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Difference between revisions of "Template:Gun"

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==Projectile Stats==
 
==Projectile Stats==
* Hull Damage: {{{hull-damage|''unknown''}}} ({{#expr:{{{hull-damage}}}*{{{refire-rate}}}}} /sec) ({{#expr: {{#expr:{{{hull-damage}}}/{{{power-usage}}}}} round}}:1 Hull:power)
+
* Hull Damage: {{{hull-damage|''unknown''}}} ({{#expr:{{{hull-damage}}}*{{{refire-rate}}}}} /sec) ({{#expr: {{#expr:{{{hull-damage}}}/{{{power-usage}}}}} round2}}:1 Hull:power)
* Energy Damage: {{{energy-damage|''unknown''}}} ({{#expr:{{{energy-damage}}}*{{{power-usage}}}}} /sec) ({{#expr: ({{#expr:{{{energy-damage}}}/{{{refire-rate}}}}}:1 round}} Energy:power)
+
* Energy Damage: {{{energy-damage|''unknown''}}} ({{#expr:{{{energy-damage}}}*{{{power-usage}}}}} /sec) ({{#expr: ({{#expr:{{{energy-damage}}}/{{{refire-rate}}}}}:1 round2}} Energy:power)
 
* Refire Rate: {{{refire-rate|''unknown''}}} /sec
 
* Refire Rate: {{{refire-rate|''unknown''}}} /sec
 
* Power Usage: {{{power-usage|''unknown''}}}u ({{#expr:{{{power-usage}}}*{{{refire-rate}}}}} u/sec)
 
* Power Usage: {{{power-usage|''unknown''}}}u ({{#expr:{{{power-usage}}}*{{{refire-rate}}}}} u/sec)

Revision as of 04:53, 25 November 2012


Template:Gun is for weapons that use gun and turret hard-points, with non-motorized projectiles. Template:Missile provides similar functionality for weapons with motorized projectiles.

Recognized attributes are shown in the Usage section below. Of particular note:

  • full-name is the item's full name, as extracted from the infocard data, and should be used for the page title. It is not used by the template and is only provided for reference.
  • short-name is used for the title of the infobox.
  • description is used for the text block at the top of the page.
  • image is used for the equipment image in the infobox. If a value for the image attribute is not provided, File:no_fighter_gun.png is used as the default image.
  • If a projectile-image attribute is provided, a subsection for the image will be displayed under the description.
  • If a rotation attribute is provided then the entry is treated as a Turret, otherwise it is treated as a Gun. The infobox data and the Category links in the footer are affected by this outcome.

Usage

{{Gun
| image = li_laser_beam.png
| short-name = Starbeam
| full-name = CL-a "Starbeam" Civilian Laser Cannon
| faction = [[Civilian]]
| description = This is a laser-based weapon that provides a high refire
rate at a reduced damage output. This weapon is most effective against
positron shields, and weakest against graviton shields.  
| price = 450
| weapon-class = Class 2 Guns
| hull-damage = 14
| energy-damage = 7
| damage-type = [[Laser]]
| refire-rate = 8.33
| projectile-speed = 750
| projectile-range = 600
| power-usage = 4
| hit-points = 400
| cargo-space = 0
| projectile-image = ci_laser_01_proj.png
| places-sold = 
{{{!}} class="wikitable collapsible collapsed"
!Spoiler: Buying Locations
{{!}}-
{{!}}
{{{!}} class="wikitable sortable"
{{!}}-
!Base!!Owner!!System!!Region
{{!}}-
{{!}}Base A{{!}}{{!}}Faction A{{!}}{{!}}System A{{!}}{{!}}Region A
{{!}}-
{{!}}Base B{{!}}{{!}}Faction B{{!}}{{!}}System B{{!}}{{!}}Region B
{{!}}}
{{!}}}
}}

Result

Starbeam

Li laser beam.png

Gun

Owner Faction Civilian
Weapon Class Class 2 Guns
Cargo Space 0
Hit-Points 400

This is a laser-based weapon that provides a high refire rate at a reduced damage output. This weapon is most effective against positron shields, and weakest against graviton shields.

Projectile Stats

  • Hull Damage: 14 (116.62 /sec) (3.5:1 Hull:power)
  • Energy Damage: 7 (28 /sec) (Expression error: Unrecognized punctuation character ":". Energy:power)
  • Refire Rate: 8.33 /sec
  • Power Usage: 4u (33.32 u/sec)
  • Damage Type: Laser

Energy Blast Stats

  • Speed: 750 m/sec
  • Travel Range: 600 meters
  • Lifetime: 0 seconds

Projectile Image

Please upload a projectile image.

Places Sold