package price | $208,082,250 |
This ship class has been produced in large numbers by the Rheinland military and serves as the veritable backbone of the Chancellor's fleet.
Handling
- This ship is too large to use docking bays, it must use mooring points.
Outdated Review (4.86) |
---|
Review (4.86)
The Rheinland Cruiser is of the heavy variety, hosting the highest armor count, a heavy core, a large amount of turret mounts and a rather large chassis. Handling is slightly sluggish compared to that of its Libertonian counterpart, however it is quite good for a vessel of its size. All turrets point forward and backward (though the two rear turrets have a slight split in arc facing directly down the middle of the ship, requiring a slightly less than 360 degree turn for any target on the other side of the bisected ship. This ship is best used as a long range support ship for long range bombardments, with a healthy mix of pulse, mortars, razors, and missiles. Error creating thumbnail: Unable to save thumbnail to destination Review by Verlorenen |
Outdated Review (4.86) |
---|
Review (4.86)
This ship is a dream- once you get used to it. When you first jump in, it feels sluggish and slow. Because it is. But as you learn its quirks, you begin to realize its niche. And that is its adaptability. As Verlorenen suggested, it's a good long-range artillery shooter because of its armor and slim forward profile. But you can also use that armor to get in close as a downright brutal gunboat smasher. Turret steering gunboats often fly paths that you can follow and use your impressive Rheinland weaponry to tear them apart with. Against bombers, it fares moderately because of its good coverage. If you're taking too much fire, switch to turret steering mode and any approaching bomber will have to deal with your guns, which is a situation nobody wants to be in. The only thing you'll need to worry about is an LABC closing in for the kill. You cannot go toe-to-toe with them anymore, since they got a thruster. YOU can still thrust faster than THEM, so as soon as you see one moving in you need to high tail it out of range. I flew this ship for about a year, and got to the point where flying any other cruiser just felt wrong. This ship's a beauty, no doubt and with the right practice you can do whatever you want. Error creating thumbnail: Unable to save thumbnail to destination Review by Corsair |
Hardpoints
Purchase Includes
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Availability
Spoiler: Buying Locations | ||||||||
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