Difference between revisions of "User:Sovereign/sandbox"

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{{House_Infobox
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''This is an NPC faction. For the associated player factions, see [[Aoi Iseijin]] and [[Das Wilde]]. For rules particular to this faction see [[The Wild ID]]''
|title = House Gallia
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{{Faction Infobox
|title_bgcolour = #1f79d6
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| name = The Wild
|title_textcolour = #e14343
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| image =  
|full_title = Kingdom of Gallia
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| origin = {{House Link | Nomads}}
|image_flag = Flag-gallia.png
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| alignment = Nomads
|capital_base = [[Planet New Paris]]
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| founding_date = 801
|capital_system = [[Ile-de-France]]
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| dissolution_date =
|languages = [[French]]
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| leader = [[Das Wilde|Wesen]], [[Aoi Iseijin|Ketara Ihnoshi]]
|government_type = Monarchy
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| founder = [[Slomon K'Hara]]
|government_leader = King Louis V
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| primary_role = Subverting humanity toward the Nomads' goals
|founding_date = 85
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| secondary_role = Acquiring data on Daam K'Vosh artifacts
|controlled_space =
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| base = [[Meerbusch Base|Rockhome]], [[Heaven's Gate]]
'''[[Gallic Core Worlds|Core Worlds]]:'''
 
* [[Ile-de-France]]
 
* [[Lyonnais]]
 
* [[Berry]]
 
* [[Orleanais]]
 
* [[Picardie]]
 
* [[Artouis]]
 
'''[[Gallic Border Worlds|Border Worlds]]:'''
 
* [[Burgundy]]
 
* [[Lorraine]]
 
* [[Dauphine]]
 
* [[Champagne]] (contested)
 
* [[Languedoc]] (contested)
 
* ''and others''
 
|organisations =
 
* [[Gallic Royal Navy]]
 
* [[Gallic Royal Police]]
 
 
}}
 
}}
The '''Kingdom of Gallia''' is a house formed from the sleeper ship '''Gallia''', which set out after the others in secretIt arrived quite far from the others, and until 817 [[A.S.]] maintained complete isolation.  The Kingdom of Gallia is a monarchy, and the Crown has spent the past seven hundred years building a massive armada with which to invade Sirius- Gallia's people and armies are vastly more numerous than that of any other house.
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'''The Wild''' is a general term referring to all [[Infectee|humans]] controlled by [[Nomad Incubus|Nomad incubi]]Though primarily comprised of [[Aoi Iseijin]] and [[Das Wilde]], infected humans operate in all corners of Sirius, biding their time and subtly enforcing the will of the Nomads.
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==Synopsis==
  
 
==History==
 
==History==
{{Main|History of Gallia|Timeline of Gallic history|First Gallic War|Second Gallic War}}
 
Upon the arrival of the sleeper ship ''Gallia'' to [[Ile-de-France]], a monarchy was chosen as the most efficient form of government to perform their task- building up an armada with which to visit vengeance upon those who had betrayed them back in Sol.  Gallia's technology has focused extensively on military research, and even the most venerable of its centuries-old battleships can stand toe-to-toe with some of the modern warships employed by Sirian forces.  Expanding throughout their star cluster, Gallia's only match has been itself, as it has suffered not one but two civil wars.  The more recent of the two still rages on, though Gallia's invasion timetable has been forced upwards owing to [[Council]] breaking their isolation.
 
 
==Controlled and contested space==
 
{{Main|Gallic Core Worlds|Gallic Border Worlds}}
 
Gallic space is divided into the Core Worlds and the Border Worlds, the former being closer to where the sleeper ship landed, while the latter possess many of the resources instrumental in supporting Gallia's massive fleets.  The Core Worlds boast a population greater than that of any of the other houses, and are kept close to the iron rule of the Crown.  [[IDF Shipping]] and [[Solar Engineering]] are focused there, and the quality of life on a core worlds planet is quite high.  The border worlds, by comparison, are filled with criminals and war.  Rich in resources, the [[Gallic Metal Service]] and [[EFL Oil & Machinery]] do most of their mining in the border worlds.  The border worlds are where the [[Second Gallic War]] is being fought, with [[Champagne]] and southern [[Languedoc]] controlled by Council.  [[Lorraine]] and [[Languedoc]] also contain the exits from Gallia into Sirius, and due to the presence of Sirian explorers the Core Worlds have been sealed off from the Border Worlds until the main invasion begins.
 
 
==Government and politics==
 
 
The Kingdom of Gallia is an absolute monarchy ruled by a king or queen, a hereditary office.  Since very early into Gallia's history, this monarch has been a member of the deFrance dynasty.  Below the Crown itself are the ruling nobles, ranging from lowly knights and barons to the duc.  Nobles are responsible for the administration of systems, planets, stations, and cities, each owing direct allegiance to the noble whose domain encompasses his own, a system similar to the feudal societies of old Earth.  Titles are awarded based on merit, though some are also inherited- the various noble houses vie with each other for dominance in the political arena by securing titles for their own, and as more efficient and effective rulers are awarded higher titles this system helps Gallia's industrial juggernaut run smoothly without the normal hurdles involved in a feudal structure.  This is not to say that corruption is not widespread- the [[Gallic Royal Police]] are notoriously easy to buy, and assassinations happen with some frequency in the Core Worlds.
 
 
==Economy==
 
 
Gallia's border worlds are rich in minerals and other resources, including [[oil]] and [[prometheum]].  The [[Gallic Metal Service]] and [[EFL Oil & Machinery]] are primarily responsible for mining and refining these resources, while [[Ile-de-France Shipping]] concerns itself with the transporting of goods.  [[Solar Engineering]] has no presence in the border worlds, but is responsible for Gallia's technological superiority and military supremacy.  Of the corporations, the [[Gallic Metal Service]] has some ties to [[Council]] and has been known to "unfortunately" lose entire convoys to them on occasion, only to have the crew and ships be sent along unharmed.  By contrast, [[Ile-de-France Shipping]] and [[EFL Oil & Machinery]] are deeply rooted in Gallic politics and fiercely loyal to the Crown, supporting the war effort to the best of their abilities.
 
 
==Foreign relations==
 
 
Gallic foreign policy is quite simple.  "Conquer everybody".  While many believe that the motives for invading Sirius have shifted from a desire for revenge to a lust for dominance, the intent is there regardless.  The fleets of the [[Gallic Royal Navy]] marshal in [[Dauphine]] to begin the invasion, even if it is premature due to [[Council]]'s interference.
 
 
==Crime and dissent==
 
 
The main faction opposing the Gallic government is [[Council]], who are in a state of open war with the Crown (a conflict known as the [[Second Gallic War]]). The Council are descended from the Mouvement de Liberation Gaulois (Gallic Liberation Movement), disbanded by King Louis IV circa 720 [[A.S.]] The Council currently control [[Champagne]] and southern [[Languedoc]], each containing one populated planet ([[Planet Marne]] and [[Planet Quillan]], respectively), and have established a base ([[Reunion]]) outside the minefield in [[Orkney]]. They care about their reputation in the eyes of Gallic civilians, and (with the notable exception of an incident on Gap Station) never attack civilian facilities, ships or passenger liners unless provoked. As a result, they have significant covert support among Gallic civilians, including substantial portions of the [[Gallic Metal Service]].  The Council ultimately aims to overthrow the Gallic throne and stop the planned war against the rest of Sirius.
 
 
Closely related to the Council are the [[Maquis]], who were once a radical element within the Council who used more violent means such as assassination and terrorism in their struggle. In the early 7th Century [[A.S.]], the Maquis were responsible for a series of explosions in various Gallic cities, which killed thousands of civilians.  This harmed the Council's reputation so much that they expelled the Maquis from their group. The two groups, however, much to everyone's surprise, did not become hostile, but instead still work together to fight the Crown.  The Maquis' less idealistic support has earned them favor with the other unlawful groups in Gallia, a friendship which they use to deadly effect against the Royalists.
 
 
A more conventional criminal group in Gallia is the [[Gallic Brigands]], aka the Free Brigands of Gallia, who seem to be a loose union of criminals akin to the [[Liberty Rogues]]. While Brigands sustain some sort of romantic aura of medieval highway bandits who robbed the rich and gave to the poor, they often do the opposite, robbing the poorly defended smaller shipping companies rather than larger corporations and their Police protectors. They rarely get involved in political conflicts, however they notably indirectly assisted the Council in several events of the Second Gallic War, including the liberation of Marne.
 
  
Finally there is the [[Unione Corse]], an organized crime syndicate styled after Earth's Corsican Mafia, somewhat similar to the [[Hogosha]] of [[Kusari]]- however more estranged from the local law. The Unione Corse are connected to the Brigands and Maquis, and together with the Brigands, control the majority of the Gallic black market.
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== Diplomacy ==
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{{Faction Diplomacy begin}}
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{{FD | Humanity | -0.9}}
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{{FD | [[The Phantom Empire]] | -0.9}}
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{{FD | [[Consortium|The Consortium]] | -0.6}}
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{{FD | [[Slomon K'Hara]] | +0.9}}
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{{Faction Diplomacy end}}
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<br clear="left">
  
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==Known Bases==
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===Das Wilde===
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*[[Meerbusch Base]] and [[Recklinghausen Base]], collectively known as "Rockhome"
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*[[Hirschfield Base]]
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*[[Bottrop Depot]]
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===Aoi Iseijin===
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*[[Heaven's Gate]]
  
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==Player Factions==
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*[[Das Wilde]], a brutal faction based in the Omegas originating from the infected [[Rheinland Military]] of the [[Nomad War]].
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*[[Aoi Iseijin]], a covert and secret faction based out of [[Heaven's Gate]], originating from [[Governor Tekagi]]'s personal guard
  
{{Gallia Factions}}
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==See Also==
{{House_Listing}}
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*[[Slomon K'Hara]]
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*[[Aoi Iseijin]]
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*[[Das Wilde]]
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*[[Infectee]]
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*[[Nomad Incubus]]
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*[[Scorpion Gunboat|Scorpion Gunboat Drone]]
  
[[Category: Gallia]]
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[[Category: The Wild]]
[[Category: Houses]]
 
[[Category: V4.85.2.1]]
 

Revision as of 06:45, 8 March 2010

This is an NPC faction. For the associated player factions, see Aoi Iseijin and Das Wilde. For rules particular to this faction see The Wild ID

The Wild
FactionPlaceholderImage.png
Origin Flag-nomads3.png Nomads
Alignment Nomads
Profile
Date of founding 801 A.S.
Founder(s) Slomon K'Hara
Current leader(s) Wesen, Ketara Ihnoshi
Base of operations Rockhome, Heaven's Gate
Primary role
Subverting humanity toward the Nomads' goals
Secondary role
Acquiring data on Daam K'Vosh artifacts

The Wild is a general term referring to all humans controlled by Nomad incubi. Though primarily comprised of Aoi Iseijin and Das Wilde, infected humans operate in all corners of Sirius, biding their time and subtly enforcing the will of the Nomads.

Synopsis

History

Diplomacy

Faction Relationship
Humanity
At War
The Phantom Empire
At War
The Consortium
Unfriendly
Slomon K'Hara
Allied


Known Bases

Das Wilde

Aoi Iseijin

Player Factions

See Also