Difference between revisions of "Outcasts"

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* [[Palermo Base]], [[Omicron Eta]]
 
* [[Palermo Base]], [[Omicron Eta]]
 
* [[Cali Base]], [[Tau-23]]
 
* [[Cali Base]], [[Tau-23]]
* [[Cape Wrath]], [[Newcastle system|Newcastle]]
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* [[Cape Wrath]], [[Newcastle]]
  
 
[[Category: Factions]]
 
[[Category: Factions]]
 
[[Category: Houses]]
 
[[Category: Houses]]
 
[[Category: Outcasts]]
 
[[Category: Outcasts]]

Revision as of 06:24, 15 September 2008


Outcasts
Origin
Alignment {{{alignment}}}
Profile
Date of founding 0-50 A.S. A.S.
Date of dissolution still active A.S.
Founder(s) unknown
Current leader(s) Don Council
Base of operations Planet Malta, Omicron Alpha

The Outcasts are an unlawful group operating from the remote border worlds of Sirius. Having access to their own shipyards and resources, the Outcasts have since spread their piracy, drug empire and influence all across Sirius.

Synopsis

The people of Malta are a nation of drug lords and pirates, using their native drug Cardamine for great profit amongst the four houses. Having agreements with some of the most influential criminal organisations in Sirius, the Outcasts are free to reap the gains of their trade and put their ever increasing supply stockpiles to use against their southern Sirius rivals, the Corsairs.

History

The first settlers arrived on Malta about 800 years ago, after a critical failure on the Hispania sleeper ship. The people landing on the planet had quickly found it to be a lush world covered in rich plains and scores of orange grass. Not realising the properties of the grasses, the settlers built homes and harvested crops while also aging far slower than a normal human would.

The problems arose when the settlers first tried to launch a space faring vessel. The crew of the ship quickly found themselves weak and numb, and were brought back to the surface. Miraculously, upon reaching the surface of Malta the symptoms quickly passed and the crew was as strong as ever. Doctors were baffled. By chance, they made a genetic scan of a critically ill pilot and made a startling discovery. His genetic codes had been altered. His DNA contained strands identical to those of the orange grasses that covered the planet. Trace amounts were present in everything on the planet, from the air they breathed to the water they drank. The Maltese people had become addicted to the seed of their planet. If deprived of the effects of the grass, the affected person would go into withdrawal, then shock. And afterwards death.

The Outcasts (as they came to be known) were at that point separated from the rest of humanity - changed so that they could never live beyond the planet on which they had landed. They compensated for that by carrying the substance (dubbed Cardamine) with them to distant worlds, where they found it's second property: a concentrated dose administered to a normal human would quickly send his body into a state of euphoria, and quickly addict him to the drug. The addicted people would pay good money to get another dose, and thus presented an amazing opportunity for the Outcasts: the sale of the most addictive drug ever.

Today the Outcasts conduct a lucrative drug-smuggling operation using a network of concealed jump holes to escape detection and transport their product into the heart of the House systems. The Outcasts remain relatively few in number; a crash in the birth rate seems to have been another side effect of their genetic modification. They are known to live over 100 years due to their genetic alterations that have taken place.

A new development has been Cryer Pharmaceutical's continued efforts to create a synthetic version of Cardamine that would be approved as a legal medication within Liberty. This poses a direct threat to the Outcasts' source of income. Atka Research Station, with nearby access to Edge Nebula clouds, is the most immediate threat to the Outcasts. The location of the base within Corsair territory has brought the Outcasts into conflict with their ancient brethren.

Diplomacy

Allies
Liberty Rogues
Red Hessians
Blood Dragons
Golden Chrysanthemums
Lane Hackers
Mollys
Enemies
Corsairs
Hogosha
Gaians
Farmers Alliance
Xenos
Bounty Hunters
Independent Miners Guild
Gas Miners Guild
House corporations
House police
House militaries


Known bases