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Difference between revisions of "LHX9-G8S "Interloper" Lane Hacker Gunship"
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− | {{Version | + | {{Historical|With the introduction of [[DSCore]] (25th Febuary 2019) (Discovery Freelancer Version 4.91 Patch 5), Ship statistic pages and Ship pages will not be updated anymore. Or not regularly atleast. They will be kept for historical reasons. DSCore will give you the most up-to-date info you can get about almost everything you need to know about Ship and Equipment statistics.}} |
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| name = l3GS-1 "Interloper" Lane Hacker Gunship | | name = l3GS-1 "Interloper" Lane Hacker Gunship | ||
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+ | [https://ref.discoverygc.com/Ship/dsy_lhgunship DSCore: Interloper] | ||
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Much like the other vessels of the LHX series, the "Interloper" was created as an answer to an increased pressure from domestic fleets which made apparent the weaknesses and flaws of the previous design. A new solution was needed to increase the effectiveness of Hacker fleet and to expand its range of operations. The gunship was designed to provide both greater tactical reconnaissance and heavy combat support. | Much like the other vessels of the LHX series, the "Interloper" was created as an answer to an increased pressure from domestic fleets which made apparent the weaknesses and flaws of the previous design. A new solution was needed to increase the effectiveness of Hacker fleet and to expand its range of operations. The gunship was designed to provide both greater tactical reconnaissance and heavy combat support. | ||
Revision as of 16:29, 15 March 2019
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This page has been retired but kept for historical or other reasons, The information on this page may be incorrect, out of date or just not relevant to this version of Discovery. It should not be taken as canon nor any authority on the current version of Discovery. It is kept simply to show some history of the Discovery Mod:
See also:
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l3GS-1 "Interloper" Lane Hacker Gunship | |
Ship Class | Gunboat |
Built by | Lane Hackers |
Technical information | |
Guns/Turrets | 0 / 6 |
Opt. weapon class | 5 |
Max. weapon class | 5 |
Other equipment | |
Hull strength | 80,000 |
Max. shield class | 8 |
Cargo space | 320 units |
Nanobots/Batteries | 290/290 |
Max. impulse speed | 80 m/s |
Max. thrust speed | 140 m/s |
Max. cruise speed | 350 m/s |
Power output | 400,000 u |
Power recharge | 40,000 u/s |
Additional information | |
Ship price | $32,000,000 |
Package price | $35,000,076 |
Much like the other vessels of the LHX series, the "Interloper" was created as an answer to an increased pressure from domestic fleets which made apparent the weaknesses and flaws of the previous design. A new solution was needed to increase the effectiveness of Hacker fleet and to expand its range of operations. The gunship was designed to provide both greater tactical reconnaissance and heavy combat support.
The "Interloper" continues the Lane Hacker tradition of incorporating an advanced electronic warfare suite into it’s already powerful arsenal. With a revolutionary sensor array, this Gunship has the ability to scan ships and other installations in a far greater detail and at a much greater speed. While at cruising speed, the primary sensor array is extended, providing advanced features such as long range communication or improved tactical and threat assessments. Greater range and tracking features makes the ship ideal for "hit and run" style engagements and infiltration maneuvers, being able to bypass most scanners until it is ready to engage
Handling
- This ship is too large to use docking bays, it must use mooring points.
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Review without version number |
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Review
An extremely fast, and agile, Gunship, the Lane Hacker Gunship easily takes the cake as one of the most agile ships of the Gunboat class. That being said, this ship has some problems. For starters, its gigantic. Its size is VERY un proportionate for its speed and agility. However it can still use a loadout of 3 razors and 3 Lane Hacker prims to great effect on snubcraft, if your aim is in tune. Using the Prims for the shield, and, if you can, landing all three razors at once will insta kill most ships, even the majority of bombers. This ship is best suited for hit and run tactics, which is what the Lane Hackers are best at. This ship will NOT last very well against a good amount of fighters or bombers. Error creating thumbnail: Unable to save thumbnail to destination Review by Total Absolution |
Hardpoints
Purchase Includes
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