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Difference between revisions of ""Bull Dog" Junker Heavy Fighter"
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+ | {{Version|4.91}} | ||
{{Ship Infobox | {{Ship Infobox | ||
− | | name = Bull Dog | + | | name = "Bull Dog" Junker Heavy Fighter |
− | | image = | + | | image = Bulldog.png |
+ | | nickname = dsy_scythe | ||
| shipclass = H_FIGHTER | | shipclass = H_FIGHTER | ||
| shipowner = [[Junkers]] | | shipowner = [[Junkers]] | ||
| guns = 6 | | guns = 6 | ||
− | |||
| torpedoes = 1 | | torpedoes = 1 | ||
| mines = 1 | | mines = 1 | ||
− | |||
| CM = 1 | | CM = 1 | ||
− | | hull = | + | | hull = 11145 |
| cargo = 50 | | cargo = 50 | ||
− | | maxregens = | + | | maxregens = 60 |
| optwepclass = 8 | | optwepclass = 8 | ||
− | | maxwepclass = | + | | maxwepclass = 8 |
| maxshieldclass = 9 | | maxshieldclass = 9 | ||
| maxspeed = 80 | | maxspeed = 80 | ||
+ | | maxturn = 68.86 | ||
| maxthrust = 199 | | maxthrust = 199 | ||
− | | maxpower = | + | | maxpower = 10800 |
− | | recharge = | + | | recharge = 1200 |
− | | hullcost = | + | | hullcost = 1418000 |
− | | fullcost = | + | | fullcost = 7010530 |
− | }} | + | }}{{PTOC}} |
− | Occasionally a Junker, crawling about the cramped confines of ship hulls with hastily penned and rarely consulted plans donning coveralls soaked in all manner of hydraulic fluids and other chemicals meets, well, an early end due to asphyxiation. | + | Occasionally a [[Junker]], crawling about the cramped confines of ship hulls with hastily penned and rarely consulted plans donning coveralls soaked in all manner of hydraulic fluids and other chemicals meets, well, an early end due to asphyxiation. |
The maddening cocktail of heady chemicals and single minded focus on the task at hand occasionally leads to the sort of mechanical genius that only a Junker, and those facing them, could appreciate in the form of a ship seemingly designed under the philosophy of 'more power'. | The maddening cocktail of heady chemicals and single minded focus on the task at hand occasionally leads to the sort of mechanical genius that only a Junker, and those facing them, could appreciate in the form of a ship seemingly designed under the philosophy of 'more power'. | ||
− | While slow to the turn, these ships feature a unique torpedo hardpoint and slightly increased combat performance over | + | While slow to the turn, these ships feature a unique torpedo hardpoint and slightly increased combat performance over their smaller counterparts. Disdained by many Junkers as 'flying bombs' they nevertheless find a small following in the madmen who conceive of their construction. |
+ | ==Handling== | ||
+ | {{Review|[[User:Sindroms|Sindroms]]| Many players who have flown most of the ships in-game will tell you this, that there aren't too many ships, which are multi-purpose. Well this ship is indeed an exception. Crappy power-core, paper armor, but one of the most versatile heavy fighters in the game. The ability to mount a [["Mini Razor" Tachyon-Antimatter Cannon]] as well as a [[Cruise disruptor]] makes this ship the ideal one to hunt bounties in. Well...not really, special request from the Junkers should be received before you do so. The ship's shape is another great plus if you use vertical strafe. If you do not wish to be hit in this ship, you will not be.|4.86}} | ||
+ | {{Review|[[User:korn101|Naturalist Fouche]]| Small, Agile, and multi-purpose. Although it's weak, and has a very limited core. You can sure as hell fly circles around any other ship in this. Don't expect to take down bombers or gunships in this. It's hard enough to take down a trader. One fire of the mini-razor and BOOM, all your energy is gone. Don't expect to be able to mount [[Liberty Rogue "Sammael" Laser Cannon]]'s and get away with the immense ammount of power drain.|4.86}} | ||
+ | {{Review|[[User:Ingenious|Ingenious]]|This ship has a huge shield hitbox in 4.85. It has a fat profile from the side and even worse from the top. It doesn't turn that well. The firepower isn't good. Use a Falcon or Kingfisher instead.|4.85}} | ||
+ | |||
+ | ==Hardpoints== | ||
+ | *6 [[Class 8 Guns]] | ||
+ | *1 [[Cruise Disruptors|Cruise Disruptor]] OR [[Fighter Torpedoes|Fighter Torpedo]] | ||
+ | *1 [[Mines|Mine Dropper]] | ||
+ | *1 [[Countermeasures|Countermeasure Dropper]] | ||
− | == | + | ==Purchase Includes== |
− | * | + | {{Spoiler| |
− | * | + | *1 [[Scanners|Advanced Deep Scanner]] ($82,250) |
+ | *1 [[Shields|Protector H. F. Shield]] ($53,550) | ||
+ | *1 [[Armor Upgrade|Armor Upgrade]] ($5,250,000) | ||
+ | }} | ||
==Availability== | ==Availability== | ||
− | + | {| class="wikitable collapsible collapsed" | |
− | + | !Spoiler: Buying Locations | |
− | [[ | + | |- |
− | [[ | + | | |
− | [[ | + | {| class="wikitable sortable" |
− | [[Category: | + | |- |
+ | !Base!!Owner!!System!!Location | ||
+ | |- | ||
+ | |[[Liner Brixton]]||[[Junkers]]||[[New London]]||[[Bretonia]] | ||
+ | |- | ||
+ | |[[Rochester Base]]||[[Junkers]]||[[New York]]||[[Liberty]] | ||
+ | |} | ||
+ | |} | ||
+ | [[Category: Junkers]] |
Latest revision as of 10:47, 21 June 2020
"Bull Dog" Junker Heavy Fighter | |
Ship Class | Heavy Fighter |
Built by | Junkers |
Technical information | |
Guns/Turrets | 6 / 0 |
Opt. weapon class | 8 |
Max. weapon class | 8 |
Other equipment | |
Hull strength | 11,145 |
Max. shield class | 9 |
Cargo space | 50 units |
Nanobots/Batteries | 60/60 |
Max. impulse speed | 80 m/s |
Max. turn speed | 68.86 deg/s |
Max. thrust speed | 199 m/s |
Max. cruise speed | 350 m/s |
Power output | 10,800 u |
Power recharge | 1,200 u/s |
Additional information | |
Ship price | $1,418,000 |
Package price | $7,010,530 |
Occasionally a Junker, crawling about the cramped confines of ship hulls with hastily penned and rarely consulted plans donning coveralls soaked in all manner of hydraulic fluids and other chemicals meets, well, an early end due to asphyxiation.
The maddening cocktail of heady chemicals and single minded focus on the task at hand occasionally leads to the sort of mechanical genius that only a Junker, and those facing them, could appreciate in the form of a ship seemingly designed under the philosophy of 'more power'.
While slow to the turn, these ships feature a unique torpedo hardpoint and slightly increased combat performance over their smaller counterparts. Disdained by many Junkers as 'flying bombs' they nevertheless find a small following in the madmen who conceive of their construction.
Handling
Outdated Review (4.86) |
---|
Review (4.86)
Many players who have flown most of the ships in-game will tell you this, that there aren't too many ships, which are multi-purpose. Well this ship is indeed an exception. Crappy power-core, paper armor, but one of the most versatile heavy fighters in the game. The ability to mount a "Mini Razor" Tachyon-Antimatter Cannon as well as a Cruise disruptor makes this ship the ideal one to hunt bounties in. Well...not really, special request from the Junkers should be received before you do so. The ship's shape is another great plus if you use vertical strafe. If you do not wish to be hit in this ship, you will not be. Error creating thumbnail: Unable to save thumbnail to destination Review by Sindroms |
Outdated Review (4.86) |
---|
Review (4.86)
Small, Agile, and multi-purpose. Although it's weak, and has a very limited core. You can sure as hell fly circles around any other ship in this. Don't expect to take down bombers or gunships in this. It's hard enough to take down a trader. One fire of the mini-razor and BOOM, all your energy is gone. Don't expect to be able to mount Liberty Rogue "Sammael" Laser Cannon's and get away with the immense ammount of power drain. Error creating thumbnail: Unable to save thumbnail to destination Review by Naturalist Fouche |
Outdated Review (4.85) |
---|
Review (4.85)
This ship has a huge shield hitbox in 4.85. It has a fat profile from the side and even worse from the top. It doesn't turn that well. The firepower isn't good. Use a Falcon or Kingfisher instead. Error creating thumbnail: Unable to save thumbnail to destination Review by Ingenious |
Hardpoints
Purchase Includes
Spoiler: |
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Availability
Spoiler: Buying Locations | ||||||||||||
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