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Difference between revisions of "Omega Pirates Guild"

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{{Player faction|Corsairs}}
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{{Player Group|Corsairs}}
 +
{{Faction Infobox
 +
| name = Omega Pirates Guild
 +
| image = Bull4.jpg
 +
| origin = Cadiz
 +
| alignment = Unlawful
 +
| founding_date = 798 A.S.
 +
| dissolution_date = '''NEVER'''
 +
| leader = Sparta (Gentle)
 +
| founder = Sparta (Gentle)
 +
| primary_role = Piracy of goods and credits for the good of the Corsairs
 +
| secondary_role = Defending Corsair interests from hostile forces
 +
| base = [[Cadiz Base]], [[Omega-5]]
 +
}}
  
Omega Pirates Guild is a [[Corsairs|Corsair]] faction that focuses more on piracy than other goals the Corsair factions push. They are based in [[Omega systems|Omega]] part of [[Corsairs|Corsair]] space.
+
The Omega Pirates Guild. The name speaks for itself, the [OPG] are Corsair pirates. They are mostly operating in Omega region, namely Omega 3, 5 and 41.
==Omega Pirate Guild==
+
Originating from Cadiz base, the Omega Pirates Guild grew to become one of the prime Corsair factions with it's downfalls and rises. The Omega Pirates Guild funded itself by pirating traders in the Omegas, Sigmas, Bretonia and Rheinland, funding a large fleet of Artifact smugglers with Omega Trading Company, the OTC, and running protection rackets.
<center>[[Image:Bull4.jpg|Omega Pirate Guild]]</center>
 
  
 +
In the late 817 A.S. Sparta, the Leader of the Omega Pirates Guild, went missing with rumors stating he's being held in the Liberty by the authorities.
  
===Short summary===
+
===History===
The Omega Pirates Guild. The name speaks for itself, the OPG are Corsair pirates. We own and operate out of the Omegas, in particular Omega 41 and Omega 5.
+
The Omega Pirates Guild started as a small band of pirates. Sparta, found the Corsair pirates to be a disorganized rowdy bunch, that achieved very little. They didn't cooperate effectively among themselves, were easily overrun by House authorities, and very little of the spoils reached any Corsairs at Crete.
Originating from Cadiz base, the OPG has grown to become one of the prime Corsair factions.
+
 
The OPG funds itself by pirating traders in the Omegas, Sigmas, Bretonia and Rheinland, funding a large fleet of Artifact smugglers and running protection rackets.
+
Sparta was disgusted, and started to recruit pirates and Omega Pirates Guild gained it's first members. Most of the pirates joined eagerly, and a few of the more stubborn pirates were forced into submission. The backbone of the Guild was formed of some of the most ruthless and toughest pirates among the Corsairs. As news spread of the success rates of Omega Pirates Guild raids on Crete, the youth of Crete were standing in lines to join and have their share of the adventure and spoils.
  
===History===
+
As the number of Omega Pirates Guild's pirates grew, so did their influence. Rather than being focused solely in piracy, Omega Pirates Guild expanded and ships were increasingly deployed in fleet operations. They quickly became the mainstay fleet of the Omegas, holding the lines against the Hessians and Mollies. As the Brotherhood weakened, the Omega Pirates Guild grew in it's place, and took over main Corsair operations. After various power struggles, gathering strength through negotiation or brute force, the Guild now stands as one of the biggest criminal groups in Sirius.
The OPG started as a small band of pirates. Gentle, found the Corsair pirates to be a disorganized rowdy bunch, that achieved very little. They didn't cooperate effectively among themselves, were easily overrun by House authorities, and very little of the spoils reached any Corsairs at Crete.
 
  
Gentle was disgusted, and started to recruit pirates and OPG gained it's first members. Most of the pirates joined eagerly, and a few of the more stubborn pirates were forced into submission. The backbone of the Guild was formed of some of the most ruthless and toughest pirates among the Corsairs. As news spread of the success rates of OPG raids on Crete, the youth of Crete were standing in lines to join and have their share of the adventure and spoils.
+
As the Omega Pirates Guild grew in size, Sparta, the Pirate King, picked out one of the outstanding pirates he could trust and made him his right hand man, the Overpirate. Together the Omega Pirates Guild's coffers grew even fatter, funds from traders. Some were caught in space, and 'donated' kindly under threat of violence and others decided it was easier to pay a periodical sum for Omega Pirates Guild's 'protection'.
  
As the number of OPG pirates grew, so did their influence. Rather than being focussed solely in piracy, OPG expanded and ships were increasingly deployed in fleet operations. They quickly became the mainstay fleet of the Omegas, holding the lines against the Hessians and Mollies. As the Brotherhood weakened, the OPG grew in it's place, and took over main Corsair operations. After various power struggles, gathering strength through negotiation or brute force, the Guild now stands as one of the biggest criminal groups in Sirius.
+
The [[OTC]], Omega Trade Corporation was formed soon after the Omega Pirates Guild gained a foothold among the Corsairs. Hiring Junkers and Corsairs, a fleet of various ships, trains, pirate transports, pirate trains, and whales was formed, with the sole purpose of providing income for the Omega Pirates Guild through smuggling Artifacts, and bringing back resources that the Corsairs needed.
  
As the OPG grew in size, Gentle picked out one of the outstanding pirates he could trust and made him his right hand man, the Overpirate. Together the OPG's coffers grew even fatter, funds from traders. Some were caught in space, and 'donated' kindly under threat of violence and others decided it was easier to pay a periodical sum for OPG 'protection'.
+
The Omega Pirates Guild hold a seat in the Corsair Council, sharing governance over the Corsairs together with the Brotherhood, Benitez and other respectful Corsair clans and families and count them as blood brothers. The relationship was so strong that nothing could sway Sparta from his brethrens' side.
  
The OTC, Omega Trade Corporation was formed soon after the OPG gained a foothold amongst the Corsairs. Hiring Junkers and Corsairs, a fleet of various ships, trains, pirate transports, pirate trains, and whales was formed, with the sole purpose of providing income for the OPG through smuggling Artifacts, and bringing back resources that the Corsairs needed.
+
Toward the end of their reign, the Omega Pirates Guild set it's eyes on Bretonia. Envying, Cambridge's abundance of food, while the Corsair people starved. Corsair raids into Bretonia increased, spearheaded by the Omega Pirates Guild. The Gallia's invasion into the upper Bretonia helps the Corsairs by drawning and stretching the Armed Force's lines leaving the whole region to be left to fall into Pirate's hands.
  
The OPG holds seats in the Corsair Council, sharing governance over the Corsairs together with the Brotherhood and the Benitez and count them as blood brothers. The relationship is now so strong that nothing could sway Gentle from his brethrens' side.
+
Formerly, the Omega Pirates Guild are some of the most feared pirates in Sirius. Brutal and effective tactics made the Omega Pirates Guild feared among traders.  
  
Lately the OPG has set it's eyes on Bretonia. Envying, Cambridge's abundance of food, while the Corsair people starved. Corsair raids into Bretonia increased, spearheaded by the OPG and relations with Bretonia has worsened ever since.
+
However, as of 817 A.S. the Sparta's madness and departure, and subsequent power vacuum left the Omega Pirates Guild fragmented and incoherent. In late 817, the ranking Omega Pirates Guild warlords officially announced the guild's disbandment, and most of it's members went independent or joined other Corsair subgroups.
  
Today the OPG are some of the most feared pirates in Sirius. Brutal and effective tactics have made the OPG infamous among traders.
+
But in 821 A.S. Cadiz crowd saw the numbers of familiar ships returning to it's docks with many Omega Pirates gathering again under the OPG flags. The throne was still empty but it's rumored that the Pirate's King is returning to Omegas to strike the cold fear in Corsair's enemies hearts once again.
  
<center>[[Image:Spartashroom.jpg|This Is GAMMA!]]</center>
 
  
 
==Faction Details==
 
==Faction Details==
 
===Faction alignment===
 
===Faction alignment===
* Corsair tag
+
* Corsair IFF
 
* Corsair ID
 
* Corsair ID
  
 
===[[Zone_Of_Interest|Zone of interest (ZOI)]]===
 
===[[Zone_Of_Interest|Zone of interest (ZOI)]]===
* [[Omega-5]] - Home base
 
* [[Omicron Gamma]]
 
* [[Omega-41]]
 
* [[Omega-3]]
 
* [[Omega-7]]
 
* [[Omicron Theta]]
 
* [[Cambridge]]
 
* [[Sigma-17]]
 
* [[Sigma-13]]
 
Visited on occasion:
 
  
 +
* [[Omega-5]] - Home system
 +
* [[Omega Sector]]
 +
* [[Omicron Sector]]
 +
* [[Sigma Sector]]
 +
* [[Bretonia]]
 +
* [[Rheinland]]
  
Primarily involved in piracy of traders in the [[Omega-41]] system and traders passing through the [[Omega-5]] system to the [[Cambridge]] system.
+
Primarily involved in piracy of traders in the Omega region and traders passing through the [[Cambridge]] system.
  
===Ship use===
+
===Ships in use===
* All [[Corsairs|Corsair]] ships (Gunboat restricted to Marauder and above).
+
 
 +
* All [[Corsairs|Corsair]] ships.
 
* Limited use of civilian ships.
 
* Limited use of civilian ships.
* Two shared [[Praefect]] will be given access to Scourge's Mate and above.
+
* Shared number of [[Corsair Cruiser|Praefect]] for special cases.
* The Torquemada, a [[Legate]] and the Exorcismo an [[Osiris]] will be given access to Scourge and above.
+
* Shared number of [[Corsair Dreadnought|Legate]] and [[Osiris]] for special cases.
* [[Capital Ships|Cruisers and Battleships]] are limited to those holding appropriate ranks.
+
 
 +
===Weapons in use===
  
===Weapon use===
 
 
* All [[Corsairs|Corsair]] weapons.
 
* All [[Corsairs|Corsair]] weapons.
* Limited use of Allied weapons.
 
 
* All generic weapons ([[cruise disruptors|CD]]/[[countermeasures|CM]]/[[Missiles]]/[[Torpedoes]] etc.)
 
* All generic weapons ([[cruise disruptors|CD]]/[[countermeasures|CM]]/[[Missiles]]/[[Torpedoes]] etc.)
 
* Code weapons.
 
* Code weapons.
 +
* Weapons and ships of the close allies, [[Hogoshas|Hogosha]], [[Gaians|Gaians]], [[Unioneer|Unioneer]] and [[Farmer Alliance|Farmer Alliance]]
 +
 +
==Piracy Targets==
 +
 +
* Independent traders not bringing aid to Crete or other Corsairs stations
 +
* Traders from the hostile list
 +
* All neutral, non faction traders not bringing aid to Crete
 +
* All non faction smugglers not bringing aid to Crete
  
 
==OPG relations ==
 
==OPG relations ==
 +
 
===Allied/friendly===
 
===Allied/friendly===
 +
 
*[[The Brotherhood|The Brotherhood]]
 
*[[The Brotherhood|The Brotherhood]]
 
*[[Corsair Benitez Family]]
 
*[[Corsair Benitez Family]]
*[[Harvesters]]
 
*[[Colonial Remnant]]
 
 
*[[Black Dragon Society]]
 
*[[Black Dragon Society]]
*[[The Order (player faction)|The Order]]
+
*[[Artisan Farmers Alliance]]
*[[Artisans Farmers Alliance]]
+
*[[Gaians]]
*[[Nature's Last Hope]]
+
*Any other [[Hogosha]], [[Gaians|Gaian]], [[Farmers Alliance]], [[Unioneers|Unioneers]] factions
*Any other [[The Order]], [[Hogosha]], [[Gaians|Gaian]], [[Farmers Alliance|FA]] factions
 
  
 
===Neutral===
 
===Neutral===
 +
 
*[[Temporary Autonomous Zoners]]
 
*[[Temporary Autonomous Zoners]]
*All [[Zoners]] not supporting the [[AW]]
+
*[[Zoners]]
 
*[[Bundschuh]]
 
*[[Bundschuh]]
*[[Phantom Empire]]
 
 
*[[Kusari Naval Forces]]
 
*[[Kusari Naval Forces]]
*Everyone else
+
 
 +
===Unfriendly===
 +
 
 +
*Everyone not listed
  
 
===Hostile===
 
===Hostile===
*[[Union of Gold|The Union of Gold]]
 
*[[Republican Express Corporation]]
 
*[[Blur Lotus Syndicate|The Blue Lotus Syndicate]]
 
*[[Rheinland Military]]
 
*[[Liberty Security Force]]
 
*[[Southern Alliance]]
 
*[[Hellfire Legion]]
 
*[[Keepers|The Keepers]]
 
*[[Lane Hackers|The Lane Hackers]]
 
*[[Elite Shadow Society]]
 
*[[Nova PowerGen]]
 
*[[Liberty Rogues]]
 
*Any other [[Outcasts|Outcast]], [[Red Hessians|Hessian]], [[Liberty Rogues|Rogues]], [[Blood Dragons|Dragon]], [[Lane Hackers|Hackers]], [[Mollys]], [[Bounty Hunters Guild|BH]], [[Gas Miners Guild|GMG]] factions
 
  
===Malevolent===
+
*Rheinland Navy
*[[Queen Carina's Royal Fleet|Queen Carinas Own / Privateers]]
+
*Rheinland Corporations
*[[Mandalorian Mercenaries]]
+
*Bretonia Navy
*[[Red Hessian Army]]
+
*Bretonia Corporations
*[[Outcast Guard|The Outcast Guard]]
+
*Blood Dragons
*[[Reapers of Sirius]]
+
*Gas Miners Guild
*[[Asgard Warriors]]
+
*Outcasts
*All [[Zoners]] supporting the [[AW]]
+
*Red Hessians
*Any [[Mercenaries]]/[[Freelancers]]/[[Bounty Hunters Guild|Bountyhunters]] seeking bounties on OPG
+
*LWB
 +
*Mollies
 +
*Lane Hackers
  
 
==Hierarchy==
 
==Hierarchy==
 
===Rank Description===
 
===Rank Description===
 
'''Pirate King'''
 
'''Pirate King'''
The Pirate King is the one and only leader of OPG. A man so disgustingly brutal that he refuses to take orders from anyone. The Pirate King is allowed to fly all shipclasses and does as he pleases.
 
  
'''Overpirate'''
+
The Pirate King is the highest ranking in the Omega Pirates Guild, all others answer to him.
  
The Overpirate is the second in command and right hand man of the Pirate King. If the Pirate King is unable to be in space, the Overpirate takes over the leadership. The only orders he takes are those from the Pirate King. The Overpirate is allowed to fly all shipclasses.
 
  
'''Warscourge'''
+
'''Overpirates'''
 +
 
 +
Overpirates act as Pirate King's most trusted pilots, advisers and associates. They are there to rule with him but stay below him and run everyday Omega Pirates Guild operations.
  
Warscourges are similar to Scourges, the only difference is that they are the most experienced strategists inside OPG. They fought many battles and left most of them unharmed. The Warscourge takes the lead in fights and makes sure everyone does what they do best. Warscourges are allowed to fly all shipclasses. Outside of the battlefield, Warscourges are at the same level of authority as Scourges.
 
  
 
'''Scourge'''
 
'''Scourge'''
  
Scourges are basically the third in command. They follow orders from the Pirate King and the Overpirate. In Battles they also follow orders from the Warscourge. Scourges are capable to give orders to anything below. Scourges make diplomatic decisions and are also in charge of guiding new members. Scourges are allowed to fly all shipclasses.
+
Scourges are selected for their leadership and ruthlessness. They make sure the will of the Omega Pirates Guild is realized. Scourges make diplomatic decisions and are also in charge of guiding new members.  
  
 
'''Scourge’s Mate'''
 
'''Scourge’s Mate'''
  
Scourge’s Mates mostly work together with their Scourge. Both scout for possible new recruits and if they see potential, they’ll guide them through the process of becoming a true OPG-member. Usually the scourge’s mates aren’t in direct contact with the Pirate king or Overpirate. Communication goes via the scourge, who will then inform the higher ups. Scourges Mates are allowed to fly Cruiser class ships and below.
+
Scourge’s Mates mostly work together with their Scourge. Both scout for possible new recruits and if they see potential, they’re to guide them through the process of becoming a true Guild's member. Usually the scourge’s mates aren't in direct contact with the Pirate King or Overpirate. Communication goes via the scourge, who would then inform the higher ups.
  
 
'''Marauder'''
 
'''Marauder'''
  
Marauders are established OPG members who have proven to be loyal. They are mainly the brute manpower needed in all kinds of situations. Marauders answer to both scourges and scourge’s mates. Communication with the higher ups will go via these as well. Marauders are allowed to fly fighters, bombers and gunboats
+
Marauders are established Omega Pirates Guild members who has proven to be loyal and useful. They are mainly the brute manpower the Guild need in all kinds of situations. Marauders answers to both scourges and scourge’s mates. Communication with the higher ups goes via these as well.
  
 
'''Dock Rat'''
 
'''Dock Rat'''
  
Dock Rats are still wet behind the ears and function as OPG’s doormat. They always end up paying for everything and have to clean up after the rest of OPG left the scene. In bar fights they’ll usually function as a defensive shield against flying glass, tables and people. If the rest of OPG runs out of bar stools, they’ll resort to Dock Rats. Beside this they undergo extensive training. If they last long enough, they’ll move up the ladder and become true hombres with grande cojones.
+
Any fresh recruit taking their arms and enlisting to the guild are starting here. Dock Rats are still wet behind the ears when it comes to Guild's fighting skills, piracy skills or smuggling skills. They are taken by Scourges, Scourge's mates or Marauders themselves and trained until they understand the basics of what every Corsair is. This is the most important period for the new recruit, as his first week is usually "do or die" while senior members of the Guild discover what's he made of. Of course, any proud son of a Corsair should have nothing to fear because OPG stands for things every Corsair has in their blood. Rats just need two slaps across the face to wake that blood up.
 
 
''The Omega Pirates Guild has his own fleet of capital ships. None of the OPG-members are allowed to fly their own capital ships under the OPG flag.''
 
  
===Roster===
 
*'''''Pirate King'''''
 
**Gentle (Gentle)
 
*'''''Overpirate'''''
 
**Asno Muleo (Mule)
 
*'''''War Scourge'''''
 
**Arcelia Castillo (SevereTrinity)
 
**José El Nino (Jure)
 
*'''''Scourge'''''
 
**Handro DeReina (Saheto)
 
**Diego Varquero (Frozen)
 
**Tiburcio Vasquez (LA-384)
 
*'''''Scourges Mate'''''
 
**Adamo Locotes (Quozz)
 
**Poison (OPG-Poison)
 
**Corrosion (CorrupteD)
 
**Jose de Tolosa (Jose_de_Tolosa)
 
**Carrion.Crow (RocketMouse)
 
**Karolis (Karolis)
 
**HurricaneX/Wildfire (HurricaneX)
 
*'''''Marauders'''''
 
**Heartseeker (Kyte)
 
**Grimly (Grimly)
 
**Atilla (Chillaudius)
 
**Canzoniere (Canzoniere)
 
**Green Hawk (TGC)
 
**Hellfire (AceOfSpades)
 
**Leon (Bloodriot)
 
**Diego Arindor (Carzor Stelatis)
 
**Lord Raviel (Lordraviel)
 
**Vilkas (...Where did it ran)
 
**Nestor (Nestor)
 
**Diego.del.Torro (Hobgl)
 
**El.Conquistador (Stocker)
 
**HP (Nadis)
 
**Krushak (Dragonlancer)
 
**Leadcrows (Leadcrows)
 
**Rayne
 
**Shaulys (Naiikin)
 
**Moisespt
 
*'''''Dock Rats'''''
 
**Phoenixs (kikoxs)
 
**VeST (MarChjuZ)
 
**Augis (Augis)
 
**Diego De Mendoza (Tsuke-san)
 
**Tosaka (Lunaphase)
 
**Executioner (RipShredder)
 
**Kazaksan (Kazaksan)
 
**RedOwl
 
**FreeFire (Lost)
 
*'''''Temporary Inactive Players'''''
 
**Sandeagle (Big-shark)
 
**Skullsplitter (Ryoken)
 
**Cleardark
 
  
==Recruitment details==
+
===Recruiting process.===
===Recruiting.===
 
* The recruitment of new members is limited to Scourge's Mates, Scourges, War Scourges, Overpirate and Pirate King
 
* If a Dock-Rat or Marauder noticed a potential new member, they are to inform one of the above ranking players
 
* Most of the new Members get contacted in space. There is also ...
 
  
===Rank Process.===
+
We're recruiting in game. Show your courage, skills or if you lack any just let us know you want to be one of us. You must be able to communicate on English as it's official server language, know the rules of the server and some basics about the Corsair lore.
* Any new player who is new to the server, and doesn't have a firm grasp of roleplaying will start off with the Dock Rat [OPG-Rat] rank.
 
* Once a Scourge's Mate witnesses, or receives evidence showing the Dock Rat is able to roleplay an OPG sufficiently, he informs a Scourge, who makes the promotion to Marauder official.
 
* As specified above, Dock Rats may not use gunboats.
 
  
[[Category: Player Factions]]
 
 
[[Category: Factions]]
 
[[Category: Factions]]
 
[[Category: Corsairs]]
 
[[Category: Corsairs]]

Latest revision as of 07:42, 28 January 2014

This is an unofficial player group. For the affiliated NPC faction, see Corsairs.


Omega Pirates Guild
Bull4.jpg
Origin Cadiz
Alignment Unlawful
Profile
Date of founding 798 A.S. A.S.
Date of dissolution NEVER A.S.
Founder(s) Sparta (Gentle)
Current leader(s) Sparta (Gentle)
Base of operations Cadiz Base, Omega-5
Primary role
Piracy of goods and credits for the good of the Corsairs
Secondary role
Defending Corsair interests from hostile forces


The Omega Pirates Guild. The name speaks for itself, the [OPG] are Corsair pirates. They are mostly operating in Omega region, namely Omega 3, 5 and 41. Originating from Cadiz base, the Omega Pirates Guild grew to become one of the prime Corsair factions with it's downfalls and rises. The Omega Pirates Guild funded itself by pirating traders in the Omegas, Sigmas, Bretonia and Rheinland, funding a large fleet of Artifact smugglers with Omega Trading Company, the OTC, and running protection rackets.

In the late 817 A.S. Sparta, the Leader of the Omega Pirates Guild, went missing with rumors stating he's being held in the Liberty by the authorities.

History

The Omega Pirates Guild started as a small band of pirates. Sparta, found the Corsair pirates to be a disorganized rowdy bunch, that achieved very little. They didn't cooperate effectively among themselves, were easily overrun by House authorities, and very little of the spoils reached any Corsairs at Crete.

Sparta was disgusted, and started to recruit pirates and Omega Pirates Guild gained it's first members. Most of the pirates joined eagerly, and a few of the more stubborn pirates were forced into submission. The backbone of the Guild was formed of some of the most ruthless and toughest pirates among the Corsairs. As news spread of the success rates of Omega Pirates Guild raids on Crete, the youth of Crete were standing in lines to join and have their share of the adventure and spoils.

As the number of Omega Pirates Guild's pirates grew, so did their influence. Rather than being focused solely in piracy, Omega Pirates Guild expanded and ships were increasingly deployed in fleet operations. They quickly became the mainstay fleet of the Omegas, holding the lines against the Hessians and Mollies. As the Brotherhood weakened, the Omega Pirates Guild grew in it's place, and took over main Corsair operations. After various power struggles, gathering strength through negotiation or brute force, the Guild now stands as one of the biggest criminal groups in Sirius.

As the Omega Pirates Guild grew in size, Sparta, the Pirate King, picked out one of the outstanding pirates he could trust and made him his right hand man, the Overpirate. Together the Omega Pirates Guild's coffers grew even fatter, funds from traders. Some were caught in space, and 'donated' kindly under threat of violence and others decided it was easier to pay a periodical sum for Omega Pirates Guild's 'protection'.

The OTC, Omega Trade Corporation was formed soon after the Omega Pirates Guild gained a foothold among the Corsairs. Hiring Junkers and Corsairs, a fleet of various ships, trains, pirate transports, pirate trains, and whales was formed, with the sole purpose of providing income for the Omega Pirates Guild through smuggling Artifacts, and bringing back resources that the Corsairs needed.

The Omega Pirates Guild hold a seat in the Corsair Council, sharing governance over the Corsairs together with the Brotherhood, Benitez and other respectful Corsair clans and families and count them as blood brothers. The relationship was so strong that nothing could sway Sparta from his brethrens' side.

Toward the end of their reign, the Omega Pirates Guild set it's eyes on Bretonia. Envying, Cambridge's abundance of food, while the Corsair people starved. Corsair raids into Bretonia increased, spearheaded by the Omega Pirates Guild. The Gallia's invasion into the upper Bretonia helps the Corsairs by drawning and stretching the Armed Force's lines leaving the whole region to be left to fall into Pirate's hands.

Formerly, the Omega Pirates Guild are some of the most feared pirates in Sirius. Brutal and effective tactics made the Omega Pirates Guild feared among traders.

However, as of 817 A.S. the Sparta's madness and departure, and subsequent power vacuum left the Omega Pirates Guild fragmented and incoherent. In late 817, the ranking Omega Pirates Guild warlords officially announced the guild's disbandment, and most of it's members went independent or joined other Corsair subgroups.

But in 821 A.S. Cadiz crowd saw the numbers of familiar ships returning to it's docks with many Omega Pirates gathering again under the OPG flags. The throne was still empty but it's rumored that the Pirate's King is returning to Omegas to strike the cold fear in Corsair's enemies hearts once again.


Faction Details

Faction alignment

  • Corsair IFF
  • Corsair ID

Zone of interest (ZOI)

Primarily involved in piracy of traders in the Omega region and traders passing through the Cambridge system.

Ships in use

  • All Corsair ships.
  • Limited use of civilian ships.
  • Shared number of Praefect for special cases.
  • Shared number of Legate and Osiris for special cases.

Weapons in use

Piracy Targets

  • Independent traders not bringing aid to Crete or other Corsairs stations
  • Traders from the hostile list
  • All neutral, non faction traders not bringing aid to Crete
  • All non faction smugglers not bringing aid to Crete

OPG relations

Allied/friendly

Neutral

Unfriendly

  • Everyone not listed

Hostile

  • Rheinland Navy
  • Rheinland Corporations
  • Bretonia Navy
  • Bretonia Corporations
  • Blood Dragons
  • Gas Miners Guild
  • Outcasts
  • Red Hessians
  • LWB
  • Mollies
  • Lane Hackers

Hierarchy

Rank Description

Pirate King

The Pirate King is the highest ranking in the Omega Pirates Guild, all others answer to him.


Overpirates

Overpirates act as Pirate King's most trusted pilots, advisers and associates. They are there to rule with him but stay below him and run everyday Omega Pirates Guild operations.


Scourge

Scourges are selected for their leadership and ruthlessness. They make sure the will of the Omega Pirates Guild is realized. Scourges make diplomatic decisions and are also in charge of guiding new members.

Scourge’s Mate

Scourge’s Mates mostly work together with their Scourge. Both scout for possible new recruits and if they see potential, they’re to guide them through the process of becoming a true Guild's member. Usually the scourge’s mates aren't in direct contact with the Pirate King or Overpirate. Communication goes via the scourge, who would then inform the higher ups.

Marauder

Marauders are established Omega Pirates Guild members who has proven to be loyal and useful. They are mainly the brute manpower the Guild need in all kinds of situations. Marauders answers to both scourges and scourge’s mates. Communication with the higher ups goes via these as well.

Dock Rat

Any fresh recruit taking their arms and enlisting to the guild are starting here. Dock Rats are still wet behind the ears when it comes to Guild's fighting skills, piracy skills or smuggling skills. They are taken by Scourges, Scourge's mates or Marauders themselves and trained until they understand the basics of what every Corsair is. This is the most important period for the new recruit, as his first week is usually "do or die" while senior members of the Guild discover what's he made of. Of course, any proud son of a Corsair should have nothing to fear because OPG stands for things every Corsair has in their blood. Rats just need two slaps across the face to wake that blood up.


Recruiting process.

We're recruiting in game. Show your courage, skills or if you lack any just let us know you want to be one of us. You must be able to communicate on English as it's official server language, know the rules of the server and some basics about the Corsair lore.