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Difference between revisions of "Series HF-G "Inquisitor" Liberty Insurgency Gunboat"
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==Handling== | ==Handling== | ||
* This ship is too large to use docking bays, it must use mooring points. | * This ship is too large to use docking bays, it must use mooring points. | ||
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+ | {{Review|[[Albert.Wesker]]|Oh where do I start with this thing. | ||
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+ | This is my favorite gunboat in the mod and im surprised so many people don't use the thing. | ||
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+ | This ship is literally capable of fulfilling all of the gunboat roles in disco. Having the armor of a Churchill, it can tank every other gunboat in the game. It has 7 gunboat turrets all of which can fire forwards, and I believe it can fire 4 to each side 3 back, 4 up and maybe 3 down. However its arcs are irrelevant in duels due to its very fast turn rate. Being able to turn as fast as the defiant, not being too large, and being the 2nd most tanky GB in the game. This ship is a nightmare for any defiant pilot and plays a great support role as well. | ||
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+ | Recommended loadout: | ||
+ | full HF prims is all you need. |4.88.1}} | ||
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==Hardpoints== | ==Hardpoints== | ||
*7 [[Class 5 Turrets|Gunboat Turrets]] | *7 [[Class 5 Turrets|Gunboat Turrets]] |
Revision as of 19:36, 20 August 2015
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 20.08.2015 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Series HF-G "Inquisitor" Hellfire Legion Gunboat | |
Ship Class | Gunboat |
Built by | Hellfire Legion |
Technical information | |
Guns/Turrets | 0 / 7 |
Opt. weapon class | 5 |
Max. weapon class | 5 |
Other equipment | |
Hull strength | 150,000 |
Max. shield class | 8 |
Cargo space | 420 units |
Nanobots/Batteries | 400/400 |
Max. impulse speed | 80 m/s |
Max. thrust speed | 140 m/s |
Max. cruise speed | 350 m/s |
Power output | 600,000 u |
Power recharge | 60,000 u/s |
Additional information | |
Ship price | $32,000,000 |
Package price | $35,000,500 |
Fresh off the assembly lines, the Inquisitor-class Gunboat is a patchwork yet solid ship possessing exceptional durability. Designed with versatility and ease of maintenance in mind, the mass-produced Inquisitor can be repaired easily from salvaged Libertonian ships as well as proper Hellfire Legion parts. Sporting seven turrets, it is well armed against capital class vessels as well as smaller strike-craft and can even double as a troop transport or even a boarding craft due to its distinctive ramming blade and the breaching module located at the ship's bow.
Handling
- This ship is too large to use docking bays, it must use mooring points.
Oh where do I start with this thing.
This is my favorite gunboat in the mod and im surprised so many people don't use the thing.
This ship is literally capable of fulfilling all of the gunboat roles in disco. Having the armor of a Churchill, it can tank every other gunboat in the game. It has 7 gunboat turrets all of which can fire forwards, and I believe it can fire 4 to each side 3 back, 4 up and maybe 3 down. However its arcs are irrelevant in duels due to its very fast turn rate. Being able to turn as fast as the defiant, not being too large, and being the 2nd most tanky GB in the game. This ship is a nightmare for any defiant pilot and plays a great support role as well.
Recommended loadout:
full HF prims is all you need.Hardpoints
Purchase Includes
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Availability
Spoiler: Buying Locations | ||||||||
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