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Difference between revisions of "Template:Mine"
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|- title="Firing rate, in rounds per second" | |- title="Firing rate, in rounds per second" | ||
|class="infobox-data-title" | '''Refire Rate''' | |class="infobox-data-title" | '''Refire Rate''' | ||
− | | | + | || {{{refire-rate|''unknown ''}}}/s |
|- title="Power used to drop the mine" | |- title="Power used to drop the mine" | ||
|class="infobox-data-title" | '''Power Usage''' | |class="infobox-data-title" | '''Power Usage''' | ||
− | | | + | || {{{power-usage|''unknown ''}}}u |
|- title="Damage the equipment can take before being destroyed" | |- title="Damage the equipment can take before being destroyed" | ||
|class="infobox-data-title" | '''Hit Points''' | |class="infobox-data-title" | '''Hit Points''' | ||
− | | | + | || {{{hit-points|''unknown ''}}} |
|- | |- | ||
|class="infobox-data-title" | '''Dropper Price''' | |class="infobox-data-title" | '''Dropper Price''' | ||
− | | | + | || {{#if: {{{price|}}} |
| ${{formatnum:{{{price}}}}} | | ${{formatnum:{{{price}}}}} | ||
| ''unknown'' | | ''unknown'' | ||
Line 32: | Line 32: | ||
|- title="Amount of damage to unshielded objects within the blast radius" | |- title="Amount of damage to unshielded objects within the blast radius" | ||
|class="infobox-data-title" | '''Hull Damage''' | |class="infobox-data-title" | '''Hull Damage''' | ||
− | | | + | || {{formatnum:{{{hull-damage|0}}}}} |
|- title="Amount of damage to shields, or to power core if shields are down" | |- title="Amount of damage to shields, or to power core if shields are down" | ||
|class="infobox-data-title" | '''Energy Damage''' | |class="infobox-data-title" | '''Energy Damage''' | ||
− | | | + | || {{formatnum:{{{energy-damage|0}}}}} |
|- title="Reach of the blast sphere, measured from center" | |- title="Reach of the blast sphere, measured from center" | ||
|class="infobox-data-title" | '''Explosion Radius''' | |class="infobox-data-title" | '''Explosion Radius''' | ||
− | | | + | || {{{radius|''unknown ''}}}m |
|- title="Range the mine will search for targets" | |- title="Range the mine will search for targets" | ||
|class="infobox-data-title" | '''Seeker Range''' | |class="infobox-data-title" | '''Seeker Range''' | ||
− | | | + | || {{{seek-range|''unknown ''}}}m |
|- title="Delay before the mine will include the ship that dropped it" | |- title="Delay before the mine will include the ship that dropped it" | ||
|class="infobox-data-title" | '''Safe Time''' | |class="infobox-data-title" | '''Safe Time''' | ||
− | | | + | || {{{safe-time|''unknown ''}}}s |
|- title="Top thruster speed for the mine" | |- title="Top thruster speed for the mine" | ||
|class="infobox-data-title" | '''Top Speed''' | |class="infobox-data-title" | '''Top Speed''' | ||
− | | | + | || {{{top-speed|''unknown ''}}}m/s |
|- title="Minimum distance before detonation" | |- title="Minimum distance before detonation" | ||
|class="infobox-data-title" | '''Detonation Range''' | |class="infobox-data-title" | '''Detonation Range''' | ||
− | | | + | || {{{detonation-distance|''unknown ''}}}m |
|- title="Seek time until mine deactivates" | |- title="Seek time until mine deactivates" | ||
|class="infobox-data-title" | '''Lifetime''' | |class="infobox-data-title" | '''Lifetime''' | ||
− | | | + | || {{{lifetime|''unknown ''}}}s |
|- title="Damage the mine will take before exploding" | |- title="Damage the mine will take before exploding" | ||
|class="infobox-data-title" | '''Hit Points''' | |class="infobox-data-title" | '''Hit Points''' | ||
− | | | + | || {{{projectile-hit-points|''unknown''}}} |
|- | |- | ||
|class="infobox-data-title" | '''Ammo Price''' | |class="infobox-data-title" | '''Ammo Price''' | ||
− | | | + | || {{#if: {{{ammo-price|}}} |
| ${{formatnum:{{{ammo-price}}}}} | | ${{formatnum:{{{ammo-price}}}}} | ||
| ''unknown'' | | ''unknown'' |
Revision as of 18:10, 28 October 2012
Usage
{{Mine | short-name = Drone Mine | description = The Drone is simple and effective, detonating and eviscerating its targets within a respectable kill radius. Given its relatively low cost and availability throughout Sirius, this mine dropper is by and large considered to be an old and faithful standby weapon. *Requires Drone Mine | image = Li_cm_dropper01.png | icon = equipicon_minedropper.jpg | ammo-image = br_plasma_mine.png | ammo-icon = equipicon_mine.jpg | hull-damage = 600 | energy-damage = 300 | radius = 16 | lifetime = 10 | detonation-distance = 4 | safe-time = 4 | seek-range = 400 | top-speed = 60 | acceleration = 200 | power-usage = 0 | refire-rate = 1 | hit-points = 400 | projectile-hit-points = 2 | price = 500 | ammo-price = 20 | places-sold = {{{!}} class="wikitable collapsible collapsed" !Spoiler: Buying Locations {{!}}- {{!}} {{{!}} class="wikitable sortable" {{!}}- !Base!!Owner!!System!!Location {{!}}- {{!}}Base A{{!}}{{!}}Faction A{{!}}{{!}}System A{{!}}{{!}}Region A {{!}}- {{!}}Base B{{!}}{{!}}Faction B{{!}}{{!}}System B{{!}}{{!}}Region B {{!}}} {{!}}} }}
Result
Drone Mine Dropper | |
Refire Rate | 1/s |
Power Usage | 0u |
Hit Points | 400 |
Dropper Price | $500 |
Drone Mine | |
Hull Damage | 600 |
Energy Damage | 300 |
Explosion Radius | 16m |
Seeker Range | 400m |
Safe Time | 4s |
Top Speed | 60m/s |
Detonation Range | 4m |
Lifetime | 10s |
Hit Points | 2 |
Ammo Price | $20 |
The Drone is simple and effective, detonating and eviscerating its targets within a respectable kill radius. Given its relatively low cost and availability throughout Sirius, this mine dropper is by and large considered to be an old and faithful standby weapon.
- Requires Drone Mine
Places Sold
Spoiler: Buying Locations | ||||||||||||
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Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |