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Difference between revisions of "Liberty Insurgency "Arbiter" Battleship"
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Revision as of 15:42, 27 June 2020
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This page has been retired but kept for historical or other reasons, The information on this page may be incorrect, out of date or just not relevant to this version of Discovery. It should not be taken as canon nor any authority on the current version of Discovery. It is kept simply to show some history of the Discovery Mod:
See also:
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Hellfire Legion "Arbiter" Battleship | |
Ship Class | Battleship |
Built by | Hellfire Legion |
Technical information | |
Guns/Turrets | 0 / 17 |
Opt. weapon class | 10 |
Max. weapon class | 10 |
Other equipment |
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Hull strength | 2,900,000 |
Max. shield class | 10 |
Cargo space | 1,600 units |
Nanobots/Batteries | 2000/2000 |
Max. impulse speed | 90 m/s |
Max. thrust speed | Thruster not available |
Max. cruise speed | 350 m/s |
Power output | 9,000,000 u |
Power recharge | 300,000 u/s |
Additional information | |
Ship price | $470,000,000 |
Package price | $485,082,250 |
The Arbiter is the next step in the evolution of the Spyglass-class Battleship which, according to rumors, originated as an electronic warfare Battleship originally designed by the Liberty Security Force. The latest incarnation is a very large vessel capable of fulfilling many roles, a result that rivals the Navy's venerable Dreadnoughts in flexibility and even surpasses them in adaptability and firepower, owing to a highly-modular design convention based on decades of research taken from the original Spyglass design.
Regardless of the extensive weapon emplacements scattered across the ship's massive hull, the Arbiter stays true to its origins as ship designed for electronic warfare. Armed to the teeth with jamming devices and EMP weaponry and some of the most advanced sensor and networking systems to ever grace the modern battle-field, its main role is to serve as a mobile command post and battle-carrier, able to both house vast amounts of strike-craft in its spacious hangar bays and coordinate them with unsurpassed efficiency. Much like most carriers, its sheer size makes the Arbiter vulnerable in long-range engagements, especially when challenged by Cruisers or Bombers.
Handling
- This ship is too large to use docking bays, it must use mooring points.
Hardpoints
- 3 Battleship Secondary Turrets
- 4 Battleship Primary Turrets
- 10 Battleship Heavy Turrets
- 1 Class 1 H. F. Shield OR Class 1 L. F. Shield OR Battleship Shield
Purchase Includes
Spoiler: |
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Availability
Spoiler: Buying Locations | ||||||||
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