Difference between revisions of "J7P - 34 "Wyrm" Kusari Navy Light Fighter"
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− | + | {{Ship Infobox | |
− | {{Ship | + | | name = J7P - 34 "Wyrm" Kusari Navy Light Fighter |
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| image = ku_fighter.png | | image = ku_fighter.png | ||
− | | | + | | nickname = dsy_ku_fighter2 |
− | | | + | | shipclass = L_FIGHTER |
− | | | + | | shipowner = {{House Link | Kusari}} |
− | | | + | | guns = 5 |
− | | | + | | mines = 1 |
− | | | + | | CD = 1 |
− | | | + | | CM = 1 |
− | | | + | | hull = 4000 |
− | | cargo | + | | cargo = 45 |
− | | | + | | maxregens = 40 |
− | | | + | | optwepclass = 10 |
− | | | + | | maxwepclass = 10 |
− | | | + | | maxshieldclass = 8 |
− | + | | maxspeed = 80 | |
− | + | | maxthrust = 199 | |
− | | | + | | maxpower = 8500 |
− | + | | recharge = 1000 | |
− | | | + | | hullcost = 1195000 |
− | | | + | | fullcost = 1224090 |
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}} | }} | ||
− | + | In an environment in which the smallest mistake can cost lives, this fighter takes maximum advantage of years of [[Kusari]] research and technology all distilled down and compressed into to one deceptively small package. That, along with its recently modified power systems, makes the Wyrm a superior value in its class. | |
− | + | ||
+ | ==Handling== | ||
{{Review|[[User:Zukeenee|Zukeenee]]|Light Fighters are often overlooked in our mod and pushed aside in favor of their "bigger brothers," the VHFs. But there are some LFs out there that truly shine like no other, and can efficiently tackle the jobs that normally require an HF or VHF to accomplish. The Wyrm is one such ship. | {{Review|[[User:Zukeenee|Zukeenee]]|Light Fighters are often overlooked in our mod and pushed aside in favor of their "bigger brothers," the VHFs. But there are some LFs out there that truly shine like no other, and can efficiently tackle the jobs that normally require an HF or VHF to accomplish. The Wyrm is one such ship. | ||
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This little shoehorn-looking thing is perfectly balanced between agility and hull integrity. It's more heavily armored than many other ships of its class, and yet it still holds its place as one of the most maneuverable ships available. It's also small. Like, unbelievably small, even compared to other LFs. If you know even the basics of dodging, you'll provide a nearly impossible target for your enemies. You'll have no trouble staying out of the line of fire and positioning yourself behind your big slow opponent in your zippy little Wyrm. | This little shoehorn-looking thing is perfectly balanced between agility and hull integrity. It's more heavily armored than many other ships of its class, and yet it still holds its place as one of the most maneuverable ships available. It's also small. Like, unbelievably small, even compared to other LFs. If you know even the basics of dodging, you'll provide a nearly impossible target for your enemies. You'll have no trouble staying out of the line of fire and positioning yourself behind your big slow opponent in your zippy little Wyrm. | ||
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However, the Wyrm shares the same shortcoming that all Light Fighters do, with its small number of weapon-hardpoints and relatively weak powercore. But slap on a few Pulse guns, a cruise disruptor, and add a nuke mine or a missile, and you've got one hard-to-hit death-machine. Just make sure not to blow yourself up with your own explosives.}} | However, the Wyrm shares the same shortcoming that all Light Fighters do, with its small number of weapon-hardpoints and relatively weak powercore. But slap on a few Pulse guns, a cruise disruptor, and add a nuke mine or a missile, and you've got one hard-to-hit death-machine. Just make sure not to blow yourself up with your own explosives.}} | ||
− | [[ | + | ==Hardpoints== |
− | [[Category:Kusari]] | + | *1 [[Class 10 Guns|Class 10 Gun]] |
+ | *4 [[Class 6 Guns|Class 6 Guns]] | ||
+ | |||
+ | ==Purchase Includes== | ||
+ | {{Spoiler| | ||
+ | *1 [[Scanners|Scanner]] ($500) | ||
+ | *1 [[Shields|Adv. Sentinel L. F. Shield]] ($28,590) | ||
+ | }} | ||
+ | |||
+ | ==Availability== | ||
+ | {| class="wikitable collapsible collapsed" | ||
+ | !Spoiler: Buying Locations | ||
+ | |- | ||
+ | | | ||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | !Base!!Owner!!System!!Location | ||
+ | |- | ||
+ | |[[Battleship Hyono]]||[[Kusari Naval Forces]]||[[Sigma-21]]||[[Border Worlds]] | ||
+ | |- | ||
+ | |[[Battleship Myoko]]||[[Kusari Naval Forces]]||[[Shikoku]]||[[Kusari]] | ||
+ | |- | ||
+ | |[[Battleship Sado]]||[[Kusari Naval Forces]]||[[Tohoku]]||[[Kusari]] | ||
+ | |- | ||
+ | |[[Hikone Base]]||[[Blood Dragons]]||[[Honshu]]||[[Kusari]] | ||
+ | |- | ||
+ | |[[Narita Outpost]]||[[Kusari State Police]]||[[New Tokyo]]||[[Kusari]] | ||
+ | |- | ||
+ | |[[Planet Kyushu]]||[[Kusari State Police]]||[[Kyushu]]||[[Kusari]] | ||
+ | |- | ||
+ | |[[Sesan Base]]||[[The Wild]]||[[Sigma-21]]||[[Border Worlds]] | ||
+ | |} | ||
+ | |} | ||
+ | [[Category: Kusari]] |
Latest revision as of 18:52, 28 July 2020
J7P - 34 "Wyrm" Kusari Navy Light Fighter | |
Ship Class | Light Fighter |
Built by | Kusari |
Technical information | |
Guns/Turrets | 5 / 0 |
Opt. weapon class | 10 |
Max. weapon class | 10 |
Other equipment | |
Hull strength | 4,000 |
Max. shield class | 8 |
Cargo space | 45 units |
Nanobots/Batteries | 40/40 |
Max. impulse speed | 80 m/s |
Max. thrust speed | 199 m/s |
Max. cruise speed | 400 m/s |
Power output | 8,500 u |
Power recharge | 1,000 u/s |
Additional information | |
Ship price | $1,195,000 |
Package price | $1,224,090 |
In an environment in which the smallest mistake can cost lives, this fighter takes maximum advantage of years of Kusari research and technology all distilled down and compressed into to one deceptively small package. That, along with its recently modified power systems, makes the Wyrm a superior value in its class.
Handling
Review without version number |
---|
Review
Light Fighters are often overlooked in our mod and pushed aside in favor of their "bigger brothers," the VHFs. But there are some LFs out there that truly shine like no other, and can efficiently tackle the jobs that normally require an HF or VHF to accomplish. The Wyrm is one such ship. This little shoehorn-looking thing is perfectly balanced between agility and hull integrity. It's more heavily armored than many other ships of its class, and yet it still holds its place as one of the most maneuverable ships available. It's also small. Like, unbelievably small, even compared to other LFs. If you know even the basics of dodging, you'll provide a nearly impossible target for your enemies. You'll have no trouble staying out of the line of fire and positioning yourself behind your big slow opponent in your zippy little Wyrm. However, the Wyrm shares the same shortcoming that all Light Fighters do, with its small number of weapon-hardpoints and relatively weak powercore. But slap on a few Pulse guns, a cruise disruptor, and add a nuke mine or a missile, and you've got one hard-to-hit death-machine. Just make sure not to blow yourself up with your own explosives.Error creating thumbnail: Unable to save thumbnail to destination Review by Zukeenee |
Hardpoints
Purchase Includes
Spoiler: |
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Availability
Spoiler: Buying Locations |
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