Difference between revisions of "Hazardous Areas"

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=Description=
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Areas throughout [[Sirius]] that are hard or dangerous to travel through are classified as ''hazardous''. They vary from industrial waste clouds to fields of radiation to man-made minefields. Many of these areas contain [[Jump Hole|Jump Holes]] or Wrecks of unfortunate disabled ships.
  
Areas throughout the [[Sirius sector|Sirius]] that are hard or dangerous to travel. They vary from industrial waste clouds to radiation belts caused by a dying star. Many of these areas contain [[Jump Hole|jump holes]] or [[Wreck|wrecks]] of unfortunate ships.
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==Clouds/Nebulae==
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These occur both naturally as well as as a direct result of human actions, like the dumping of industrial waste directly into space. While they are not physically dangerous, they dampen sensor equipment, dramatically reducing detection and cargo scanning range. Many pirates and dissidents successfully use such clouds to hide their staging areas or to escape pursuers.
  
==Clouds==
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A good example of a thick cloud is the Giftnebel in [[Dresden]], created from vast quantities of poisonous gases and waste emitted by the refineries in the system.
  
These types of clouds can be caused by human actions, like industrial waste floating and gathering around gravitational points in space, or natural phenomenom. While they are not dangerous in themselves they hamper sensor equipment and making their range detection lowered dramatically. This is useful for those trying to lose a pursuer or staging a sneak attack. Also cargo scanning range is reduced significantly. A typical example of smog cloud caused by industrial activity is [[Giftnebel]] in [[Dresden]].
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==Asteroid Fields==
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[[Image:Silverton.jpg|right|thumb|150px|Silverton asteroid field in [[Colorado]]]]
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A dense field of rocks in space. While most modern shields installed on ships are strong enough to protect against individual collisions, bigger ships are unable to navigate through them due to their size. A lot of common fields in the house systems are known to be mined out of their mineral supplies completely, however some asteroid belts are known to contain mineable rocks. It is not uncommon for asteroid fields to be encased in dense clouds of gas or space dust, thus further hindering visibility and sensor range. Many fields are also home to numerous outlaws and partisans, who stage their attacks from the very rocks floating in the field itself, carved to house their men and equipment.
  
==Asteroid Field==
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A very typical dense asteroid field can be found in [[Magellan]], and is rumoured to hide the legendary [[Mactan Base]] of the [[Lane Hackers]].
 
 
A dense field of rocks in space. While not deadly thanks to [[Shields|shields]] most ships carry, they can make navigating through one slow or even impossible for the biggest and most cumbersome ships. A beautiful and dense asteroid field can be found in [[Magellan System|Magellan system]], which is rumored to hide a legendary [[Mactan Base|Mactan base]] of the [[Lane Hackers|Lane Hackers]]
 
  
 
==Radioactive Clouds and Radiation Belts==
 
==Radioactive Clouds and Radiation Belts==
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[[Image:Radiationsymbol.jpg|left|thumb|HUD radiation indicator]]
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Radioactivity is especially dangerous to lightly armoured ships, due to it's impact on the electronics and other devices onboard. Enough radiation exposure can disable the ships reactor systems, and effectively destroy the vessel. Ships operating in systems with high radiation emissions incur considerable costs for ship maintenance and repairs. Standard issue [[Nanobots]] can typically clean up the ships' systems from the harmful radioactive particles and restore the ship's damaged components temporarily, should the pilot be too far away from a friendly base to land for repairs.
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[[Image:Hazardbuoys.jpg|right|thumb|180px|A line of blinking hazard buoys in a scrap field in [[New London]]]]
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Radioactive pockets can frequently be found within nebulas and clouds, as well as asteroid fields. They are generally marked with ''hazard buoys'' by local inhabitants, to warn passers by of the danger. Beware however, as some pockets are still unmarked and can be potentially deadly to ships straying into them!
  
Radioactive radiation is especially dangerous to ships since it eats the hull and components. This makes ship repair costs very high in some systems no to mention the risk it poses to unwary and foolish pilots who have not taken enough [[Nanobots]] with them to survive the trip. Radio active clouds are usually found inside visibility restricting clouds, but not necessarily every cloud is radioactive. The other type of radiation sources in Sirius are dying stars. A prime example of a dying star is in [[Omega-11|Omega-11 system]]. In this type of radiation field a damage to hull is directly proportional to the distance of a star, so travelers are advised to steer clear of such radioactive stars.
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Some stars in Sirius emit such vasts amounts of radiation, that the entire system - as well as all passers by - is affected by the strong emissions. A prime example of such a system was [[Omega-11]], which contains a star in it's final stages of life. Radiation amounts affecting a ship in such a system are directly proportional to the ships distance to the star, thus all travelers are advised to fly across the edges of the system, ideally protecting yourself inside dense asteroid fields.
  
==Volatile Gas Clouds==
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==Volatile Gas Pockets==
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Relatively small gas pockets made of oxygen, which react violently when in contact with the heavily charged ion drives of each ship. This explosion can heavily damage shields, or even destroy a ship, if it is caught in a larger chain reaction of explosions of such gases. Frequently found in the most gaseous systems of the [[Crow Nebula]].
  
Contain flammable gas. Traveling through one is harmless until you get ambushed by your enemies and a wild firefight ensues. Energy bursts out of your weapons ignite concentrated gas pockets creating explosions that can prove to be fatal. One scenic and potentially deadly gas cloud is located at [[Sigma-13|Sigma-13 system]]
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One of the systems known to contain gas pockets is [[Sigma-13]].
  
 
==Mine Fields==
 
==Mine Fields==
Denying a use of a route or access to an area in space is as old as warfare. During the many wars in Sirius some areas are mined. Also many outlawed factions want to keep the nosy people out of their strategically important areas. It is whispered in bars of [[Planet Manhattan|Manhattan]] that an [[Outcasts|Outcasts']] [[Cali Base]], one of biggest arteries of [[Cardamine]] trafficking to the colonies, in [[Tau-23]] is behind a mine field. Regardless of the accuracy of such a rumor the fact remains: Cruising through mine field has been the last thing many people ever did.  
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Limiting enemy movements is a tactic that has been used by humanity for centuries. Many conflicts in Sirius produced large mine fields in order to deny easy access to certain areas and improve defense. There are many rumours on [[Planet Manhattan|Manhattan]] about the [[Outcasts|Outcast]] [[Cali Base]] (one of biggest arteries of [[Cardamine]] trafficking to the colonies) being hidden behind a [[BMM]] mine field in [[Tau-23]]. Mines can vary in yield, from only a small impact on shields to instant destruction of the ship in question.
  
 
[[Category: Natural Phenomenon]]
 
[[Category: Natural Phenomenon]]
[[Category: Unnatural Phenomenon]]
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[[Category: Technology]]

Latest revision as of 20:17, 30 August 2018

Areas throughout Sirius that are hard or dangerous to travel through are classified as hazardous. They vary from industrial waste clouds to fields of radiation to man-made minefields. Many of these areas contain Jump Holes or Wrecks of unfortunate disabled ships.

Clouds/Nebulae

These occur both naturally as well as as a direct result of human actions, like the dumping of industrial waste directly into space. While they are not physically dangerous, they dampen sensor equipment, dramatically reducing detection and cargo scanning range. Many pirates and dissidents successfully use such clouds to hide their staging areas or to escape pursuers.

A good example of a thick cloud is the Giftnebel in Dresden, created from vast quantities of poisonous gases and waste emitted by the refineries in the system.

Asteroid Fields

Silverton asteroid field in Colorado

A dense field of rocks in space. While most modern shields installed on ships are strong enough to protect against individual collisions, bigger ships are unable to navigate through them due to their size. A lot of common fields in the house systems are known to be mined out of their mineral supplies completely, however some asteroid belts are known to contain mineable rocks. It is not uncommon for asteroid fields to be encased in dense clouds of gas or space dust, thus further hindering visibility and sensor range. Many fields are also home to numerous outlaws and partisans, who stage their attacks from the very rocks floating in the field itself, carved to house their men and equipment.

A very typical dense asteroid field can be found in Magellan, and is rumoured to hide the legendary Mactan Base of the Lane Hackers.

Radioactive Clouds and Radiation Belts

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HUD radiation indicator

Radioactivity is especially dangerous to lightly armoured ships, due to it's impact on the electronics and other devices onboard. Enough radiation exposure can disable the ships reactor systems, and effectively destroy the vessel. Ships operating in systems with high radiation emissions incur considerable costs for ship maintenance and repairs. Standard issue Nanobots can typically clean up the ships' systems from the harmful radioactive particles and restore the ship's damaged components temporarily, should the pilot be too far away from a friendly base to land for repairs.

A line of blinking hazard buoys in a scrap field in New London

Radioactive pockets can frequently be found within nebulas and clouds, as well as asteroid fields. They are generally marked with hazard buoys by local inhabitants, to warn passers by of the danger. Beware however, as some pockets are still unmarked and can be potentially deadly to ships straying into them!

Some stars in Sirius emit such vasts amounts of radiation, that the entire system - as well as all passers by - is affected by the strong emissions. A prime example of such a system was Omega-11, which contains a star in it's final stages of life. Radiation amounts affecting a ship in such a system are directly proportional to the ships distance to the star, thus all travelers are advised to fly across the edges of the system, ideally protecting yourself inside dense asteroid fields.

Volatile Gas Pockets

Relatively small gas pockets made of oxygen, which react violently when in contact with the heavily charged ion drives of each ship. This explosion can heavily damage shields, or even destroy a ship, if it is caught in a larger chain reaction of explosions of such gases. Frequently found in the most gaseous systems of the Crow Nebula.

One of the systems known to contain gas pockets is Sigma-13.

Mine Fields

Limiting enemy movements is a tactic that has been used by humanity for centuries. Many conflicts in Sirius produced large mine fields in order to deny easy access to certain areas and improve defense. There are many rumours on Manhattan about the Outcast Cali Base (one of biggest arteries of Cardamine trafficking to the colonies) being hidden behind a BMM mine field in Tau-23. Mines can vary in yield, from only a small impact on shields to instant destruction of the ship in question.