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Outcast Guard ID

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Revision as of 01:56, 9 January 2012 by AlexBot (talk | contribs) (replaced: {{Version|4.85.3}} → {{Version|4.85.2}})
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Article possibly outdated (
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This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 09.01.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.

Pilot carrying this ID is an Outcast Guard, who :

  • Can escort smugglers
  • Can ally with Nomads and Keepers
  • Can engage pirates, terrorists and lawfuls within their Zone of Influence
  • Can only pirate in a gunboat or smaller (cruisers and battleships may demand allied pilots only)
  • Cannot ally with any lawfuls except with Bretonian lawfuls against Corsairs, Gaians and Kusari lawfuls
  • Cannot engage Nomads, Wild or Keepers except in self-defence

Allowed ships: Fighters, Freighters, Transports, Slave Liner, Gunboats, Cruisers, Battleships

Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.

Availability