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Difference between revisions of "Docking Module"
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Docking module is a product of Docking Module Factory on a [[dgctopic:80349|Player owned Base]] | Docking module is a product of Docking Module Factory on a [[dgctopic:80349|Player owned Base]] | ||
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+ | It can be mounted in slot: <u>Carrier Bay</u> (Hardpoint internal name: hpdockingbay01) | ||
| price = 550,000 | | price = 550,000 |
Revision as of 13:40, 28 August 2017
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 28.08.2017 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Docking Module | |
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Docking Module | |
Cargo Space | 5 |
Hit-Points | 80,000 |
Price | 550,000 |
NOTE: At present docking modules ARE DISABLED as noted in Admin Notice: Docking Modules.
NOTE: At present there is only one docking module available.
The Docking Module provides a self contained small space craft service and maintenance bay. Complete with inertia restraint fields and pressurised access for passengers and crew, this module is the preferred way to upgrade existing ship classes to allow small space craft operation.
This docking module may be fitted to any ship with sufficient hold capacity.
Docking module is a product of Docking Module Factory on a Player owned Base
It can be mounted in slot: Carrier Bay (Hardpoint internal name: hpdockingbay01)
Buy/Sell Locations
- This item is not sold on any known bases. It may only be available from shipwrecks, sold on player bases, or given by administrators.
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |