This wiki is closed in favour of the new wiki. Information shown is likely to be very out of date. |
Difference between revisions of "AP-430 "Thresher" Core Destroyer"
Line 44: | Line 44: | ||
6. low amount of regens | 6. low amount of regens | ||
− | 7. just 2/6 | + | 7. just 2/6 turret mounts |
Line 62: | Line 62: | ||
− | When you master dodging/shooting with Thresher, change your setup. Try 2cerb/6BHG- | + | When you master dodging/shooting with Thresher, change your setup. Try 2cerb/6BHG-turrets, use chainfire and have the best fun light cruiser can offer. |
}} | }} |
Revision as of 09:25, 9 April 2012
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 09.04.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
AP-43000 "Thresher" Bounty Hunter Destroyer | |
Error creating thumbnail: Unable to save thumbnail to destination | |
Ship Class | Cruiser |
Built by | Bounty Hunters Guild |
Technical information | |
Guns/Turrets | 0 / 8 |
Opt. weapon class | 9 |
Max. weapon class | 9 |
Other equipment | |
Hull strength | 260,000 |
Max. shield class | 9 |
Cargo space | 700 units |
Nanobots/Batteries | 650/650 |
Max. impulse speed | 80 m/s |
Max. thrust speed | 140 m/s |
Max. cruise speed | 350 m/s |
Power output | 1,400,000 u |
Power recharge | 95,000 u/s |
Additional information | |
Ship price | $155,000,000 |
Package price | $160,082,250 |
When the Bounty Hunters Guild started to operate in Nomad space, they encountered unexpected hardships - even the most advanced Hammerheads were unable to survive in hostile environment. Because of the enormous potential profits, the Bounty Hunters invested into developing a new Destroyer-class ship that was later constructed in Liberty military shipyards. With their new destroyers, the Bounty Hunters felt much more confident among their Nomad, Corsair and Order enemies, being able to hunt Nomads and even fulfill bounty contracts against the Corsairs in the most remote parts of known space.
Handling
Review without version number |
---|
Review
Before buying a Thresher (or any other BHG capital ship), you should ask your self one question: what will you use it for? Where you'd like to fly it? You should read Bounty Hunters Guild Core ID at this point.
1. agile 2. small 3. hard to hit (sharp and slim like Duchess of Cambridge, God bless her!) 4. low power core 5. weak armor 6. low amount of regens 7. just 2/6 turret mounts
Error creating thumbnail: Unable to save thumbnail to destination Review by Pepe |
Hardpoints
Purchase Includes
Spoiler: |
---|
|
Availability
Spoiler: Buying Locations | ||||||||
---|---|---|---|---|---|---|---|---|
|