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Omicron Supply Industries

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Template:TOC Faction Infobox

File:OSI-Header-Large.png

Omicron Supply Industries

Name: Omicron Supply Industries

NPC Faction: Zoner IFF, Zoner Guard IFF

ID: Zoner ID, Zoner Guard ID

Faction tag: OSI-

Call Sign Templates


Fighter
  • OSI-<first name>.<last name>
  • e.g. OSI-Spartacus.Weepiglet
Bombers
  • OSI-<first intial>.<last name>
  • e.g. OSI-S.Weepiglet
Transports
  • OSI-<Ship Name>
  • e.g. OSI-Tydirium



Ships & Equipment


Equipment
  • Zoner, Civilian, GMG, and Codenames may be used freely. Other equipment must be approved by the Board of Directors or a CEO.
Ships
  • Zoner, Border Worlds, and Civilian ships can be used freely. Other equipment must be approved by the Board of Directors or a CEO.



Company Information

Introduction

Omicron Supply Industries is a Zoner based corporation whose main business is trade. OSI maintains a security division and also has a snubcraft/weapons production facility in the form of their barge, the Cornucopia. In role play, OSI leadership seek to increase profits. They see Zoner neutrality as a means to this end. Other OSI members fill the roles of transport captains or security pilots. Below is the role play history of the faction. It is updated as major events happen.


History

Samuel Nichols was born on Freeport 2. His father and mother were part of the Zoner movement that left house space over 60 years ago. To make money for his family, his father Jacob ran supplies to other Freeports and did the odd escorting job. After Freeport 9 was built Jacob moved his family there to assist in making sure the folks out there survived.

Samuel was brought up in and around transports and fighters. His father would take him along on the safer shorter runs to teach him the family business. Samuel watched as his father would broker business deals on stations to get the best price for his cargo, and negotiate with the pirates that tried to take them. He learned quickly that a few well placed words can be the equal of a few well placed blaster shots. Once he turned eighteen, Samuel was given charge of his fathers old armored transport. He and his father worked the supply lanes together for several years before his father retired.

After half a decade of making independent runs to and from Freeport 9 and 11. He saw how the unorganized supply lines to and from these deep stations was causing trouble. Certain high dollar items were brought in till the price plummeted and much needed items that were not a large profit went sorely lacking. It was at this time he first came up with the idea for OSI. He started talking to the other traders, organizing convoys and hiring escorts on a percentage of the profits instead of flat fees. By examining which supplies were most needed and balancing it with the higher profit runs, he make a rotating schedule for some of the local traders that not only kept the Freeports in what they needed but made a tidy profit for all.

Samuel also did a study on which ships fared the best in this arduous environment. While the larger ships had the chance to make a larger profit, he found that they were pirated more and had a larger difficulty handling the nasty asteroid and debris fields. Deciding that getting through to make the profit was better than potential profit he decided on a set of ships with the Border Worlds Transport as his top choice. Its survivability and maneuverability got his cargoes to station.

After most of decade of working together with other independent traders, Samuel finally decided to form Omicron Supply Industries. He had the capital to purchase ships and equipment and the clout to broker good deals all around Sirius. Filing the charter, he started hiring. Several transport pilots came over quickly and the profits flowed. With the increase of the Nomad threat, escorts were added. OSI now keeps the standard of living at these deep stations higher than it has ever been before. Samuel looks to the future in this ever changing universe and will mold OSI to fit. Ever looking for new opportunities you can guarantee OSI will be supplying the deep space stations for a long time to come.

A few weeks prior to Samuel Nichols death, in late 817 AS, OSI relocated it's offices to Freeport 10 in Tau 37 and started up a small wing of mining-vessels, to exploit the various clouds around the station.

Shortly into 818 AS newly appointed CEO Victor Cross decided to sell off the companies mining assets as its mining operation had largely failed. He however decided to retain the profitable contract that allowed OSI transports to haul ore for the IMG and supply the IMG with basic goods. The Cornucopia, having only recently been finished was directed to the Yukon system. The Cornucopia's new mission would be the production of fighter and bomber craft to be sold to the Freeports.

In early 818 AS Freeport 10 was attacked by an artificial intelligence controlled by a traitorous ex-Zoner. The stations in operable state after the attack forced OSI to relocate its headquarters to the Cornucopia for a short time. OSI was already in the process of having a large office on Freeport 14 set up, so when this office was completed it became OSI's new home, while the Cornucopia's modifications continued.

In late 818 AS, after several issues that OSI had no control over threatened the future of the company, a decision was made to part ways with the Zoner Alliance. Now free to pursue their own interests OSI looks to expand their services and influence separate from the other Zoner organizations.


Company Positions

Recruit Escort Pilot
  • Time as a Recruit will be a probationary period. This will give them time to see if the Zoner way of life is right for them. Recruits have access to the Switchblade heavy fighter and earn 10% of a cargo runs profit. Promotion requirement is five escort missions and review by the Board.
Escort Pilot
  • Escorts have access to our full line of available fighters and earn 15% of a trade runs profit. Promotion is possible after 25 escort missions and review by the Board.
Senior Escort Pilot
  • Senior Escorts are considered the best of the best when it comes to getting you there safely. This earns them access to our available bombers and 20% of trade run profits.









Transport Crewmen
  • Time as a Crewman will be a probationary period. This will give us, and them, time to see if OSI is right for them. During this time they will have access to any of our approved transport vessels, up to the Border Worlds Transport. Promotion is possible after completion of 8 contract deliveries and reports. They will also be reviewed by the Board of Directors. Upon promotion you will receive a ten million credit bonus.
Transport Pilot
  • The backbone of the transport fleet. Pilots have access to all approved ships up to the Border Worlds Transport. Promotion is possible after completion of 25 contract deliveries and review by the Board.
Transport Captain
  • Captains have access to our full line of available transports. These include the ZBT-100Z "Zoner Whale", Stork, Titanic, Prison Liner, and the Kujira.











Director
  • Head of one of the companies divisions or an advisor selected by a CEO.
Cheif Executive Officer (CEO)
  • The leader of the company, responsible for the company's general direction.





Company Structure

Board of Directors
  • Composed of all Directors and the CEO(s). The leadership of the company, any member can represent the company publically.
Trade Division
  • The heart of the company. Composed of the transport crews and captains, along with the mechanics and technicians that support them.
Security Division
  • The protectors of the company. Composed of all security personnel, both pilots and ground personnel.









Recruitment

Please transmit any application on this channel




Human Resource Records

Please contact Omicron Supply Industries for this information.

Transport Fleet and Security Vessels

Ship classes and types currently in service:

Transports:

Transport small.png
CT-49X "Gull"
Civilian Transport
Transport large.png
CT-39X "Albatross"
Civilian Transport
Dsy trainx2.png
CT-53 "Heron"
Civilian Train
Prison liner.png
"Prison Liner"
Liner
Bwtrain.png
Series " DL"
Border Worlds Transport
Kujira-s.png
T-482"Kujira"
GMG Transport
Hvytanker.png
"Titanic"
Civilian Heavy Tanker
Dsy trainx4.png
CT-73 "Stork"
Civilian Train
Zonerwhale.png
"ZBT-100Z 2"
Zoner Borderworld Transport

Fighters:

Bw elite.png
Series QX "Switchblade"
Border Worlds Heavy Fighter
Moldycrow.png
"Moldy Crow"
Civilian Heavy Fighter
Hw t h int.png
T-493-HF "Karasu"
GMG Heavy Fighter
Hw p2 hf.png
CTE-HF "Kingfisher"
Civilian Heavy Fighter
Craider.png
BYC "Marauder "
Civilian Heavy Fighter
Cv vheavy fighter.png
CTE-6000 "Eagle"
Civilian Very Heavy Fighter
Virage.png
SV-17 "Virage"
Civilian Very Heavy Fighter
Ravenstalon.png
IR-7 "Raven's Talon"
Civilian Very Heavy Fighter
Bw vheavy fighter.png
Series Z "Sabre"
Border Worlds Very Heavy Fighter
Stinger.png
"Wasupu"
Border Worlds VH Fighter

Bombers:

Civbomb.png
CTE-19000 "Roc"
Civilian Bomber
Hw t bomber.png
T-493-B "Kaichou"
GMG Bomber
Waran.png
WAR-4b "Waran"
Civilian Bomber
Falcata.png
Series ZX "Falcata"
Border Worlds Bomber

Gunboats:

Z gunship.png
"Conference"
Zoner Gunboat

Misc:

Yacht.png
"Democritus"
Luxury Yacht

Zone Of Interest

ZoI
  • Primary Headquarters:
  • Freeport 14
  • Present in the following areas:
  • Liberty, Rheinland, Bretonia, Kusari, Sigmas, Taus, Omegas, Omicrons










Diplomacy

Faction Relationship
Temporary Autonomous Zoners
Allied
Virulian Enclave
Allied
Gas Miners Guild
Friendly
The Order
Friendly
Independent Miners Guild (Player Faction)
Friendly
Omicroners
Friendly
All unlisted factions
Neutral
Gallic Royalists
Unfriendly
Gallic Royal Navy
At War
Nomads (Keepers)
At War
The Wild (Das Wilde)
At War


Special Agreements

GMG Logo.png
Gas Miners Guild
Technology Exchange

Code of Conduct

  • You must follow the server rules. Minor sanctions offense and you will be given a warning. Two minor offenses and you will be kicked out. A major sanction offense and you will be kicked out immediately.
  • If you have been sanctioned before, you need to inform us.
  • PvP Skills are not a necessity, RP skills are. If you do not RP very well, but show a drive to learn, we will accept you and show you the ropes of RP.
  • Treat other players as you would want yourself treated
  • No out-of-role play messages in system chat, including those marked with '//'. Avoid using OORP chat in Local, unless an urgent situation needs to be mentioned (example, incoming disconnect, disengagement, etc). In PMs, use '//' to mark out-of-character chat.
  • Absolutely no cap ships will be part of this faction. We are a trading company.
  • Members are encouraged to make separate characters for fighters/bombers, and transports.

Links

OSI Official Faction Status Post

OSI Feedback Thread

OSI Recruitment Thread

OSI Message Dump

OSI General Information Channels