Difference between revisions of "Template:Missile"

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|- title="Amount of damage to unshielded objects within the blast radius"
 
|- title="Amount of damage to unshielded objects within the blast radius"
 
|class="infobox-data-title" | '''Hull Damage'''
 
|class="infobox-data-title" | '''Hull Damage'''
|style="padding-right: 1em; font-weight: bold;" | {{formatnum:{{{hull-damage|0}}}}}
+
|style="padding-right: 1em;" | {{formatnum:{{{hull-damage|0}}}}}
 
|- title="Amount of damage to shields, or to power core if shields are down"
 
|- title="Amount of damage to shields, or to power core if shields are down"
 
|class="infobox-data-title" | '''Energy Damage'''
 
|class="infobox-data-title" | '''Energy Damage'''
|style="padding-right: 1em; font-weight: bold;" | {{formatnum:{{{energy-damage|0}}}}}
+
|style="padding-right: 1em;" | {{formatnum:{{{energy-damage|0}}}}}
 
|- title="Reach of the blast sphere, measured from center"
 
|- title="Reach of the blast sphere, measured from center"
 
|class="infobox-data-title" | '''Explosion Radius'''
 
|class="infobox-data-title" | '''Explosion Radius'''
 
|style="padding-right: 1em;" | {{{radius|0}}}m
 
|style="padding-right: 1em;" | {{{radius|0}}}m
|- title="Seek time until mine deactivates"
+
 
|class="infobox-data-title" | '''Lifetime'''
 
|style="padding-right: 1em;" | {{{lifetime|''unknown ''}}}s
 
 
|- title="Damage the projectile will take before exploding"
 
|- title="Damage the projectile will take before exploding"
 
|class="infobox-data-title" | '''Hit Points'''
 
|class="infobox-data-title" | '''Hit Points'''

Revision as of 18:08, 28 October 2012


Usage

{{Missile
| image = li_rad_launcher.png
| icon = equipicon_missilelauncher.jpg
| ammo-image = li_rad_missile.png
| ammo-icon = equipicon_missile.jpg
| short-name = Javelin Missile
| full-name = J63 "Javelin" Missile Launcher
| faction = Civilian
| description = The Javelin Missile launcher's main attribute is its
stalwart reliability; delivering a punishing payload accurately and
effectively.  This and its relatively inexpensive cost make the
Javelin a welcome addition to any arsenal. 

*Requires Javelin Missile
| price = 500
| ammo-price = 20
| weapon-class = [[Class 2 Gun]]
| hull-damage = 729
| energy-damage = 364
| damage-type = Direct
| refire-rate = 0.33
| power-usage = 0
| hit-points = 400
| cargo-space = 0
| projectile-hit-points = 2
| projectile-speed = 90
| projectile-range = 1,000
| projectile-turn-rate = 2.9
| projectile-lifetime = 13
| explosion-radius = 16
| places-sold = 
{{{!}} class="wikitable collapsible collapsed"
!Spoiler: Buying Locations
{{!}}-
{{!}}
{{{!}} class="wikitable sortable"
{{!}}-
!Base!!Owner!!System!!Location
{{!}}-
{{!}}Base A{{!}}{{!}}Faction A{{!}}{{!}}System A{{!}}{{!}}Region A
{{!}}-
{{!}}Base B{{!}}{{!}}Faction B{{!}}{{!}}System B{{!}}{{!}}Region B
{{!}}}
{{!}}}
}}

Result

Javelin Missile Launcher
Li rad launcher.png
Refire Rate 0.33/s
Power Usage 0u
Hit Points 400
Cargo Space 0
Launcher Price $500

Javelin Missile
Li rad missile.png
Hull Damage 729
Energy Damage 364
Explosion Radius 0m
Hit Points 2
Ammo Price $20

The Javelin Missile launcher's main attribute is its stalwart reliability; delivering a punishing payload accurately and effectively. This and its relatively inexpensive cost make the Javelin a welcome addition to any arsenal.

  • Requires Javelin Missile

Places Sold