Difference between revisions of "Holo-tainment Bands"

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{{Version|4.86}}
 
[[Image:Holo-tainment_Bands.jpg|frame|right|Holo-tainment Bands]]
 
[[Image:Holo-tainment_Bands.jpg|frame|right|Holo-tainment Bands]]
 
The most lucrative application of [[Bio-Neural Processors|bio-neural processors]] is the development of interactive holo-tainment, which is achieved through the use of a band worn around the head that directly interfaces with a person's brain and literally reads their thoughts. The band responds by creating a virtual reality in the mind of the user according to pre-programmed scenarios and manipulates their neural impulses so that they perceive themselves as actually participating in the activities that the band is programmed with. Popular holo-tainment scenarios include exotic vacations and allowing a user to perceptually "become" a character in a fictional storyline. Since all bio-neural processors are organic, they degrade over time as they age and the holo-entertainment bands must be replaced. The long term health effects of bio-neural manipulation is unclear.
 
The most lucrative application of [[Bio-Neural Processors|bio-neural processors]] is the development of interactive holo-tainment, which is achieved through the use of a band worn around the head that directly interfaces with a person's brain and literally reads their thoughts. The band responds by creating a virtual reality in the mind of the user according to pre-programmed scenarios and manipulates their neural impulses so that they perceive themselves as actually participating in the activities that the band is programmed with. Popular holo-tainment scenarios include exotic vacations and allowing a user to perceptually "become" a character in a fictional storyline. Since all bio-neural processors are organic, they degrade over time as they age and the holo-entertainment bands must be replaced. The long term health effects of bio-neural manipulation is unclear.
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! !!Price!!Base!!Owner!!System!!Location
 
! !!Price!!Base!!Owner!!System!!Location
 
|-
 
|-
|[[Image:BCgreen.jpg]]||$500||[[Dijon Station]]||[[Gallic Royal Police]]||[[Burgundy]]||[[Gallia]]
+
|[[Image:BCred.jpg]]||$1,724||[[Planet Nevers]]||[[Gallic Royal Police]]||[[Burgundy]]||[[Gallia]]
 
|-
 
|-
|[[Image:BCgreen.jpg]]||$599||[[Macon Base]]||[[The Council]]||[[Burgundy]]||[[Gallia]]
+
|[[Image:BCred.jpg]]||$1,511||[[Vendome Residence]]||[[Gallic Royal Police]]||[[Orleanais]]||[[Gallia]]
 
|-
 
|-
|[[Image:BCred.jpg]]||$3,232||[[Boa Vista Station]]||[[Zoners]]||[[Omega-50]]||[[Edge Worlds]]
+
|[[Image:BCred.jpg]]||$1,597||[[Luxury Liner Belleville]]||[[EFL Oil & Machinery]]||[[Lyonnais]]||[[Gallia]]
 
|-
 
|-
|[[Image:BCred.jpg]]||$3,274||[[Planet Manhattan]]||[[Liberty Police, Inc.]]||[[New York]]||[[Liberty]]
+
|[[Image:BCyellow.jpg]]||$1,376||[[Montbrison Storage Facility]]||[[IDF Shipping]]||[[Lyonnais]]||[[Gallia]]
 
|-
 
|-
|[[Image:BCred.jpg]]||$3,296||[[Planet Denver]]||[[Liberty Police, Inc.]]||[[Colorado]]||[[Liberty]]
+
|[[Image:BCgreen.jpg]]||$500||[[Mortagne Production Facility]]||[[Solar Engineering]]||[[Maine]]||[[Gallia]]
 
|-
 
|-
|[[Image:BCred.jpg]]||$3,278||[[Bethlehem Station]]||[[Zoners]]||[[Pennsylvania]]||[[Liberty]]
+
|[[Image:BCred.jpg]]||$2,859||[[Planet Marseille]]||[[Gallic Royal Police]]||[[Provence]]||[[Gallia]]
 
|-
 
|-
|[[Image:BCred.jpg]]||$3,298||[[Planet Erie]]||[[Liberty Police, Inc.]]||[[Pennsylvania]]||[[Liberty]]
+
|[[Image:BCred.jpg]]||$2,664||[[Cannes Resort Station]]||[[Gallic Royal Police]]||[[Provence]]||[[Gallia]]
 
|-
 
|-
|[[Image:BCred.jpg]]||$3,344||[[Planet Baden Baden]]||[[Orbital Spa and Cruise]]||[[Stuttgart]]||[[Rheinland]]
+
|[[Image:BCred.jpg]]||$2,530||[[Luxury Liner Antibes]]||[[Solar Engineering]]||[[Provence]]||[[Gallia]]
 
|-
 
|-
|[[Image:BCred.jpg]]||$3,140||[[Augsburg Orbital Colony]]||[[Rheinland Federal Police]]||[[Munich]]||[[Rheinland]]
+
|[[Image:BCgreen.jpg]]||$250||[[Guard Station]]||[[Admins|A.D.M.I.N.S.]]||[[Bastille]]||[[Gallia]]
 
|}
 
|}
 
|}
 
|}
 
{{Commodity Disclaimer}}
 
{{Commodity Disclaimer}}
 
[[Category: Commodities]]
 
[[Category: Commodities]]

Revision as of 00:45, 10 January 2012

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Article possibly outdated (
v4.86
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This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 10.01.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
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Holo-tainment Bands

The most lucrative application of bio-neural processors is the development of interactive holo-tainment, which is achieved through the use of a band worn around the head that directly interfaces with a person's brain and literally reads their thoughts. The band responds by creating a virtual reality in the mind of the user according to pre-programmed scenarios and manipulates their neural impulses so that they perceive themselves as actually participating in the activities that the band is programmed with. Popular holo-tainment scenarios include exotic vacations and allowing a user to perceptually "become" a character in a fictional storyline. Since all bio-neural processors are organic, they degrade over time as they age and the holo-entertainment bands must be replaced. The long term health effects of bio-neural manipulation is unclear.

Notes

  • 1 unit of Holo-Tainment Bands takes up 1 unit of space in your cargo hold.

Availability

Disclaimer

The data listed on this page was generated from the default server configuration files on 10/01/2012. Server-side data may be changed on any server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.