Junker

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This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 22.04.2017 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Junker
Junkers.jpg
Commodity
Cargo Space 1
Decay Rate no decay
Default Price 5,000

All pirate spaceships are equipped with standard eject mechanisms. When a pirate loses a fight, the pilot automatically ejects right before the ship explodes. Then, the winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more.


Buy/Sell Locations

The following bases either sell the item, or buy the item at a non-default price (possibly lower).

Disclaimer

The data listed on this page was generated from the default server configuration files on 22/04/2017. Server-side data may be changed on any server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.