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The Core ID
From Discovery Wiki
(Redirected from Bounty Hunters Guild Core ID)
Jump to navigationJump to searchThe Core is a Private Military Company operating within Edgeworlds and some Borderworlds. They're relentless and willing to do whatever it takes in order to crush their enemies and obtain alien technology within the Edge Worlds and Border Worlds. Any who oppose The Core, namely factions such as The Order and the Corsairs, are exterminated without mercy.
Pilot carrying this lawful ID is a member of The Core, who:
- - Can attack lawfuls, unlawfuls and quasi-lawfuls in self-defence, to protect an allied or neutral ship, or in defence of allied or neutral bases.
- - Can attack lawfuls, unlawfuls, quasi-lawfuls and ships which belong to a house or organisation considered hostile by the The Core within their zone of influence.
- - Can demand contraband and levy fines within systems containing a Core base and the Omicrons.
- - Can attack Wild, Nomad, Order, Gammu AI ships, and any ships carrying Nomad Remains, Kemwer Munitions, Alien Artifacts, Azurite Gas or equipped with Nomad, Order or AI equipment anywhere.
- - Cannot bring Cruisers or Battleships outside of their Zone of Influence.
- - Cannot use transports with more than 4,300 cargo.
Zone of Influence: Omegas, Omicrons, Sigma-17, Sigma-19, Sigma-15, Sigma-21
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships
Availability
Spoiler: Buying Locations |
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Price: $100,000 |