Difference between revisions of ""Celestra" Crayter Armed Transport"

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{{Version|4.86}}
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{{Historical|With the introduction of [[DSCore]] (25th Febuary 2019) (Discovery Freelancer Version 4.91 Patch 5), Ship statistic pages and Ship pages will not be updated anymore. Or not regularly atleast. They will be kept for historical reasons. DSCore will give you the most up-to-date info you can get about almost everything you need to know about Ship and Equipment statistics.}}
 
{{Ship Infobox
 
{{Ship Infobox
| name = "Celestra" Colonial Armed Transport
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| name = "Celestra" Crayter Armed Transport
 
| image = Celestra-s.png
 
| image = Celestra-s.png
| shipclass = TRANSPORT
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| nickname = dsy_col_celestra
| shipowner = [[Colonial Republic]]
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| shipclass = FREIGHTER
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| shipowner = [[Crayter Republic]]
 
| turrets = 6
 
| turrets = 6
 
| CD = 1
 
| CD = 1
 
| CM = 1
 
| CM = 1
| hull = 55000
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| hull = 19800
| cargo = 1250
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| cargo = 650
| maxregens = 300
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| maxregens = 105
| optwepclass = 4
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| optwepclass = 3
| maxwepclass = 4
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| maxwepclass = 3
| maxshieldclass = 7
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| maxshieldclass = 6
 
| maxspeed = 80
 
| maxspeed = 80
| maxthrust = 140
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| maxthrust = 160
| maxpower = 35000
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| maxpower = 30000
| recharge = 4800
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| recharge = 1200
 
| hullcost = 6800000
 
| hullcost = 6800000
| fullcost = 7414750
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| fullcost = 7072060
| techmix = Colonial Republic - Ships
 
| maxturn = 45.84
 
 
}}
 
}}
The Celestra had its birth as the Colonials need to move people as well as important and fragile cargo increased. The hundreds of thousands of liberated Slaves taught the Republic a lesson and showed the importance of reaction speed in order to save lives.
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[https://ref.discoverygc.com/Ship/dsy_col_celestra DSCore: Celestra]
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The Celestra had its birth as the [[Crayter|Crayterians]] need to move people as well as important and fragile cargo increased. The Celestra is more agile and better armed then the heavier [[Atlas]] class [[Transport]], capable of ferrying her cargo through hostile space safely.
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==Handling==
 
==Handling==
 
* This ship is too large to use docking bays, it must use mooring points.
 
* This ship is too large to use docking bays, it must use mooring points.
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{{Review|[[User:TLI-Inferno|TLI-Inferno]]|
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This ship is incredibly small and fast for a transport, and has more guns than most transports as small as itself.  It's the fastest transport in the game.  While it has a pretty low amount of cargo space (1250), it's very effective in combat in the hands of a skilled pilot, and can even mount a cruise disruptor.  As fast and small as this ship is, a skilled pilot can easily dodge any torpedo, forcing pirates to move in closer to take shots, making them vulnerable to your transport turrets which are placed pretty closely together.  Of course, the amount of credits you'd make hauling with a 5k-er and paying the pirate his share is still more than you'd make with this ship without paying a share, but I personally find this ship much more fun to fly than the heavier transports.
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This ship has 6 transport turrets, 4 on the top, 2 on the bottom, which are placed close to the front in a line, similarly to the Camara.  All of these turrets can fire in just about any direction, but you'd best be careful about letting people directly above or below you.  This ship has more firepower than most ships of its size and speed; you'll see most transports its size having 4 or 5 turrets.  Granted, those ships also have more cargo space.
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This is a good ship for somebody who wants to escort traders and make a few extra bucks hauling whatever they're hauling on the side.  It's also a good ship for somebody who wants to trade, but simply despises using large, slow ships.  With this ship, you'll swear you're flying a freighter.  Granted, you'd have to be pretty skilled at fighting with transports to be able to use it for fighting.|4.86}}
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==Hardpoints==
 
==Hardpoints==
 
*6 [[Class 4 Turrets|Transport Turrets]]
 
*6 [[Class 4 Turrets|Transport Turrets]]
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*1 [[Cruise Disruptors|Cruise Disruptor]]
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*1 [[Mines|Mine Dropper]]
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*1 [[Countermeasures|Countermeasure Dropper]]
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==Purchase Includes==
 
==Purchase Includes==
 
{{Spoiler|
 
{{Spoiler|
*1 [[Shields|Civilian Transport Shield]] ($600,000)
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*1 [[Shields|Light Transport Graviton Shield]] ($600,000)
*1 [[Scanners|Deep Scanner]] ($14,750)
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*1 [[Scanners|Scanner]] ($500)
 
}}
 
}}
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==Availability==
 
==Availability==
 
{| class="wikitable collapsible collapsed"
 
{| class="wikitable collapsible collapsed"
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!Base!!Owner!!System!!Location
 
!Base!!Owner!!System!!Location
 
|-
 
|-
|[[New Hope West]]||[[Colonial Republic]]||[[Coronado]]||[[Independent Systems]]
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|[[Planet Yuma]]||[[Crayter Republic]]||[[Coronado]]||[[Independent Systems]]
 
|}
 
|}
 
|}
 
|}
[[Category: Colonial Republic]]
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[[Category: Crayter Republic]]

Latest revision as of 09:52, 17 March 2019

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This page has been retired but kept for historical or other reasons, The information on this page may be incorrect, out of date or just not relevant to this version of Discovery. It should not be taken as canon nor any authority on the current version of Discovery. It is kept simply to show some history of the Discovery Mod:
With the introduction of DSCore (25th Febuary 2019) (Discovery Freelancer Version 4.91 Patch 5), Ship statistic pages and Ship pages will not be updated anymore. Or not regularly atleast. They will be kept for historical reasons. DSCore will give you the most up-to-date info you can get about almost everything you need to know about Ship and Equipment statistics.

See also:

What Links HerePage HistoryHistorical Articles


"Celestra" Crayter Armed Transport
Col celestra.png
Ship Class Freighter
Built by Crayter Republic
Technical information
Guns/Turrets 0 / 6
Opt. weapon class 3
Max. weapon class 3
Other equipment
Hull strength 19,800
Max. shield class 6
Cargo space 650 units
Nanobots/Batteries 105/105
Max. impulse speed 80 m/s
Max. thrust speed 160 m/s
Max. cruise speed 350 m/s
Power output 30,000 u
Power recharge 1,200 u/s
Additional information
Ship price $6,800,000
Package price $7,072,060

DSCore: Celestra

The Celestra had its birth as the Crayterians need to move people as well as important and fragile cargo increased. The Celestra is more agile and better armed then the heavier Atlas class Transport, capable of ferrying her cargo through hostile space safely.

Handling

  • This ship is too large to use docking bays, it must use mooring points.

Hardpoints

Purchase Includes


Availability