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Difference between revisions of "Omega-58"
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− | {{System | + | {{Version|4.91}} |
− | |image = Omega-58. | + | {{System v2 |
− | |description = Omega-58 is the | + | | name = Omega-58 |
− | | | + | | nickname = |
− | | | + | | image = Omega-58.jpg |
− | | | + | | region = Nomad Worlds |
− | * [[ | + | | neighbors = [[Omega-55]]<br/>[[Omicron Theta]]<br/> |
− | | | + | |
− | |stations = | + | |description = |
− | * [[ | + | Omega-58 is the core system of [[Das Wilde]]; the remaining infected rheinic humans from the nomad war. |
− | * [[ | + | |
− | |planets = | + | |
− | + | ||
− | + | | suns = | |
− | + | '''Neutron Star''' | |
− | + | * TYPE: N/A | |
− | + | * LUMINOSITY: N/A | |
− | + | * COLOR: N/A | |
− | + | * TEMPERATURE: N/A | |
− | + | * MASS: 3.11 x 10e33 kg | |
+ | * DIAMETER: 0.56 x 10e7 km | ||
+ | |||
+ | |||
+ | | fields = | ||
+ | * Sterngrabe Nebula | ||
+ | |||
+ | |||
+ | | lawful-factions = | ||
+ | |||
+ | |||
+ | | trade-factions = | ||
+ | * [[The Core]] | ||
+ | |||
+ | |||
+ | | unlawful-factions = | ||
+ | * [[The Wild]] | ||
+ | |||
+ | |||
+ | |||
+ | |stations= | ||
+ | * '''[[Battleship Mars]]''' -- ''[[The Core]]'' | ||
+ | * '''[[Recklinghausen Base]]''' -- ''[[The Wild]]'' | ||
+ | |||
+ | |||
+ | |planets= | ||
+ | <br/><br/><br/> | ||
+ | |||
+ | |||
+ | | mining-zones = | ||
+ | |||
}} | }} | ||
+ | |||
+ | ==System Map== | ||
+ | |||
+ | {{Spoiler|[[File:Omega-58 Navmap.png|700px|]]|Spoiler: Navmap 4.91}} | ||
+ | |||
==Areas of Interest== | ==Areas of Interest== | ||
− | === | + | ===Nebulae=== |
+ | |||
+ | '''Sterngrabe Nebula''' | ||
+ | |||
+ | A vast area of heavily irradiated debris, asteroids, planetary fragments and dark matter. It is all that remains of the Omega-58 system after a massive, Wilde induced cataclysm destroyed the system. Drained of nearly all it's energy, the remains of its now [[Neutron Star|dead star]] still linger in the [[Neutron Star (Omega-58)|center]] of the system. | ||
+ | |||
+ | |||
+ | ==Others== | ||
+ | |||
+ | '''Neutron Star''' | ||
+ | |||
+ | The [[Neutron Star]] of Omega-58 is a Stellar Remnant found at the very core of the system. It was created several years ago, when the Wild built and activated a Nomad [[Jump Gate]] in an attempt to connect Omega-58 directly to the [[Nomads]]. Upon activation however, an unstable and enormous portal was created, dragging nearly everything into a system now known as [[Drake]]. After the Jump Gate itself was pulled in, the portal became extremely volatile, causing the Omega-58 star to consume all its fusion material in a matter of seconds and go supernova. The portal finally collapsed, right before sucking a massive dark matter cloud into the system. All that remained after the cataclysm was the newly created Neutron Star, planetary material that hadn't been teleported through and the Dark matter cloud. | ||
+ | |||
+ | Located close to the infamous [[Omega-41]] system, the object here is one of the only 2 Neutron Stars that emits visible radiation, with the other being the [[Neutron Star (Omega-41)|Omega-41 Neutron Star]]. However, Omega-58 is a much more hostile system, with higher radiation levels and low visibility. The Neutron Star itself can only be seen when dangerously close. | ||
+ | |||
+ | Similarly to Omega-41, there is a clearing in the middle of the system near the Neutron Star. Likewise, the area is exceedingly dangerous. Extreme Caution should be taken when in visual range. | ||
+ | |||
− | + | [[File:Neutron Star (Omega-58).png|border|300px|thumb|upright=5|left|There's something in the mist...]] | |
− | + | {{Clear}} | |
− | {{ | ||
− | |||
− | |||
− | |||
− | |||
==Jump Gates/Holes== | ==Jump Gates/Holes== | ||
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!Target System!!Location!!Type | !Target System!!Location!!Type | ||
|- | |- | ||
− | |[[Omega-55]]|| | + | |[[Omega-55]]||C6||Jump Hole |
+ | |- | ||
+ | |[[Omicron Theta]]||F4||Jump Hole | ||
|} | |} | ||
|} | |} | ||
− | [[Category: | + | [[Category: Nomad Worlds]] |
− | |||
− |
Latest revision as of 16:04, 9 December 2018
Omega-58 | |
System | |
Governing House | Independent |
Region | Nomad Worlds |
Connected Systems |
Omega-55 Omicron Theta |
Omega-58 is the core system of Das Wilde; the remaining infected rheinic humans from the nomad war.
System Overview
Astronomical Bodies
Stellar Objects
Neutron Star
|
Industrial Development
|
Faction Presence
Lawful Factions
Corporations & Guilds
Unlawful Factions
|
System Map
Spoiler: Navmap 4.91 |
---|
|
Areas of Interest
Nebulae
Sterngrabe Nebula
A vast area of heavily irradiated debris, asteroids, planetary fragments and dark matter. It is all that remains of the Omega-58 system after a massive, Wilde induced cataclysm destroyed the system. Drained of nearly all it's energy, the remains of its now dead star still linger in the center of the system.
Others
Neutron Star
The Neutron Star of Omega-58 is a Stellar Remnant found at the very core of the system. It was created several years ago, when the Wild built and activated a Nomad Jump Gate in an attempt to connect Omega-58 directly to the Nomads. Upon activation however, an unstable and enormous portal was created, dragging nearly everything into a system now known as Drake. After the Jump Gate itself was pulled in, the portal became extremely volatile, causing the Omega-58 star to consume all its fusion material in a matter of seconds and go supernova. The portal finally collapsed, right before sucking a massive dark matter cloud into the system. All that remained after the cataclysm was the newly created Neutron Star, planetary material that hadn't been teleported through and the Dark matter cloud.
Located close to the infamous Omega-41 system, the object here is one of the only 2 Neutron Stars that emits visible radiation, with the other being the Omega-41 Neutron Star. However, Omega-58 is a much more hostile system, with higher radiation levels and low visibility. The Neutron Star itself can only be seen when dangerously close.
Similarly to Omega-41, there is a clearing in the middle of the system near the Neutron Star. Likewise, the area is exceedingly dangerous. Extreme Caution should be taken when in visual range.
Jump Gates/Holes
Spoiler: Jump Hole/Gate Locations | |||||||||
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