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Difference between revisions of "AP-430 "Thresher" Core Destroyer"

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{{Version|4.86Betas}}
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{{Version|4.86}}
 
{{Ship Infobox
 
{{Ship Infobox
 
| name = AP-43000 "Thresher" Bounty Hunter Destroyer
 
| name = AP-43000 "Thresher" Bounty Hunter Destroyer
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| cargo = 700
 
| cargo = 700
 
| maxregens = 650
 
| maxregens = 650
| optwepclass = 7
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| optwepclass = 6
 
| maxwepclass = 7
 
| maxwepclass = 7
 
| maxshieldclass = 9
 
| maxshieldclass = 9
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| hullcost = 155000000
 
| hullcost = 155000000
 
| fullcost = 160082250
 
| fullcost = 160082250
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| maxturn = 22.92
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| techmix = Bounty Hunters - Ships
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| specialslot = 1
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| nickname = dsy_ccrv
 
}}
 
}}
 
When the Bounty Hunters Guild started to operate in [[Nomad Worlds|Nomad space]], they encountered unexpected hardships - even the most advanced [[Hammerhead]]s were unable to survive in hostile environment. Because of the enormous potential profits, the Bounty Hunters invested into developing a new Destroyer-class ship that was later constructed in [[Liberty]] military shipyards. With their new destroyers, the Bounty Hunters felt much more confident among their Nomad, [[Corsairs|Corsair]] and [[The Order|Order]] enemies, being able to hunt Nomads and even fulfill bounty contracts against the Corsairs in the most remote parts of known space.
 
When the Bounty Hunters Guild started to operate in [[Nomad Worlds|Nomad space]], they encountered unexpected hardships - even the most advanced [[Hammerhead]]s were unable to survive in hostile environment. Because of the enormous potential profits, the Bounty Hunters invested into developing a new Destroyer-class ship that was later constructed in [[Liberty]] military shipyards. With their new destroyers, the Bounty Hunters felt much more confident among their Nomad, [[Corsairs|Corsair]] and [[The Order|Order]] enemies, being able to hunt Nomads and even fulfill bounty contracts against the Corsairs in the most remote parts of known space.
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==Hardpoints==
 
==Hardpoints==
*2 [[Class 7 Turrets|Cruiser Heavy Turrets]]
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{{Hardpoints|DD|2|6}}
*6 [[Class 6 Turrets|Cruiser Turrets]]
 
 
==Purchase Includes==
 
==Purchase Includes==
 
{{Spoiler|
 
{{Spoiler|

Revision as of 01:46, 27 July 2012

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Article possibly outdated (
v4.86
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This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 27.07.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
AP-43000 "Thresher" Bounty Hunter Destroyer
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Ship Class Cruiser
Built by Bounty Hunters Guild
Tech Column Bounty Hunters - Ships
Technical information
Guns/Turrets 0 / 8
Opt. weapon class 6
Max. weapon class 7
Other equipment
Hull strength 260,000
Max. shield class 9
Cargo space 700 units
Nanobots/Batteries 650/650
Max. impulse speed 80 m/s
Max. turn speed 22.92 deg/s
Max. thrust speed 140 m/s
Max. cruise speed 350 m/s
Power output 1,400,000 u
Power recharge 95,000 u/s
Hyperspatial Modules 1 Hyperspatial Module
Additional information
Ship price $155,000,000
Package price $160,082,250

When the Bounty Hunters Guild started to operate in Nomad space, they encountered unexpected hardships - even the most advanced Hammerheads were unable to survive in hostile environment. Because of the enormous potential profits, the Bounty Hunters invested into developing a new Destroyer-class ship that was later constructed in Liberty military shipyards. With their new destroyers, the Bounty Hunters felt much more confident among their Nomad, Corsair and Order enemies, being able to hunt Nomads and even fulfill bounty contracts against the Corsairs in the most remote parts of known space.

Handling

  • This ship is too large to use docking bays, it must use mooring points.


Hardpoints

Purchase Includes

Availability