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"Redemption" Council Battleship
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Ship Class
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Battleship
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Built by
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The Council
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Technical information
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Guns/Turrets
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0 / 20
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Opt. weapon class
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10
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Max. weapon class
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10
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Other equipment
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Hull strength
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2,500,000
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Max. shield class
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10
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Cargo space
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1,800 units
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Nanobots/Batteries
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1950/1950
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Max. impulse speed
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90 m/s
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Max. thrust speed
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Thruster not available
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Max. cruise speed
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350 m/s
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Power output
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9,000,000 u
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Power recharge
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300,000 u/s
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Additional information
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Ship price
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$505,000,000
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Package price
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$520,082,250
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Battleships of the Valor class that the Council had gained to aid its cause come from different origins. Some are the earliest modifications of its class that were already decommissioned and brought to scrapyards when the Council marines boarded and captured them. Some are newer and much more powerful vessels that either had their crew defect from the Royal Navy to join the Council, or were disabled during the battles for the Champagne system and later repaired and re-pressurized in the docks of Chalons-en-Champagne and Reims. Nowadays, the battleships never leave the Champagne system, forming nearly impenetrable defense barrier for Marne that has become the home planet of the Council.
Handling
- This ship is too large to use docking bays, it must use mooring points.
Hardpoints
Review (4.88)
The Redemption is pretty much the Guillotine to the Valor. It sacrifices a tad bit of armor and a forward gun for an increased turn rate, and an additional two Heavy slots. This allows it to fire 4 Cerberus cannons up, 2 down, 4 forward, 2 back, and its real perk is being able to shoot 5 Cerberus cannons sideways, should you choose them to fill your primary slots. With it being so thin and being able to turn very fast for heavy battleship, I would consider it the best Heavy Battleship to bring to group fight, keeping your side to the enemy and turning clockwise allows you to unleash deadly firepower while being near impossible to hit, this same technique allows it to kill the valor with ease. It can also fill the role of the valor in duels, though not completely, it still can strafe with the same efficiency, it has the same core, only lacking the forward gun that makes the valor so deadly in duels. In addition with its faster firing secondaries, and being able to hold 3 flaks while having a sufficient number of secondaries, its no wonder the council has held out for so long.
I recommend on this ship:
6 Cerberus cannons
4 Council battleship primary cannons (makes up for the valor's forward gun in duels)
3 flaks
Fill the rest with Gallic Solaris turrets or Council secondaries, I prefer Gallic Solaris for maximum defense against snubs.
This ship is probably the best choice for dueling Valors, and can be used efficiently with turret steering in group fights.
So if you like democracy, if you like being able to beat that guy in Connecticut killing everyone on his valor, this ship is for you!
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Review by
Albert.Wesker
Purchase Includes
Availability
Spoiler: Buying Locations
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