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Difference between revisions of "Jump Drive Module Series IV"

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This module has an integated multi-mode fusion power plant that can run on a variety of fuels although MOX is considered the most efficient. This module has the ability to jump a ship of moderate size and mass and uses massive quantities of fuel. It also will force other ships near to the jumping ship into the wormhole and so can be used to move fleets of capital ships.
 
This module has an integated multi-mode fusion power plant that can run on a variety of fuels although MOX is considered the most efficient. This module has the ability to jump a ship of moderate size and mass and uses massive quantities of fuel. It also will force other ships near to the jumping ship into the wormhole and so can be used to move fleets of capital ships.
 +
 +
It can be mounted in slot: <u>Equipment Type 1</u>
 +
 
| price = 550,000
 
| price = 550,000
| cargo-space = 1,200
+
| cargo-space = 0
 
| hit-points = 100,000
 
| hit-points = 100,000
 
| field-size = 300
 
| field-size = 300
 +
| charge-rate = 100
 
| charge-time = 200
 
| charge-time = 200
| power-usage = 7,000,000
+
| power-usage = 3,600,000
| fuel1 = [[MOX (Rheinland)]]: 12
+
| fuel1 = [[Jump Drive Batteries]]: ??
| fuel2 = [[MOX (Bretonia)]]: 12
+
}}
| fuel3 = [[Oil]]: 14
 
| fuel4 = [[H-Fuel]]: 14
 
| fuel5 = [[Deuterium]]: 16
 
| fuel6 = [[Helium-3]]: 16
 
| places-sold =
 
This item is not for sale on any known bases. It may only be available as part of a ship package, found on shipwrecks, sold on player bases, or given by administrators.}}
 

Latest revision as of 18:27, 10 April 2021

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Jump Drive Module Series IV
Rh toroidal nuclear drive.png
Jump Drive
Hit-Points 100,000
Cargo Space 0
NPC Buy Price 550,000

The Series IV Hyperspace Jump Drive Module creates a wormhole to move a ship between any two points in Einsteinian space in an immeasurable small time. Care must be taken that the destination hyperspace coordinates have been adequately surveyed or the ship may jump randomly into a gravity point source.

This module has an integated multi-mode fusion power plant that can run on a variety of fuels although MOX is considered the most efficient. This module has the ability to jump a ship of moderate size and mass and uses massive quantities of fuel. It also will force other ships near to the jumping ship into the wormhole and so can be used to move fleets of capital ships.

It can be mounted in slot: Equipment Type 1

Jump Stats

  • Field Size: 300
  • Charge Time: 200 seconds
  • Power Usage: 3,600,000u /sec

Fuel Consumption


Buy/Sell Locations

This item is not sold on any known bases. It may only be available from shipwrecks, sold on player bases, or given by administrators.