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Difference between revisions of "Template:Missile"
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|- title="Firing rate, in rounds per second" | |- title="Firing rate, in rounds per second" | ||
|class="infobox-data-title" | '''Refire Rate''' | |class="infobox-data-title" | '''Refire Rate''' | ||
− | | | + | || {{{refire-rate|''unknown ''}}}/s |
|- title="Power used to drop the mine" | |- title="Power used to drop the mine" | ||
|class="infobox-data-title" | '''Power Usage''' | |class="infobox-data-title" | '''Power Usage''' | ||
− | | | + | || {{{power-usage|''unknown ''}}}u |
|- title="Damage the equipment can take before being destroyed" | |- title="Damage the equipment can take before being destroyed" | ||
|class="infobox-data-title" | '''Hit Points''' | |class="infobox-data-title" | '''Hit Points''' | ||
− | | | + | || {{{hit-points|''unknown ''}}} |
|- title="Cargo space used by the equipment" | |- title="Cargo space used by the equipment" | ||
|class="infobox-data-title" | '''Cargo Space''' | |class="infobox-data-title" | '''Cargo Space''' | ||
− | | | + | || {{{cargo-space|''unknown ''}}} |
|- | |- | ||
|class="infobox-data-title" | '''Launcher Price''' | |class="infobox-data-title" | '''Launcher Price''' | ||
− | | | + | || {{#if: {{{price|}}} |
| ${{formatnum:{{{price}}}}} | | ${{formatnum:{{{price}}}}} | ||
| ''unknown'' | | ''unknown'' | ||
Line 35: | Line 35: | ||
|- title="Amount of damage to unshielded objects within the blast radius" | |- title="Amount of damage to unshielded objects within the blast radius" | ||
|class="infobox-data-title" | '''Hull Damage''' | |class="infobox-data-title" | '''Hull Damage''' | ||
− | | | + | || {{formatnum:{{{hull-damage|0}}}}} |
|- title="Amount of damage to shields, or to power core if shields are down" | |- title="Amount of damage to shields, or to power core if shields are down" | ||
|class="infobox-data-title" | '''Energy Damage''' | |class="infobox-data-title" | '''Energy Damage''' | ||
− | | | + | || {{formatnum:{{{energy-damage|0}}}}} |
|- title="Reach of the blast sphere, measured from center" | |- title="Reach of the blast sphere, measured from center" | ||
|class="infobox-data-title" | '''Explosion Radius''' | |class="infobox-data-title" | '''Explosion Radius''' | ||
− | | | + | || {{{radius|0}}}m |
|- title="Damage the projectile will take before exploding" | |- title="Damage the projectile will take before exploding" | ||
|class="infobox-data-title" | '''Hit Points''' | |class="infobox-data-title" | '''Hit Points''' | ||
− | | | + | || {{{projectile-hit-points|''unknown''}}} |
|- | |- | ||
|class="infobox-data-title" | '''Ammo Price''' | |class="infobox-data-title" | '''Ammo Price''' | ||
− | | | + | || {{#if: {{{ammo-price|}}} |
| ${{formatnum:{{{ammo-price}}}}} | | ${{formatnum:{{{ammo-price}}}}} | ||
| ''unknown'' | | ''unknown'' |
Revision as of 18:18, 28 October 2012
Usage
{{Missile | image = li_rad_launcher.png | icon = equipicon_missilelauncher.jpg | ammo-image = li_rad_missile.png | ammo-icon = equipicon_missile.jpg | short-name = Javelin Missile | full-name = J63 "Javelin" Missile Launcher | faction = Civilian | description = The Javelin Missile launcher's main attribute is its stalwart reliability; delivering a punishing payload accurately and effectively. This and its relatively inexpensive cost make the Javelin a welcome addition to any arsenal. *Requires Javelin Missile | price = 500 | ammo-price = 20 | weapon-class = [[Class 2 Gun]] | hull-damage = 729 | energy-damage = 364 | damage-type = Direct | refire-rate = 0.33 | power-usage = 0 | hit-points = 400 | cargo-space = 0 | projectile-hit-points = 2 | projectile-speed = 90 | projectile-range = 1,000 | projectile-turn-rate = 2.9 | projectile-lifetime = 13 | explosion-radius = 16 | places-sold = {{{!}} class="wikitable collapsible collapsed" !Spoiler: Buying Locations {{!}}- {{!}} {{{!}} class="wikitable sortable" {{!}}- !Base!!Owner!!System!!Location {{!}}- {{!}}Base A{{!}}{{!}}Faction A{{!}}{{!}}System A{{!}}{{!}}Region A {{!}}- {{!}}Base B{{!}}{{!}}Faction B{{!}}{{!}}System B{{!}}{{!}}Region B {{!}}} {{!}}} }}
Result
Javelin Missile Launcher | |
Refire Rate | 0.33/s |
Power Usage | 0u |
Hit Points | 400 |
Cargo Space | 0 |
Launcher Price | $500 |
Javelin Missile | |
Hull Damage | 729 |
Energy Damage | 364 |
Explosion Radius | 0m |
Hit Points | 2 |
Ammo Price | $20 |
The Javelin Missile launcher's main attribute is its stalwart reliability; delivering a punishing payload accurately and effectively. This and its relatively inexpensive cost make the Javelin a welcome addition to any arsenal.
- Requires Javelin Missile
Places Sold
Spoiler: Buying Locations | ||||||||||||
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|
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |