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Difference between revisions of ""Bull Dog" Junker Heavy Fighter"

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{{Version|4.85}}
+
{{Version|4.91}}
 
{{Ship Infobox
 
{{Ship Infobox
 
| name = "Bull Dog" Junker Heavy Fighter
 
| name = "Bull Dog" Junker Heavy Fighter
| image = BullDog-s.png
+
| image = Bulldog.png
 +
| nickname = dsy_scythe
 
| shipclass = H_FIGHTER
 
| shipclass = H_FIGHTER
 
| shipowner = [[Junkers]]
 
| shipowner = [[Junkers]]
| shiptechcategory = Junkers
 
 
| guns = 6
 
| guns = 6
| torpedoes_nocd = 1
+
| torpedoes = 1
 
| mines = 1
 
| mines = 1
| CD = 1
 
 
| CM = 1
 
| CM = 1
| hull = 9400
+
| hull = 11145
 
| cargo = 50
 
| cargo = 50
| maxregens = 66
+
| maxregens = 60
 
| optwepclass = 8
 
| optwepclass = 8
| maxwepclass = 9
+
| maxwepclass = 8
 
| maxshieldclass = 9
 
| maxshieldclass = 9
 
| maxspeed = 80
 
| maxspeed = 80
 +
| maxturn = 68.86
 
| maxthrust = 199
 
| maxthrust = 199
| maxpower = 9000
+
| maxpower = 10800
| recharge = 900
+
| recharge = 1200
 
| hullcost = 1418000
 
| hullcost = 1418000
| fullcost = 1553800
+
| fullcost = 7010530
 
}}{{PTOC}}
 
}}{{PTOC}}
Occasionally a Junker, crawling about the cramped confines of ship hulls with hastily penned and rarely consulted plans donning coveralls soaked in all manner of hydraulic fluids and other chemicals meets, well, an early end due to asphyxiation.
+
Occasionally a [[Junker]], crawling about the cramped confines of ship hulls with hastily penned and rarely consulted plans donning coveralls soaked in all manner of hydraulic fluids and other chemicals meets, well, an early end due to asphyxiation.
  
 
The maddening cocktail of heady chemicals and single minded focus on the task at hand occasionally leads to the sort of mechanical genius that only a Junker, and those facing them, could appreciate in the form of a ship seemingly designed under the philosophy of 'more power'.
 
The maddening cocktail of heady chemicals and single minded focus on the task at hand occasionally leads to the sort of mechanical genius that only a Junker, and those facing them, could appreciate in the form of a ship seemingly designed under the philosophy of 'more power'.
  
While slow to the turn, these ships feature a unique [[Fighter Torpedoes|torpedo hardpoint]] and slightly increased combat performance over their smaller counterparts. Disdained by many Junkers as 'flying bombs' they nevertheless find a small following in the madmen who conceive of their construction.
+
While slow to the turn, these ships feature a unique torpedo hardpoint and slightly increased combat performance over their smaller counterparts. Disdained by many Junkers as 'flying bombs' they nevertheless find a small following in the madmen who conceive of their construction.
 
==Handling==
 
==Handling==
 +
{{Review|[[User:Sindroms|Sindroms]]| Many players who have flown most of the ships in-game will tell you this, that there aren't too many ships, which are multi-purpose. Well this ship is indeed an exception. Crappy power-core, paper armor, but one of the most versatile heavy fighters in the game. The ability to mount a [["Mini Razor" Tachyon-Antimatter Cannon]] as well as a [[Cruise disruptor]] makes this ship the ideal one to hunt bounties in. Well...not really, special request from the Junkers should be received before you do so. The ship's shape is another great plus if you use vertical strafe. If you do not wish to be hit in this ship, you will not be.|4.86}}
 +
{{Review|[[User:korn101|Naturalist Fouche]]| Small, Agile, and multi-purpose. Although it's weak, and has a very limited core. You can sure as hell fly circles around any other ship in this. Don't expect to take down bombers or gunships in this. It's hard enough to take down a trader. One fire of the mini-razor and BOOM, all your energy is gone. Don't expect to be able to mount [[Liberty Rogue "Sammael" Laser Cannon]]'s and get away with the immense ammount of power drain.|4.86}}
 +
{{Review|[[User:Ingenious|Ingenious]]|This ship has a huge shield hitbox in 4.85. It has a fat profile from the side and even worse from the top. It doesn't turn that well. The firepower isn't good. Use a Falcon or Kingfisher instead.|4.85}}
  
{{Review|[[User:Sindroms|Sindroms]]| Many players who have flown most of the ships in-game will tell you this, that there aren't too many ships, which are multi-purpose. Well this ship is indeed an exception. Crappy power-core, paper armor, but one of the most versatile heavy fighters in the game. The ability to mount a [["Mini Razor" Tachyon-Antimatter Cannon]] as well as a [[Cruise disruptor]] makes this ship the ideal one to hunt bounties in. Well...not really, special request from the Junkers should be received before you do so. The ship's shape is another great plus if you use vertical strafe. If you do not wish to be hit in this ship, you will not be.}}
+
==Hardpoints==
 
+
*6 [[Class 8 Guns]]
 
+
*1 [[Cruise Disruptors|Cruise Disruptor]] OR [[Fighter Torpedoes|Fighter Torpedo]]
{{Review|[[User:korn101|Naturalist Fouche]]| Small, Agile, and multi-purpose. Although it's weak, and has a very limited core. You can sure as hell fly circles around any other ship in this. Don't expect to take down bombers or gunships in this. It's hard enough to take down a trader. One fire of the mini-razor and BOOM, all your energy is gone. Don't expect to be able to mount [[Liberty Rogue "Sammael" Laser Cannon]]'s and get away with the immense ammount of power drain.}}
+
*1 [[Mines|Mine Dropper]]
 
+
*1 [[Countermeasures|Countermeasure Dropper]]
{{Review|[[User:Ingenious|Ingenious]]|This ship has a huge shield hitbox in 4.85. It has a fat profile from the side and even worse from the top. It doesn't turn that well. The firepower isn't good. Use a Falcon or Kingfisher instead.}}
 
  
==Hardpoints==
 
*2 [[Class 9 Guns]]
 
*4 [[Class 8 Guns]]
 
*1 [[Fighter Torpedoes|Fighter Torpedo]]
 
*1 [[Cruise Disruptors|Cruise Disruptor]]
 
 
==Purchase Includes==
 
==Purchase Includes==
 
{{Spoiler|
 
{{Spoiler|
 
*1 [[Scanners|Advanced Deep Scanner]] ($82,250)
 
*1 [[Scanners|Advanced Deep Scanner]] ($82,250)
 
*1 [[Shields|Protector H. F. Shield]] ($53,550)
 
*1 [[Shields|Protector H. F. Shield]] ($53,550)
 +
*1 [[Armor Upgrade|Armor Upgrade]] ($5,250,000)
 
}}
 
}}
 +
 
==Availability==
 
==Availability==
 
{| class="wikitable collapsible collapsed"
 
{| class="wikitable collapsible collapsed"
Line 57: Line 56:
 
!Base!!Owner!!System!!Location
 
!Base!!Owner!!System!!Location
 
|-
 
|-
|[[Yanagi Depot]]||[[Junkers]]||[[Sigma-13]]||[[Border Worlds]]
+
|[[Liner Brixton]]||[[Junkers]]||[[New London]]||[[Bretonia]]
 +
|-
 +
|[[Rochester Base]]||[[Junkers]]||[[New York]]||[[Liberty]]
 
|}
 
|}
 
|}
 
|}
 
 
[[Category: Junkers]]
 
[[Category: Junkers]]
[[Category: Discovery content]]
 

Latest revision as of 10:47, 21 June 2020

"Bull Dog" Junker Heavy Fighter
Bulldog.png
Ship Class Heavy Fighter
Built by Junkers
Technical information
Guns/Turrets 6 / 0
Opt. weapon class 8
Max. weapon class 8
Other equipment
Hull strength 11,145
Max. shield class 9
Cargo space 50 units
Nanobots/Batteries 60/60
Max. impulse speed 80 m/s
Max. turn speed 68.86 deg/s
Max. thrust speed 199 m/s
Max. cruise speed 350 m/s
Power output 10,800 u
Power recharge 1,200 u/s
Additional information
Ship price $1,418,000
Package price $7,010,530

Occasionally a Junker, crawling about the cramped confines of ship hulls with hastily penned and rarely consulted plans donning coveralls soaked in all manner of hydraulic fluids and other chemicals meets, well, an early end due to asphyxiation.

The maddening cocktail of heady chemicals and single minded focus on the task at hand occasionally leads to the sort of mechanical genius that only a Junker, and those facing them, could appreciate in the form of a ship seemingly designed under the philosophy of 'more power'.

While slow to the turn, these ships feature a unique torpedo hardpoint and slightly increased combat performance over their smaller counterparts. Disdained by many Junkers as 'flying bombs' they nevertheless find a small following in the madmen who conceive of their construction.

Handling

Hardpoints

Purchase Includes


Availability