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Difference between revisions of "Crayter Republic ID"

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Zone of Influence: Bretonia, Taus, Drake, Inverness, Coronado, Cortez, Magellan
 
Zone of Influence: Bretonia, Taus, Drake, Inverness, Coronado, Cortez, Magellan
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Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships
 
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships
  

Revision as of 17:00, 9 January 2014

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Article possibly outdated (
v4.87
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This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 09.01.2014 (DD/MM/YYYY). You may help by updating it, often by using the code generator.

Pilot carrying this ID is enlisted in the Colonial Republic who:

  • Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
  • Can attack unlawfuls and quasi-lawfuls in self-defense, to protect an allied or neutral lawful ship, or in defense of a base of the same affiliation, both within and outside of their Zone of Influence
  • Can attack ships belonging to houses or organizations considered hostile by the Colonial Republic within their Zone of Influence.
  • Cannot use any transport with more than 4,300 cargo.
  • Cannot ally with any unlawfuls except for Council and Maquis
  • Cannot participate in unlawful actions except as described above.

Zone of Influence: Bretonia, Taus, Drake, Inverness, Coronado, Cortez, Magellan

Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships

Availability