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Difference between revisions of "Template:Countermeasure"
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(added hit points) |
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|Refire Rate: ||{{#if:{{{refire|}}}|{{formatnum:'''{{{refire}}}/s'''}}|''unknown''}} | |Refire Rate: ||{{#if:{{{refire|}}}|{{formatnum:'''{{{refire}}}/s'''}}|''unknown''}} | ||
+ | |- | ||
+ | |Dropper Hit Pts: ||{{#if:{{{hit-pts|}}}|{{formatnum:'''{{{hit-pts}}}'''}}|''unknown''}} | ||
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|Dropper Price: ||{{#if:{{{dropper-price|}}}|${{formatnum:'''{{{dropper-price}}}'''}}|''unknown''}} | |Dropper Price: ||{{#if:{{{dropper-price|}}}|${{formatnum:'''{{{dropper-price}}}'''}}|''unknown''}} | ||
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| power-usage = 15 | | power-usage = 15 | ||
| refire = 4 | | refire = 4 | ||
+ | | hit-pts = 5000 | ||
| dropper-price = 700 | | dropper-price = 700 | ||
| flare-price = 9999999999 | | flare-price = 9999999999 | ||
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| power-usage = 15 | | power-usage = 15 | ||
| refire = 4 | | refire = 4 | ||
+ | | hit-pts = 5000 | ||
| dropper-price = 700 | | dropper-price = 700 | ||
| flare-price = 9999999999 | | flare-price = 9999999999 |
Revision as of 23:28, 27 June 2010
Usage
{{Countermeasure | full-name = Ludicrous Countermeasure | description = Countermeasures can be launched to confuse incoming missiles. This one confuses you instead. | effectiveness = -99 | range = 9999 | lifetime = 5 | power-usage = 15 | refire = 4 | hit-pts = 5000 | dropper-price = 700 | flare-price = 9999999999 | places-sold = {{{!}} class="wikitable collapsible collapsed" !Spoiler: Buying Locations {{!}}- {{!}} {{{!}} class="wikitable sortable" {{!}}- !Base!!Owner!!System!!Location {{!}}- {{!}}Base A{{!}}{{!}}Faction A{{!}}{{!}}System A{{!}}{{!}}Region A {{!}}- {{!}}Base B{{!}}{{!}}Faction B{{!}}{{!}}System B{{!}}{{!}}Region B {{!}}} {{!}}} }}
Result
Full NameLudicrous Countermeasure |
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DescriptionCountermeasures can be launched to confuse incoming missiles. This one confuses you instead. Places Sold
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Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |