Article possibly outdated (v4.86
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 22.12.2012 (
DD/MM/YYYY). You may help by
updating it, often by using the
code generator.
Sigma-13 is a Border World system that lies between Honshu and Frankfurt. This system lies deep within the Crow Nebula, where volatile gas pockets are frequently encountered. During the 80-year war between the Rheinland Military and the Gas Miners Guild (GMG), the GMG lured the Rheinland fleet deep into this system. A massive GMG ambush, compounded by the gas pockets, resulted the total defeat of the Rheinlanders. That being said, lingering outside marked trade lanes is not recommended.
System Overview
Astronomical Bodies
Stellar Objects
- Blue Dwarf Sun
- Green Dwarf Sun
- Yanagi Pocket
- Sigma-13 Crow Nebula
- Yanagi Debris Field
|
Industrial Development
|
Faction Presence
Lawful Factions
Corporations & Guilds
Unlawful Factions
|
Nebulae and Asteroids
Yanagi Pocket
Please upload an image of Yanagi Pocket.
- A small clearing in the nebula that envelops the system and the location of Helgoland Station, local headquarters for ALG Waste Disposal. ALG is currently engaged in clearing the Yanagi Debris Field, the remnants of a battle fought between Rheinland and the Gas Mining Guild (GMG) during the Eighty Years War.
|
Sigma-13 Crow Nebula
Please upload an image of Sigma-13 Crow Nebula.
- >>>WARNING: NAVIGATIONAL HAZARD<<<
- The Sigma-13 region of the Crow Nebula is rich in ionized Hydrogen, Helium, and Oxygen. Home territory of the GMG, the cloud contains the debris field remnants of the once-proud Rheinland Imperial fleet. Travel off of marked Trade Lanes is hazardous and not recommended due to numerous explosive Oxygen gas pockets. Pirate activity is also quite high throughout the cloud.
|
Yanagi Debris Field
Please upload an image of Yanagi Debris Field.
- During the Eighty Years War between Rheinland and the Gas Miners Guild, huge battles were fought across the entire Sigma-13 system and there were even occasional skirmishes between the two sides within the Frankfurt system itself. The war came to a climax in 668 A.S. at the Battle of the Yanagi Cloud, when the entire Rheinland Imperial Navy was ambushed and destroyed in a battle that lasted a mere 42 minutes. The only surviving battleship was the heavily damaged Westfalen, which managed to flee back to the New Berlin system through an unstable jump hole, covered by a few remaining fighters.
- With 11 battleships, 24 cruisers and countless fighters destroyed, along with over 17,000 personnel dead or missing in action, the Rheinland Navy had effectively been destroyed. The government of Rheinland were forced into seeking peace negotiations with the Gas Miners Guild, who could barely contain their delight with their decisive victory. As a result, the government were forced to pay enormous sums of money in reparations, and recognise the Sigma systems as the sovereign territory of the Gas Miners Guild. Rheinland was almost completely bankrupted, as were Kruger Minerals, which had to empty its own coffers as punishment for its own part in the ill-advised war.
- The wreckage of that final battle remained in the cloud for over a century, a painful reminder of the Rheinland Military's (formerly the Rheinland Imperial Navy) humiliating defeat at the hands of the Gas Miners Guild. In 792 A.S., however, ALG Waste Disposal was contracted by the GMG to begin the cleanup operations of the Yanagi Cloud debris. ALG soon found that the Junkers had already moved into the area and had constructed Yanagi Depot, looting the choicest bits of wreckage for themselves. Although the Junkers were less concerned with the removal of bodies for burial than the looting and salvaging of wrecks, ALG decided to hire them to clean up the more dangerous wrecks, many of which had damaged reactor cores leaking heavily radioactive waste into the clouds.
- Pressured continually by the Rheinland government and the GMG to clean up the mess faster, ALG eventually declared the Yanagi Cloud completely free of any salvageable wrecks in 814 A.S., citing that all remaining debris in the Yanagi Cloud consists mainly of human bodies, wrecked hull panels, various broken bits of un-repairable weapons and corroded proximity mines that remained armed. The Yanagi Cloud is expected to be completely cleared around 824 A.S.
|
Space Stations
- Rich in vital gas resources, the Sigma-13 system has been contested by a number of groups since its discovery in 60 AS. Conflict reached a fever pitch when the system became one of the more fiercely contested prizes during the 80-Years War between the Gas Mining Guild (GMG) and Rheinland. Using speed and a thorough knowledge of the territory, the GMG managed to push back the Rheinland forces, finally obliterating the bulk of the Rheinland Navy at the Battle of the Yanagi Nebula. Since that time the system has been almost exclusively under GMG control, and the Gas Miner Naha has provided support for the GMG's extensive mining operations.
|
Owner Faction: Gas Miners Guild
Location: D/4
Class: Nostromo
Amenities: Limited
Crew: 400
|
|
- At the Battle of the Yanagi Nebula, the forces of the Gas Mining Guild managed to obliterate almost the entire Rheinland Navy in a surprise maneuver. The remnant of that great battle is a vast field of Scrap Metal and radioactive cores that has rendered the area a major navigational hazard. Under an agreement brokered by Interspace Commerce (IC), ALG Waste Disposal has been allowed to build Helgoland Station and begin clean-up of the affected area, shipping Scrap Metal and other waste back to Rheinland for re-smelting.
|
Owner Faction: ALG Waste Disposal
Location: D/6
Class: Abbey
Gravity: Partial
Docking: Yes
Amenities: Yes
Population: 200
|
|
- Where there's junk, there are the Junkers. They've been around since the earliest days of the Trade Lanes. Descended from the working classes, they developed within the House systems as a sort of necessary evil, handling the dirty work that no one else would. They do well salvaging valuable materials from the ever-increasing debris fields throughout Sirius, with the notable exception of Kusari. To this day they remain held at bay by the Hogosha.
- Anyone who deals with Junkers knows they live by a strict code; if you're not a Junker, you're not part of the family. A Junker will double-cross you without a second thought, and they're fiercely protective of each other. Most House corporations consider the Junkers to be simple criminals, but Junkers will occasionally do favors for the police, turning in the odd, mid-level criminal or letting them know about the occasional drug shipment. So despite some harassment, the police stop short of shutting them down. The infrequent police cleanup operations are little more than exercises in public relations, though there's no love lost between the two groups.
- The Junkers make their official money from salvaging debris within the fields, but also have a good deal going with various criminals, who like their "no questions asked" policy. Tolerated by the governments, Junkers sometimes deal in contraband, but they are extremely hard to catch red-handed. They are frequently patronized by the criminal element for the refuge they offer within the often hostile territory of House capitol systems.
- Liberty has two groups: a major population in the New York system, and a smaller enclave in Texas. The Junker base of operations in New London is located near the shipyards within the Southampton Debris Field. In New Berlin they scavenge the remaining pockets of industrial waste and scrap within the asteroid fields. Their latest foray is a departure -- a base in the Border Worlds. Attracted by the ALG operation in Sigma-13, they have set up shop near the facility and do most of the dirty work, picking off the best loot from the old ships for themselves. It also serves as a convenient launching point for Cardamine and Artifact runs into New Berlin. Long-distance smuggling is new for the faction, which is still perfecting this skill.
|
Owner Faction: Junkers
Location: C/5
Class: Unknown
Gravity: Partial
Docking: Yes
Amenities: Limited
Population: Unknown
|
|
Commodity Mining
Error creating thumbnail: Unable to save thumbnail to destination
- The rapid industrialization that followed the settlement of the Sirius Sector has resulted in large fields of Scrap Metal, the detritus resulting from extensive manufacturing and mining operations. These debris fields present both a navigational hazard and a potential second-stage resource, so a small cottage industry has sprung up among those who collect scrap metal and resell it at smelting plants.
Spoiler: Mining Locations
|
Field
|
Grid Location
|
Density
|
Default Rate
|
Yanagi Debris Field
|
C/5
|
10
|
21
|
Yanagi Pocket
|
D/6
|
10
|
1
|
|
|
Error creating thumbnail: Unable to save thumbnail to destination
- Moderately damaged hull panels, salvagable engine components and other ship parts that are too valuable to be simply thrown in the smelters. These salvaged parts can be refurbished by some shipyards, and put back into service. They are in demand at shipyards that do not have a steady supply of new parts.
Spoiler: Mining Locations
|
Field
|
Grid Location
|
Density
|
Default Rate
|
Yanagi Debris Field
|
C/4
|
20
|
3
|
|
|
Error creating thumbnail: Unable to save thumbnail to destination
- A lighter isotope of Helium gas, He3 is an essential component of the H-Fuel used across Sirius. When mixed in equal proportion with Deuterium, the resulting fuel has the advantage of being 'aneutronic' - that is, it does not produce dangerous neutrons that require heavy shielding. Gas Mining companies like the GMG and Samura can charge a premium by delivering the Helium-3 component directly to customers, letting them add their own Deuterium onsite. Known reserves of Helium-3 are in the Crow Nebula of the Sigmas, and the Shiden Cloud in the Hokkaido system.
Spoiler: Mining Locations
|
Field
|
Grid Location
|
Density
|
Default Rate
|
Helium-3 Field
|
G/3
|
16
|
1
|
Helium-3 Field
|
G/3
|
16
|
1
|
Helium-3 Field
|
G/4
|
16
|
1
|
Helium-3 Field
|
G/4
|
16
|
1
|
Helium-3 Field
|
G/3
|
16
|
1
|
|
|
Jump Gates and Holes