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Difference between revisions of "DSE-720 "Camara" Civilian Freighter"
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+ | {{Historical|With the introduction of [[DSCore]] (25th Febuary 2019) (Discovery Freelancer Version 4.91 Patch 5), Ship statistic pages and Ship pages will not be updated anymore. Or not regularly atleast. They will be kept for historical reasons. DSCore will give you the most up-to-date info you can get about almost everything you need to know about Ship and Equipment statistics.}} | ||
{{Ship Infobox | {{Ship Infobox | ||
| name = DSE-720 "Camara" Civilian Freighter | | name = DSE-720 "Camara" Civilian Freighter | ||
− | | image = Camara. | + | | image = Camara-s.png |
+ | | nickname = dsy_camara | ||
| shipclass = FREIGHTER | | shipclass = FREIGHTER | ||
− | | shipowner = [[ | + | | shipowner = [[Deep Space Engineering]] |
| turrets = 6 | | turrets = 6 | ||
| mines = 1 | | mines = 1 | ||
| CM = 1 | | CM = 1 | ||
− | | hull = | + | | hull = 22000 |
| cargo = 630 | | cargo = 630 | ||
− | | maxregens = | + | | maxregens = 115 |
− | | optwepclass = | + | | optwepclass = 1 |
− | | maxwepclass = | + | | maxwepclass = 1 |
− | | maxshieldclass = | + | | maxshieldclass = 5 |
| maxspeed = 80 | | maxspeed = 80 | ||
| maxthrust = 199 | | maxthrust = 199 | ||
− | | maxpower = | + | | maxcruise = 400 |
+ | | maxpower = 30000 | ||
| recharge = 1200 | | recharge = 1200 | ||
| hullcost = 1812000 | | hullcost = 1812000 | ||
− | | fullcost = | + | | fullcost = 1866560 |
− | }} | + | }} |
− | Built by [[Deep Space Engineering]] as an answer to moving goods through trouble, the Camara is a wonderful little | + | [https://ref.discoverygc.com/Ship/dsy_camara DSCore: Camara] |
+ | |||
+ | Built by [[Deep Space Engineering]] as an answer to moving goods through trouble, the Camara is a wonderful little [[Transport]] of its own design. The ship has a generous cargo hold, and a rather unique shape for simply slipping through asteroids or whatever else might be in the way. | ||
+ | |||
+ | The Camara was originally a [[DSE]] exclusive, but the popularity of the model found it in strong demand by independent contractors across the colonies where the model found strong appreciation in [[Rheinland]]. It has several unique features, such as the center line of turrets to provide maximum coverage on almost all sides. It helps that there are six of them as well, along with a generous power-plant and decent armor. Another feature is the quick loading and unloading pods for quick exchanges with orbiting supply depots. | ||
− | |||
==Handling== | ==Handling== | ||
− | + | {{Review|[[Chad Jones]]|The Camara has slowly grown on all of us throughout the colonies and has finally become known as a good quality freighter for those who have started out in trading for real. Originally built by [[DSE]] but luckily released to be bought Siriuswide allows pretty much anyone to fly it. This nifty little hairpin of a ship is everything a small freighter should be. Just under 1.9 million can get you a 630 cargo hold, six [[Class 2 Turrets]], an astonishing 13000 armor rating, a counter measure and a useful Cruise Disruptor/Torpedo slot if you ever feel like pulling any punches. ''[Editor's Note: As of V4.85.0 there is no longer a CD/T slot]'' The Camara is so good because it's designed like a fighter, people say it's as hard to hit as an [[Arrow]] in some cases; This due to extremely thin and compact shape. There is one downer though that hasn't been told by the dealer. Even though you are equipped for the fight should it ever arise, the maneuverability of it is still that of a heavy freighter. [[DSE]] managed to wave their wands and make the size and loadout change but sadly they couldn’t change the fact that it's a freighter. The best thing about the Camara though has to be that it is so small that Pirates can't see it, catch it or kill it, but that's only if the pilot can use that to his/her advantage.|4.86}} | |
− | + | ||
− | + | ||
− | {{Review|[[Chad Jones]]|The Camara has slowly grown on all of us throughout the colonies and has finally become known as a good quality freighter for those who have started out in trading for real. Originally built by [[DSE]] but luckily released to be bought Siriuswide allows pretty much anyone to fly it. This nifty little hairpin of a ship is everything a small freighter should be. Just under 1.9 million can get you a 630 cargo hold, six [[Class | + | |
+ | |||
+ | {{Review|[[User:Paladin|Paladin]]| | ||
+ | |||
+ | This ship is a mean green(-engined) hauling and fighting machine. Clocking in at 630 cargo space, this tube with almost spherical turret coverage makes Bombers weep. It has a shield that can shrug off at least three Paralyzers before succumbing, can thrust faster than torpedoes, and it can doj SNACs all day long, but it's wet tissue paper to someone who can line up their shots. If you want to pirate in this, have a friend with a CD, because the DSE ship design gods deigned to not put a CD slot on this. This ship is the Typhoon of Freighters down to the color scheme of the hull. | ||
+ | |||
+ | If you log with this, you can hop into group fights like a boss, or frustrate pirates that can't seem to land a hit on you, or terrorize Charon Transports, or possibly actually trade with it and make some decent money, but make no mistake: This is a ship that is built around making trouble weep. | ||
+ | |||
+ | |4.88.1}} | ||
+ | |||
==Hardpoints== | ==Hardpoints== | ||
− | *6 [[Class | + | *6 [[Class 1 Turrets]] |
+ | *1 [[Cruise Disruptors|Cruise Disruptor]] | ||
+ | *1 [[Mines|Mine Dropper]] | ||
+ | *1 [[Countermeasures|Countermeasure Dropper]] | ||
+ | |||
==Purchase Includes== | ==Purchase Includes== | ||
{{Spoiler| | {{Spoiler| | ||
− | *1 [[Scanners| | + | *1 [[Scanners|Scanner]] ($500) |
*1 [[Shields|Adv. Sentinel Fr. Shield]] ($54,500) | *1 [[Shields|Adv. Sentinel Fr. Shield]] ($54,500) | ||
}} | }} | ||
+ | |||
==Availability== | ==Availability== | ||
{| class="wikitable collapsible collapsed" | {| class="wikitable collapsible collapsed" | ||
Line 44: | Line 64: | ||
!Base!!Owner!!System!!Location | !Base!!Owner!!System!!Location | ||
|- | |- | ||
− | |[[Planet Pittsburgh]]||[[Deep Space Engineering | + | |[[Planet Pittsburgh]]||[[Deep Space Engineering]]||[[New York]]||[[Liberty]] |
− | |||
− | |||
|} | |} | ||
|} | |} | ||
− | + | [[Category: Deep Space Engineering]] | |
[[Category: Civilian]] | [[Category: Civilian]] | ||
− | |||
− |
Latest revision as of 16:06, 19 August 2020
Error creating thumbnail: Unable to save thumbnail to destination
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This page has been retired but kept for historical or other reasons, The information on this page may be incorrect, out of date or just not relevant to this version of Discovery. It should not be taken as canon nor any authority on the current version of Discovery. It is kept simply to show some history of the Discovery Mod:
See also:
|
DSE-720 "Camara" Civilian Freighter | |
Ship Class | Freighter |
Built by | Deep Space Engineering |
Technical information | |
Guns/Turrets | 0 / 6 |
Opt. weapon class | 1 |
Max. weapon class | 1 |
Other equipment | |
Hull strength | 22,000 |
Max. shield class | 5 |
Cargo space | 630 units |
Nanobots/Batteries | 115/115 |
Max. impulse speed | 80 m/s |
Max. thrust speed | 199 m/s |
Max. cruise speed | 400 m/s |
Power output | 30,000 u |
Power recharge | 1,200 u/s |
Additional information | |
Ship price | $1,812,000 |
Package price | $1,866,560 |
Built by Deep Space Engineering as an answer to moving goods through trouble, the Camara is a wonderful little Transport of its own design. The ship has a generous cargo hold, and a rather unique shape for simply slipping through asteroids or whatever else might be in the way.
The Camara was originally a DSE exclusive, but the popularity of the model found it in strong demand by independent contractors across the colonies where the model found strong appreciation in Rheinland. It has several unique features, such as the center line of turrets to provide maximum coverage on almost all sides. It helps that there are six of them as well, along with a generous power-plant and decent armor. Another feature is the quick loading and unloading pods for quick exchanges with orbiting supply depots.
Handling
Outdated Review (4.86) |
---|
Review (4.86)
The Camara has slowly grown on all of us throughout the colonies and has finally become known as a good quality freighter for those who have started out in trading for real. Originally built by DSE but luckily released to be bought Siriuswide allows pretty much anyone to fly it. This nifty little hairpin of a ship is everything a small freighter should be. Just under 1.9 million can get you a 630 cargo hold, six Class 2 Turrets, an astonishing 13000 armor rating, a counter measure and a useful Cruise Disruptor/Torpedo slot if you ever feel like pulling any punches. [Editor's Note: As of V4.85.0 there is no longer a CD/T slot] The Camara is so good because it's designed like a fighter, people say it's as hard to hit as an Arrow in some cases; This due to extremely thin and compact shape. There is one downer though that hasn't been told by the dealer. Even though you are equipped for the fight should it ever arise, the maneuverability of it is still that of a heavy freighter. DSE managed to wave their wands and make the size and loadout change but sadly they couldn’t change the fact that it's a freighter. The best thing about the Camara though has to be that it is so small that Pirates can't see it, catch it or kill it, but that's only if the pilot can use that to his/her advantage. Error creating thumbnail: Unable to save thumbnail to destination Review by Chad Jones |
This ship is a mean green(-engined) hauling and fighting machine. Clocking in at 630 cargo space, this tube with almost spherical turret coverage makes Bombers weep. It has a shield that can shrug off at least three Paralyzers before succumbing, can thrust faster than torpedoes, and it can doj SNACs all day long, but it's wet tissue paper to someone who can line up their shots. If you want to pirate in this, have a friend with a CD, because the DSE ship design gods deigned to not put a CD slot on this. This ship is the Typhoon of Freighters down to the color scheme of the hull.
If you log with this, you can hop into group fights like a boss, or frustrate pirates that can't seem to land a hit on you, or terrorize Charon Transports, or possibly actually trade with it and make some decent money, but make no mistake: This is a ship that is built around making trouble weep.
Hardpoints
Purchase Includes
Spoiler: |
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|
Availability
Spoiler: Buying Locations | ||||||||
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