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Difference between revisions of "Hyperspace Survey Module"
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|[[Hyperspace Survey Module Mk3|Hyperspace Survey Module Mk3]]||30||10,000||100,000||400||150,000||550,000 | |[[Hyperspace Survey Module Mk3|Hyperspace Survey Module Mk3]]||30||10,000||100,000||400||150,000||550,000 | ||
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Revision as of 06:12, 21 October 2012
Article possibly outdated (
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 21.10.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.86
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 21.10.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Hyperspace Survey Modules
Name | Accuracy | Survey Time | Energy Use | Cargo Space | Hit-Points | Price |
---|---|---|---|---|---|---|
Hyperspace Survey Module Mk1 | 5 | 1,000 | 100,000 | 800 | 50,000 | 550,000 |
Hyperspace Survey Module Mk2 | 20 | 1,000 | 100,000 | 600 | 100,000 | 550,000 |
Hyperspace Survey Module Mk3 | 30 | 10,000 | 100,000 | 400 | 150,000 | 550,000 |
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |