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Difference between revisions of "Template:Missile"
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Jump to navigationJump to searchLine 63: | Line 63: | ||
==Usage== | ==Usage== | ||
<pre><nowiki> | <pre><nowiki> | ||
+ | >{{version|4.86}} | ||
{{Missile | {{Missile | ||
| image = li_rad_launcher.png | | image = li_rad_launcher.png | ||
Line 89: | Line 90: | ||
| projectile-hit-points = 2 | | projectile-hit-points = 2 | ||
| projectile-speed = 90 | | projectile-speed = 90 | ||
− | | projectile-range = 1,000 | + | | projectile-seek-range = 1,000 |
| projectile-turn-rate = 2.9 | | projectile-turn-rate = 2.9 | ||
− | |||
| explosion-radius = 16 | | explosion-radius = 16 | ||
| places-sold = | | places-sold = | ||
Line 110: | Line 110: | ||
==Result== | ==Result== | ||
+ | >{{version|4.86}} | ||
{{Missile | {{Missile | ||
| image = li_rad_launcher.png | | image = li_rad_launcher.png | ||
Line 133: | Line 134: | ||
| projectile-hit-points = 2 | | projectile-hit-points = 2 | ||
| projectile-speed = 90 | | projectile-speed = 90 | ||
− | | projectile-range = 1,000 | + | | projectile-seek-range = 1,000 |
| projectile-turn-rate = 2.9 | | projectile-turn-rate = 2.9 | ||
− | |||
| explosion-radius = 16 | | explosion-radius = 16 | ||
| places-sold = | | places-sold = |
Revision as of 18:19, 28 October 2012
Usage
>{{version|4.86}} {{Missile | image = li_rad_launcher.png | icon = equipicon_missilelauncher.jpg | ammo-image = li_rad_missile.png | ammo-icon = equipicon_missile.jpg | short-name = Javelin Missile | full-name = J63 "Javelin" Missile Launcher | faction = Civilian | description = The Javelin Missile launcher's main attribute is its stalwart reliability; delivering a punishing payload accurately and effectively. This and its relatively inexpensive cost make the Javelin a welcome addition to any arsenal. *Requires Javelin Missile | price = 500 | ammo-price = 20 | weapon-class = [[Class 2 Gun]] | hull-damage = 729 | energy-damage = 364 | damage-type = Direct | refire-rate = 0.33 | power-usage = 0 | hit-points = 400 | cargo-space = 0 | projectile-hit-points = 2 | projectile-speed = 90 | projectile-seek-range = 1,000 | projectile-turn-rate = 2.9 | explosion-radius = 16 | places-sold = {{{!}} class="wikitable collapsible collapsed" !Spoiler: Buying Locations {{!}}- {{!}} {{{!}} class="wikitable sortable" {{!}}- !Base!!Owner!!System!!Location {{!}}- {{!}}Base A{{!}}{{!}}Faction A{{!}}{{!}}System A{{!}}{{!}}Region A {{!}}- {{!}}Base B{{!}}{{!}}Faction B{{!}}{{!}}System B{{!}}{{!}}Region B {{!}}} {{!}}} }}
Result
>
Article possibly outdated (
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 28.10.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.86
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 28.10.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Javelin Missile Launcher | |
Refire Rate | 0.33/s |
Power Usage | 0u |
Hit Points | 400 |
Cargo Space | 0 |
Launcher Price | $500 |
Javelin Missile | |
Hull Damage | 729 |
Energy Damage | 364 |
Explosion Radius | 0m |
Hit Points | 2 |
Ammo Price | $20 |
The Javelin Missile launcher's main attribute is its stalwart reliability; delivering a punishing payload accurately and effectively. This and its relatively inexpensive cost make the Javelin a welcome addition to any arsenal.
- Requires Javelin Missile
Places Sold
Spoiler: Buying Locations | ||||||||||||
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|
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |