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AP-430 "Thresher" Core Destroyer
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)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 27.07.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
AP-43000 "Thresher" Bounty Hunter Destroyer | |
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Ship Class | Cruiser |
Built by | Bounty Hunters Guild |
Tech Column | Bounty Hunters - Ships |
Technical information | |
Guns/Turrets | 0 / 8 |
Opt. weapon class | 6 |
Max. weapon class | 7 |
Other equipment | |
Hull strength | 260,000 |
Max. shield class | 9 |
Cargo space | 700 units |
Nanobots/Batteries | 650/650 |
Max. impulse speed | 80 m/s |
Max. turn speed | 22.92 deg/s |
Max. thrust speed | 140 m/s |
Max. cruise speed | 350 m/s |
Power output | 1,400,000 u |
Power recharge | 95,000 u/s |
Hyperspatial Modules | 1 Hyperspatial Module |
Additional information | |
Ship price | $155,000,000 |
Package price | $160,082,250 |
When the Bounty Hunters Guild started to operate in Nomad space, they encountered unexpected hardships - even the most advanced Hammerheads were unable to survive in hostile environment. Because of the enormous potential profits, the Bounty Hunters invested into developing a new Destroyer-class ship that was later constructed in Liberty military shipyards. With their new destroyers, the Bounty Hunters felt much more confident among their Nomad, Corsair and Order enemies, being able to hunt Nomads and even fulfill bounty contracts against the Corsairs in the most remote parts of known space.
Handling
- This ship is too large to use docking bays, it must use mooring points.
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Review
The thresher fits into the tradition of bounty hunter ships being smaller, faster, and more fish-shaped than other ships of their class. While, unlike the bottlenose, the thresher is definitely neither the smallest nor fastest of its class, it still manages to be effective for its size. It's still reasonably maneuverable for a capital ship, and has a good amount of firepower. All of the turrets can fire forwards and backwards, giving this ship the ability to effectively defend itself. Even with standard BHG Cruiser Turrets I was able to kill a swarm of fighters and bombers single-handedly, due to the close hardpoint placement, making them more accurate. However, you would be mostly unable to shoot bombers and fighters off of other people using those turrets, so you may want to invest in solaris cruiser turrets if other players are undefended against smaller ships. Error creating thumbnail: Unable to save thumbnail to destination Review by TLI-Inferno |
Hardpoints
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