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Difference between revisions of "Rheinland "Oder"-class Gunboat"
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− | But, if you step on a pack of smaller opponents, you can leave that place alive. Small ships will attack you from all directions, so you should | + | But, if you step on a pack of smaller opponents, you can leave that place alive if you dodge well. Small ships will attack you from all directions, so you should Turett Steering like hell. Five cannons (of six in total) will fire in almost any direction. When you start shooting back with Rheinland Secondary Guns, fighters will be surprised. Strong Rheinland missiles will give them more surprises, as it insta-drops shields at all VHF and most bombers and SHF. When you take down bombers from pack, others will go home. This GB is thin, so changing speed rapidly and TS-ing will make their snac miss a lot. Ah, yes... Capital Armor Upgrade Mk VIII will help you with pro bombers, giving you 540.000 hull points total... More CAU - more fun for both sides.}} |
==Hardpoints== | ==Hardpoints== |
Revision as of 00:29, 9 March 2012
Article possibly outdated (
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 09.03.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.85
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 09.03.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Rheinland Gunboat | |
Ship Class | Gunboat |
Built by | ![]() |
Technical information | |
Guns/Turrets | 1 / 6 |
Opt. weapon class | 8 |
Max. weapon class | 8 |
Other equipment | |
Hull strength | 135,000 |
Max. shield class | 8 |
Cargo space | 440 units |
Nanobots/Batteries | 400/400 |
Max. impulse speed | 80 m/s |
Max. thrust speed | 150 m/s |
Max. cruise speed | 350 m/s |
Power output | 600,000 u |
Power recharge | 60,000 u/s |
Additional information | |
Ship price | $38,500,000 |
Package price | $44,014,750 |
This ship is used largely as a tactical support unit, however due to its speed it can also be used as a deep incursion craft for contact teams or recon.
Handling
- This ship is too large to use docking bays, it must use mooring points.
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Review
Heavy and imposing, it is similar to its Bretonian counterpart. Its design is however also similar to its Liberty counterpart. Hard to hit from the front and back. Strong weaponries and smart turret hardpoint positioning. Error creating thumbnail: Unable to save thumbnail to destination Review by Omni-Cannon |
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Review
This gunboat is a flying fortress. This gunboat is a sitting duck, too. It depends on you. Move through a battle, provide anti-fighter cover for your comrades and evade heavy fire from capitals. But, doing it is just for people with good nerves. It is so heavy, that pirate transport can outmaneuver it. It strafes 15m/s. Forward gun is very powerful (good damage and refire rate), but very hard to use as it rotates slow and covers small front angle.
Error creating thumbnail: Unable to save thumbnail to destination Review by Pepe |
Hardpoints
- 1 Gunboat Forward Gun (Class 9)
- 6 Gunboat Turrets
Purchase Includes
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Availability
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